Rihannsu
Join Date: Jun 2012
Posts: 1,527
# 1 PVP And Warpcores
04-02-2013, 11:36 PM
After checking things out on tribble, I can see these warp cores being nifty additions to PVP.. in some ways, like for Escorts, they could help to add more maneuverability, such as having a Warp core with the W->E trait, which adds 7.5% of your current Weapon power as a buff to your Engine power. Add in a Hyper Injected version, and you get +5 Maximum Engine power. Making the max your Engine Power can get to is 130.

Unfortunately, they don't have a +5 Max Weapon power, but they stated they did that because of Balance issues, since they didn't want it to be the obvious warp core to take.

Other wise they act like extra consoles in the buffs they provide so far... such as +15 Batteries skill, or +15 Electro-plasma skill.

I'm wondering what the Purple and Mk XI/Mk XII warp cores look like.

This is open to discussion/debate of course as to which Warp Core would be best in PVP for each ship.
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Captain
Join Date: Jul 2012
Posts: 2,192
# 2
04-02-2013, 11:42 PM
I have the feeling warp core benefit escorts more than other ships. But maybe it's just bad feeling.
Starfleet Veteran
Join Date: Jun 2012
Posts: 318
# 3
04-03-2013, 12:43 AM
I could see an [S > W] core being useful for Cruiser pilots to get a little more damage without sacrificing defenses, or an [A > W] core being useful for Science Vessels for similar reasons. For escorts, [W > anything] are going to be the top choices depending on build.
Rihannsu
Join Date: Jun 2012
Posts: 1,703
# 4
04-03-2013, 01:07 AM
Quote:
Originally Posted by dalnar83 View Post
I have the feeling warp core benefit escorts more than other ships. But maybe it's just bad feeling.
Yeah i have the same feeling. MOre subsystem power for eng cpatains is pretty useless already without raising the ernergy cap.

More batteries and energy for all.. benefits those the most that had the least...aka escorts.

*throws Team Batteries at Gecko's door*

What happened to "not enough glass and too much cannon" ?????
Joined 06.10
PvP 2010-2011
PvP 2012-2013
Captain
Join Date: Nov 2012
Posts: 3,798
# 5
04-03-2013, 01:50 AM
Quote:
Originally Posted by havam View Post
What happened to "not enough glass and too much cannon" ?????
What happened to "We don't want to fix power consoles... cause there are already to many ways to increase power."
When the messenger comes to appropriate your profits ... kill the messenger.
Career Officer
Join Date: Jun 2012
Posts: 1,708
# 6
04-03-2013, 01:53 AM
Quote:
Originally Posted by dalnar83 View Post
I have the feeling warp core benefit escorts more than other ships. But maybe it's just bad feeling.
How is it helping escorts more? Everyone can use more power to shields, aux or engines. I can already see my cruiser alt getting more power to engines and move even just a little bit better. Or go ahead and use it to bump up my shields a little more.

I think some player's inferiority/victim complex gets the better of them sometimes.
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Originally Posted by sorceror01 View Post
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However, I think with regard to the Romulan Republic player characters/npcs, it all comes down to a finite point:

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Career Officer
Join Date: Jun 2012
Posts: 1,708
# 7
04-03-2013, 02:02 AM
Quote:
Originally Posted by havam View Post
Yeah i have the same feeling. MOre subsystem power for eng cpatains is pretty useless already without raising the ernergy cap.

More batteries and energy for all.. benefits those the most that had the least...aka escorts.

I completely disagree about cruisers not needing more shield power for example. Maybe its a PvP build issue but my engi cruiser alt flies around with max power to weapons, if I can get a % of weapon power to shields or engines it'll definitely help.

That said.... yeah, having to buy batteries constantly has got to be annoying. Granted a cruiser can carry 80 just in the device slots so you won't use up inventory space but still.... going back to get more is not fun. I would propose to change the skill so that any battery you use is NOT consumed. Just that, nothing else. Any battery you use doesn't get consumed. That way you could have one of each type in each device slot and always have all the power bonuses available without having to go through the hassle of getting more.
Quote:
Originally Posted by sorceror01 View Post
....you are a bad starship captain and you should feel bad.
Quote:
Originally Posted by tachyonharmonic View Post
However, I think with regard to the Romulan Republic player characters/npcs, it all comes down to a finite point:

These are not the Romulans from the shows.
Rihannsu
Join Date: Jun 2012
Posts: 1,703
# 8
04-03-2013, 02:10 AM
Quote:
Originally Posted by skyranger1414 View Post
How is it helping escorts more? Everyone can use more power to shields, aux or engines. /snip

I think some player's inferiority/victim complex gets the better of them sometimes.
Victims complex doesn't enter into it. This was the official reason from Systems when they nerfed all energy consoles at the end of S4
Quote:
Originally Posted by antoniosalieri View Post
What happened to "We don't want to fix power consoles... cause there are already to many ways to increase power."
Since then we had team batteries, Dual Batteries, Large Batteries, MAco proc, Leech, Rep Procs, Warp Core Doffs, and a bunch of others lowering Ernergy consumption or boosting nerergy levels, now Warp Cores, and career traits.

Each of them, add much more Energy then any cruiser could pack with 4x +Energy consoles, back in Seeason 4.If you eng can't max out all subsystems energy to 125, you might want to fiddle around a bit. Its not that hard.

AS i said those who have to make a choice of battery to bring, and what EmP2x system to slot, benefit the most since they get one additional skill for free. Those who could already max out all 4 subsytems, aka engs, get just more vapor skills, adding 0 to their performance.
Joined 06.10
PvP 2010-2011
PvP 2012-2013
Captain
Join Date: Jul 2012
Posts: 2,192
# 9
04-03-2013, 02:21 AM
Quote:
Originally Posted by skyranger1414 View Post
How is it helping escorts more? Everyone can use more power to shields, aux or engines. I can already see my cruiser alt getting more power to engines and move even just a little bit better. Or go ahead and use it to bump up my shields a little more.

I think some player's inferiority/victim complex gets the better of them sometimes.
Not really, I have no inferiority complex. It's just my gut feeling. My escort will profit from warp core much more than my cruiser.
Commander
Join Date: Dec 2012
Posts: 361
# 10
04-03-2013, 03:51 AM
are escorts getting a weaker modifier for warp cores ? if not, it is just another stupid game-braker

can someone check that out for me ? i can't play atm
it's not the ship or the build, it's the atitude

Last edited by borgresearcher; 04-03-2013 at 04:15 AM.
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