Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
05-04-2012, 07:28 PM
Quote:
Originally Posted by Shakes-Fist-At-Sky
I'm running 1 beam fore, 1 aft and 4 turrets. Equal arcs of fire in all directions and she's a beast while broadsiding.

Torp platforms absolutely and although I'm testing all the pets, I'm leaning towards Peregrines and Deltas at the moment. GW and TR for crowd control and you're good to go.
The only problem with mixed weapons is you only have four BOFFS. That's why it's better to either go all beam or all turret, at least in the support role. If you go all beam, you use BOL, DEM, and FAW. If you go all turret, you go Rapid Fire and Scatter Volley. Not as big of an issue in the tank role, as you'll prolly have more heal type abilities than offensive ones.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
05-04-2012, 07:57 PM
if only we could have 4 of the ferngi missile launchers on this thing, the 180 arc of them would make more sense for that kind of build.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
05-04-2012, 08:17 PM
Quote:
Originally Posted by Halaran
The only problem with mixed weapons is you only have four BOFFS. That's why it's better to either go all beam or all turret, at least in the support role. If you go all beam, you use BOL, DEM, and FAW. If you go all turret, you go Rapid Fire and Scatter Volley. Not as big of an issue in the tank role, as you'll prolly have more heal type abilities than offensive ones.
Can you actually have both CRF and CSV? I thought both had a minimum rank of Lieutenant, and this ship has only 1 Lieutenant Tac BOff slot.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
05-04-2012, 10:17 PM
best consoles for tanking with all phasers/antiproton ? , which science-engineering etc for tanking in the borg stf's . in normal stf's i do well but in elites my shields vanish very fast and no matter what i try i get blown up by 2 sphere's lol , i need mk xii maco engines to finish the set
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
05-05-2012, 09:37 AM
Quote:
Originally Posted by Halaran
The only problem with mixed weapons is you only have four BOFFS. That's why it's better to either go all beam or all turret, at least in the support role. If you go all beam, you use BOL, DEM, and FAW. If you go all turret, you go Rapid Fire and Scatter Volley. Not as big of an issue in the tank role, as you'll prolly have more heal type abilities than offensive ones.
I was thinking about running 2 Beams 4 Turrets, but it wasn't going to use any weapon modification abilities. It was going to run Tac Team and Beta Pattern.

Also DEM works on any Energy Weapon type not just Beams.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
05-05-2012, 12:20 PM
Quote:
Originally Posted by usscapital
best consoles for tanking with all phasers/antiproton ? , which science-engineering etc for tanking in the borg stf's . in normal stf's i do well but in elites my shields vanish very fast and no matter what i try i get blown up by 2 sphere's lol , i need mk xii maco engines to finish the set
The layout I'd try out for consoles:
Eng:
Top Electroceramic Hull Plating (Plasma) you can afford
Top Monotanium Alloy (Kinetic) you can afford
Try out an Emergency Force Fields console, as the more crew you have alive, the faster your hull regens. Unfortunately, with the way crew death/disable is handled, this probably won't help as much as it would on a lower crew vessel, but give it a shot. If that doesn't work well, probably go with Neutronium Alloy (all energy, all kinetic) instead

Sci:
Assimilated module
Field Generator x2 (Yeah, It stacks! Boo, they nerfed the percentage!)
Biofunction Monitor (this will likely help more than EFF console)

You're also likely to need to be proactive with abilities, hit buffs like Aux to Structural, Rotate Shield Freq (if Eng capt) or Transfer Shield Strength early when engaging enemies or when a big attack is coming in.
Make sure you have Polarize Hull, so two spheres can't hold you in place and beat you down.

Also, keep in mind that the Borg 3-piece set is very hard to beat for tanking with it's procs of shield regen and hull regen, so deflector and engine in addition to the console would be good, but keep the Mk XII MACO shields.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
05-05-2012, 01:31 PM
So what about shields or sets?

I know I want part of the original borg set to get the hull heal but what about maco or omega.

I think I'm leaning for the Omega, since set 2 you get -22 shield drain for energy weapons. And since I have already invested into flow capacitors this seems like the logical way to go.

