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Join Date: Dec 2007
Posts: 142
# 1 Underutilized Assets
05-06-2012, 02:24 PM
The current development focus is on repeatable endgame content at the moment, of which there is not much to choose from. One of the great things about the design of STO though is that all content has the potential to be repeatable with the various level scaling and difficulty level options.

This is a list of endgame content with rewards (not counting Klingon exclusive):
  • 6 STFs
  • 6 Fleet Actions
  • 3 Events (Mirror, Vault, Defari)
  • 2 Noncombat Dailies
  • 7 Combat Dailies
  • Red Alerts
  • 2 Misc Dailies (Explore & Foundry)

We also have the following existing assets that are underutilized at endgame.
  • 49 Story Missions
  • 20 FE Missions
  • 100+ Patrols (that can only be played once)

There are currently 9 major enemy groups, and 4 Klingon groups.
  • Borg: 6 STFs, Red Alerts, 1 Event
  • Breen: 3 Daily Missions
  • Cardassian: Share 4 Dailies with Dominion
  • Dominion: Share 4 Dailies with Cardassian
  • Ferengi: None
  • Gorn: 1 Fleet Action
  • Hirogen: None
  • Klingon: 3 Fleet Actions
  • Nausicaan: None
  • Orion: None
  • Romulan(Reman): 1 Event, 1 Fleet Action
  • Terran(Fed): 1 Event
  • Unidine: 1 Fleet Action

I have made the following observations:
All the solo daily missions (aside from random ones) only feature 3 enemy groups, or less than 1/3rd.
There are 3 fleshed out enemy groups with no endgame presence at all.
Borg are obviously getting over done.
With nearly 200 missions (story/patrol/FE) there must be atleast 200 fleshed out maps, likely many more.
I know that the patrols and many story missions are not considered to be of, great, quality. But quantity has a quality of its own if there is a reason to play the content.

So can someone, anyone, please explain why we cannot get more missions using existing assets and a reason to play/replay the existing ones reward wise?
Join Date: Dec 2007
Posts: 142
# 2
05-06-2012, 02:29 PM
Quote:
Originally Posted by Kreael
So can someone, anyone, please explain why we cannot get more missions using existing assets and a reason to play/replay the existing ones reward wise?
quite simply put. Cryptic, for some reason, is convinced that we should have new systems all the time.
That and money, which seems to be a recurring reason for almost everything as of late, yet they spend alot of DEV time and money on lock boxes and C store stuff.

Those of us who qualify for the 700 day androids, are still, waiting for the rest of the variants we were promised, last, year.

All I know is they've come up with reasons to not do KDF, FE, Content, etc etc. and its always the same thing


Money.
Join Date: Dec 2007
Posts: 142
# 3
05-06-2012, 04:05 PM
Quote:
Originally Posted by Kyuui View Post
quite simply put. Cryptic, for some reason, is convinced that we should have new systems all the time.
Money.
vault fleet action anyone?

i do however agree with you Kreael, i mentioned some time ago about a possible featured series centered around the Orion Syndicate. Cryptic has big plans in store for us i'm sure, but they might be a wee bit too big.
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