It is said there are tools equipped on most starships to remove fighters from the game. They carry names like "beam array", "turret" or "torpedo spread".
You can spam danoobes faster than you can kill them. They are not peregrines that die in few hits. I really like my Akira, but I refuse to use such idiotic pet.
It is said there are tools equipped on most starships to remove fighters from the game. They carry names like "beam array", "turret" or "torpedo spread".
Awwwwwww! That's so cute!
Good thing Fer'jai Frigates have 31k Hull.
You think that your beta test was bad?
Think about this: American Football has been in open beta for 144 years. ~Kotaku
Thanks for the post, Sophlogimo, it's always great when professional players take their time out to lend us peons a hand. I'm wondering, though, what skill best counters the interminable stuttering lag that your kittybox barfs onto my computer's CPU? Bear in mind that I've already tried lowering the resolution and turning off HUD elements...
As you can imagine I think it's a little unfair that these spam cartons get a leg-up because I can't hit the few counter buttons I have in time.
so i was fighting this akira, and he had runabouts of course, but i had faw2! it didn't even kill any of them, and i had at least APA on. thats some bull****, that should be more then enough to give you some breathing room, before a fresh launch
so i was fighting this akira, and he had runabouts of course, but i had faw2! it didn't even kill any of them, and i had at least APA on. thats some bull****, that should be more then enough to give you some breathing room, before a fresh launch
The best counter sadly is a P2W console, phaser point defence system. That stuff has +25 accuracy and 10x dmg to fighters, so it makes quick work with all trash up to 5km.