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Thanks SO MUCH for all your support, and we'll see you in-game!
Recently Cryptic Studios' Star Trek Online team has pressed forward with a mix of new releases and old reruns in an effort to entertain the playerbase while we await the anticipated release of Season 6 in June.
Some of the recent releases, such as Spotlight on the Foundry, a new Klingon mission titled Alpha, the new Caitian Atrox carrier for the Federation faction, and a duty officer commendation XP bonus weekend, have all been fairly well-received. We have also seen the return of the Ask Cryptic blogs, and apparently we will also be seeing the return of the fan-favorite Engineering Reports at the end of this month.
The question remains, however, whether or not the those relative successes can overcome the controversies that seem to surround the game's other recent releases -- namely, the introduction of what is arguably a new currency and the infusion of yet another time-gated mission.
I think the article was pretty fair. The "we're-sorry-we-screwed-up-the-initial-launch-of-this-crystal-thing-so-we'll-drop-in-one-cheap-item-so-people-playing-the-reruns-of-the-Featured-Episodes-can-get-it-without-having-to-spend-real-cash" was pretty accurate.
We'll have to wait and see how the Lobi situation shapes up. New Rewards for the foundry spotlight should be showing up and tying it into the Lobi systems makes perfect sense.
Its one thing to be upset, but its another to be completely ridiculous. You obviously didnt even read the article:
Quote:
The question remains, however, whether or not the those relative successes can overcome the controversies that seem to surround the game's other recent releases -- namely, the introduction of what is arguably a new currency and the infusion of yet another time-gated mission.
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However, veteran players were just a tad disappointed with the reruns of missions they've already played and from which they've already received the rewards. Where is their incentive to replay those missions?
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It should come as no real surprise to anyone who has played STO since the game transitioned to the free-to-play model that the changes in priorities of the development of the game have been tumultuous at best.
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The prices of the items in the store range from the "we're-sorry-we-screwed-up-the-initial-launch-of-this-crystal-thing-so-we'll-drop-in-one-cheap-item-so-people-playing-the-reruns-of-the-Featured-Episodes-can-get-it-without-having-to-spend-real-cash" 15 Lobi Crystals to 800 crystals for the Ferengi Shuttle.
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On top of the hoopla the Lobi Crystal Consortium has caused, Cryptic pulled another stunner by releasing a highly anticipated mission in the popular shuttle/small craft map called The Vault.
The downside has been that the mission has been made available for play only on a completely arbitrary schedule. The mission has been relegated to the game's "event calendar" and appears on a floating schedule twice every 24 hours.
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The community (including me) has made its dissatisfaction with the expansion of restricted play heard pretty well in the forums and on many of the podcasts that focus on STO. A company representative recently tried to explain the use of restricted play as a means to corral players into the game at specific times of the day. While that may be true, there seems to be a majority of players who have jobs, families, community responsibilities, and hobbies that take priority over a video game. It seems counterintuitive for a game to make itself and its content less available to those who want to play it when they can, not when a developer says it's OK.
If you missed all of the statements I just quoted, then as I said earlier, you obviously didnt read the article.
True, the fundamental problem Lobi is not supposed to go away after this Lockbox ends so is it going to be the "Lockbox currency"? Is something that will be added to the game by other means?
Also there is the question of how FE are "too expensive" but seasonal items are not, one thing was the Bug ship and the Galor that already had models, even the Bug Ship Bridge was used in the 2408 FE but then we have the D'Kora were both the ship model itself and the bridge having to be build from scratch with no further use, this applies to the Lobi store were those items would be going away the moment Lockboxes stop dropping.
Yet we get silence, get the whole "FE re-run" Lobi reward but that is just one time per character but to the accolade method used ... if the Engineering Reports are going to amount to "we are working on something but we call tell about it at this time" I am not going to bother and by all indications its exactly what will happen.
my only comment on it is this, why let them off the hook for the hacking? While everything you pointed out is valid, leaving that out to me, is an oversight, but that, is my opinion.