ive been killed by pet phaser shield shutdown procs 4 times, had 4 to 12 tractor beam on me at once, several times i have been tractor beamed non stop for more then a minute until someone had the decency to kill me, same with non stop chrono proc, save for a second here and there, befuddled for periods of minutes. its also adorable when a carrier also shuts down 3 of my subsystems for 15 seconds because subsystem repair in nonfunctional with 0 alive crew.
if that cat box is around pvp is not fun. and theres always at least 1 ******* with that stupid thing in every match, the que system must be making sure of it
Enlighten us all with your solution please. The only counter is Polarize Hull (and only work for 15 seconds...no very usefull when there are 2 carries with 2 wings of runabouts each), and if u ever try to build a Tactical BoP for PvP u should know that there is no room for Polarize Hull, unless u sacrifice a lt.commander tactical skill that is very important
And tell me, when did u see 8 runabouts tractoring a big ship in ST?
Okay the part in red I fully agree with. And the entire tractor beam 'thing' is horrid in game play currently. It needs to be changed.
That being said what I see in your screenshot should never be happening to a Tactical BoP. The carrier and its pets should be dead and gone. Or the BoP should be safely away. It is very easy to be running APO and Polarize Hull for the entire time you are out of cloak. You don't give up a Lt Commander slot for this.