Howerver for the Omega when you go to DS9 it states they have over 7600 shield capacity, but on my escort i have the Omega mxII and only have just under 6000 and that's with a field generator. What gives?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
05-05-2012, 02:02 PM
Quote:
Originally Posted by Shkelton View Post
Howerver for the Omega when you go to DS9 it states they have over 7600 shield capacity, but on my escort i have the Omega mxII and only have just under 6000 and that's with a field generator. What gives?
Escorts have a low shield modifier (0.8 I think), so the shield when placed on your ship after that modifier comes into play is lower than the stated (it should say what it'd be on the ship you have set to current, but sometimes says the 1.0 rate anyways). Cruisers have a shield modifier of 1.0 so same as stated (except Odyssey and Bortas which have 1.1). Science vessels, which Atrox is classified as, have a 1.2 shield modifier, and so get a 20% cap bonus. Omega shield's higher regen won't benefit the Atrox much since it has difficultly getting out of the range of enemies, and the lower cap (how much difference since MACO got nerfed, I'm unsure of) is a slight detriment. However, the speed boost proc is fun on carriers.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
05-05-2012, 02:10 PM
(scratches chin after reading all that and blinks some)

ohhkay....

As an old klingon carrier pilot, (my wife is better then I am) we both looked at this and decided wow... not sure about some of the other suggestions but here is some simple facts and some help.

Understand a truth about the Catian Carrier, she is a shield tanker with normal cruiser hull. Without energy drainer probes you have to be a touch cautious on how your fight with her.

For a STF, i would recommed the following...
Mongoson
FRONT - DBA, DBA, DBA
REAR - Turret X3

Vith
FRONT - DBA, Heavy TORP (your choice), DBA
REAR - Turret X3


Understand something here, the borg are fairly straight forward, you can go heavy forward and get away with it. but the DBA is more consistant in its long term damage vs the spiking damage a torp will do. THe wife setup allows her that spike damage with a heavy torp (tricobalt/plasma) that can add a fast finish touch

Now if you just want a basic all around build the wife and I agree and run the same thing with only a basic variant.
Mongoson
FRONT - BA, DBA, BA
REAR - BA, Chroniton Mine, BA

Vith
FRONT - DBA, Heavy torp, BA
REAR - BA X3


The diff here is, I am an engineer, as such i am super tanky, so I want to be this absorbant sponge spitting out fighters to mass attack and mines to slow targets down for my team mates or for the fighters to attack. The wife, she is a control freak, pure science, she keeps the figters on one target as she uses her Target Systems to control ships around her and her science skills to command the battlefield about her. The heavy torp allows her to finish quickly off any ship that is down low. To her its all about control, and as I said, she is better then I am in a carrier.

For PVP? well that is a mixture i advise you to experiment around with. Mix and match to find what works best for you and your style.

Now far as consoles, I do them for both ships
ENGINEER - Neutronium X2, RCS 1 (sure say this is a waste, i disagree it will bump the ship from a 7 to a 8.1 in turn rate, then you magnify that by your EM power and other devices it can make a world of difference.
SCIENCE - for me I run power insulators, she runs particle enhancer then we both run Shield Emiiters x2 and Shield generator +18%
TACTICAL - we both run 2 weapon specific consoles so the weapons have some extra bite to them.

Now I do not remember everything she has set for her BO's but here is what I run.
Engineer - EPtS, ET, EPtS
Tactical - TT, FAW (on when running turrets TT, CRF)
Science - HE, TSS, GW, TbR
Science - HE, SC, TB

We both agree that the ships you turn out is also a power you can use to help you. Think about what you want to accomplish in each setup. What are you after? What is the goal for you in that scenario?

Then step back and look at this ship and see if it will fit what you want. Understand that about anyship, most time the wife is actually better in her fed science in her RSV simply because of her build, while on her Klingon she can REALLY mess you up in her carrier because she is such a control freak.

Me, I tank... and tank... and tank some more. Just how my build is. We both use deployable ships that help us do those jobs in those roles, that is also key.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
05-05-2012, 02:57 PM
I'll throw my hat into the ring, as mines different from these.

Weapon wise, I'm using a Single Cannon, cause its a better damage then a beam array (a dual beam array could be substituted, a single beam array, and a chronoton torp for the effects, not really spike damage. I use it with torpedo spread 2. Aft, I have twin Beam arrays and a mine launcher, so if your approached but you need to keep your attention elsewhere, you have a generic attack.

For consoles, keep in mind I'm a science officer. I have The borg console to go with the deflector, and RCS console, for the single point meneuverability bump, and the anti-matter spread console. Sciency ones are a flow capacity upgrade, the shield regen upgrade, Enhanced Plasma Relays (I might drop this one, and either photonic displacement, or the shield capacity upgrade, depending on the TF, and my grouping.

Tactical I have an Auto defense turret, and a weapon upgrade module, so my damage is good, even with low power.
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