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Lt. Commander
Join Date: Dec 2007
Posts: 120
Hi,
Im now a Vice Admiral with my Sci and i am thinkink about buying the Intrepid Retrofit, but i am not sure if it is worth buying it. At the moment im flying a RSV, are there big differences between the RSV and the Intrepid retrofit?

Sorry for my bad English bu i hope you can understand it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
05-08-2012, 09:23 AM
nope, i got it when i got VA 1 year ago for free...used it for 1 month than bought the multi vector advanced escort.

from my experiance i suggest you buy an escort...much more fun. but thats my opinion.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
05-08-2012, 09:35 AM
Quote:
Originally Posted by Raudl View Post
nope, i got it when i got VA 1 year ago for free...used it for 1 month than bought the multi vector advanced escort.

from my experiance i suggest you buy an escort...much more fun. but thats my opinion.
No offense, but I disagree.

I've been using my Bellerophon (Intrepid) Retro for months now and I absolutely love it.

It's fair to say that, as per pretty much any of the STO ships, a great deal depends on how you set it up. For example, mine has:

Forward:
Two MKXI purple [Borg] photon torpedo launchers
One Forward MKXI purple [Borg] phaser array (to faciliate the sub-system targeting ability)

Aft:
Two MkXI purple [Borg] phaser turrets
One MkXI purple [Borg] photon torpedo launcher

Mk XI Omega Shield
Mk XI Omega Engine
Borg Deflector

Consoles:
Ablative Armor generator
Assimilated Borg Console
Point Defense Console
MkXI purple photon detonation chamber
MkXI Purple Flow Capacitor
MkXI Blue Phaser relay
And something else that I can't recall right now!

Anyway, I fare pretty well in STF's; I don't get taken out too often thanks to the defensive setup and using buffs.
I can weaken enemy shields using my array and turrets combined with subsystem shield targeting, and since photon torpedoes reload faster than quantums I can fire off a very good number of them, almost constantly, straight into the enemy ship's hull. And I seldom ever need the Ablative armor generator - to be honest, I only ever really use it when STF 'boss' ships are on their last legs - I can stay close to them and if they hit 0% whilst I am still flying close, flip the armor swich and the explosion is practically harmless.

But there is a much more comprehensive (and superior) build detailed in this thread:
http://forums.startrekonline.com/sho...d.php?t=265786
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
05-08-2012, 10:17 AM
Quote:
Originally Posted by 5h3pp4rd
At the moment im flying a RSV, are there big differences between the RSV and the Intrepid retrofit?
No, there's no big difference.

You can keep flying RSV for your science officer.

You can try torpedo build on your RSV, it works similiar on both RSV and Intrepid retrofit.

But, if you want to spend your Cryptic Points, then I highly recommend spend somewhere else.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
05-08-2012, 11:29 AM
Quote:
No offense, but I disagree.

I've been using my Bellerophon (Intrepid) Retro for months now and I absolutely love it.

It's fair to say that, as per pretty much any of the STO ships, a great deal depends on how you set it up. For example, mine has:

Forward:
Two MKXI purple [Borg] photon torpedo launchers
One Forward MKXI purple [Borg] phaser array (to faciliate the sub-system targeting ability)

Aft:
Two MkXI purple [Borg] phaser turrets
One MkXI purple [Borg] photon torpedo launcher

Mk XI Omega Shield
Mk XI Omega Engine
Borg Deflector

Consoles:
Ablative Armor generator
Assimilated Borg Console
Point Defense Console
MkXI purple photon detonation chamber
MkXI Purple Flow Capacitor
MkXI Blue Phaser relay
And something else that I can't recall right now!

Anyway, I fare pretty well in STF's; I don't get taken out too often thanks to the defensive setup and using buffs.
I can weaken enemy shields using my array and turrets combined with subsystem shield targeting, and since photon torpedoes reload faster than quantums I can fire off a very good number of them, almost constantly, straight into the enemy ship's hull. And I seldom ever need the Ablative armor generator - to be honest, I only ever really use it when STF 'boss' ships are on their last legs - I can stay close to them and if they hit 0% whilst I am still flying close, flip the armor swich and the explosion is practically harmless.

But there is a much more comprehensive (and superior) build detailed in this thread:
http://forums.startrekonline.com/sho...d.php?t=265786
none taken, personally i think thats the only valid way to fly a sci vessel as you posted it. I just wanted to inform the other guy that he is better off with a different ship. And mostly not to take a second sci vessel.
I suggested to him to buy an escort, because i do very, very well with my sci in an escort. It's easy and beginner friendly.

PS: personally i think you would be better off with a dual beam bank in front...the turnrate of the intrepid is sufficent to bring those on target. atleast for stf's.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
05-08-2012, 11:48 AM
My first character is a Tac and i am getting bored by the escorts, thats the reason why i created a Sci and i dont want to fly an escort with him too. Is there a good ship in the c-store for my sci?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
05-08-2012, 12:16 PM
Quote:
Originally Posted by 5h3pp4rd
My first character is a Tac and i am getting bored by the escorts, thats the reason why i created a Sci and i dont want to fly an escort with him too. Is there a good ship in the c-store for my sci?
If you wanna fly a rock and have little pets all over then get the Kitty Carrier. Otherwise I do believe the rest of the C store ships are escorts or cruisers.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
05-08-2012, 01:24 PM
Quote:
Originally Posted by siskofan1991
If you wanna fly a rock and have little pets all over then get the Kitty Carrier. Otherwise I do believe the rest of the C store ships are escorts or cruisers.
there is always the nebula. There is actually a really good build for it floating around in the forums and I've seen how it handles itself in a STF from time to time. If hes dead set on a sci ship i would advised the Nebula or The Kitty carrier.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
05-08-2012, 01:48 PM
The nebula looks interesting, maybe i will try it. I dont want the kitty carrier because i want to be in the middle of the action^^
@Paneth: Which build do you mean? Cygones Build?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
05-08-2012, 01:58 PM
Quote:
Originally Posted by 5h3pp4rd
The nebula looks interesting, maybe i will try it. I dont want the kitty carrier because i want to be in the middle of the action^^
@Paneth: Which build do you mean? Cygones Build?
Yup i mean Cygones build =)
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