Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
05-23-2012, 01:44 AM
Quote:
Originally Posted by sollvax
if somebody here really thinks a t3/4 ship in endgame is a better choice for him so be it...but plz never enter a PUG elite stf or normal stf with PUG.

Same goes for ANY Carrier
keep em out of Pug entirely you are not helping


You are doing something very wrong if you have the impression that your T4 cruiser performs better than a T5 cruiser.

Carrier not cruiser
you very rarely SEE a T5 cruiser these days

And healing others, is the least important role in stf's at the moment. Most important is DMG, then Crowd control if the dmg fails, and then heal when both fail.

Crowd control is totally unimportant
It can be handled by someones minespam or expendable fighters or even turrets
Damage is a matter of TIME thats all

If you play a cruiser tank, then you musst have powers to be able to heal yourself, and atleast be able to survive a cube...if a cube is too much to handle, you are doing it wrong.

Cubes are no problem
And Cruisers are Cruisers
not Tanks
Tanks are large ground based armour and do not relate to space combat at all this is NOT WOW


it makes no sense to be a good healer, if you havent got enough dps to bring down the transformer in infected, or the probes in KA before they reach the gate.

which ANYONE can do with the correct weapons
except maybe a carrier

Even in cure, where healing the Kang is necessary somtimes it's way smarer to kill all raptors, BOP on their way as fast as possible.

Or do both

Which MOST people can.



__________________
Go pro, or go home!

"Professional means you have been doing it wrong for longer" A Conan Doyle

That's right man, those multiple 19k+ crits from my B'Rolth-refit Quantums are just dragging the group down SO much. The Siphon Drones that can practically lock down a single target, thus feeding ME all the aggro they generate, while I'm well out of torpedo range, letting my team mates blast it to pieces with practically no return fire, is just SUCH a waste of space.

Nope, never see Odys, or Assaults, or Bortas, or Negh'Vars...or Dreadnoughts or Excelsiors or Galaxy-Retrofits...never ever ever.

That's right, that group of 3 Borg Raptors moving toward the Kang totally don't need to have a Gravity Well stuck on them for other ships to get into pew-pew position.

Nope, don't need no one dedicated to getting shot to pieces by the biggest, baddest Borg and hanging in there while letting their teammates focus on pure damage. (Can't tell you how many times my Engi, in a Cruiser, TANKING the Tac Cube/Donatra has went down thanks to the RNG/bad luck, and the Escorts fell like a house of cards soon after, often while I'm waiting for the 15 second respawn timer)



Pfft, take a hike.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
05-23-2012, 01:44 AM
I respectfully disagree. A carrier is like absolutely any other ship in the game - set it up well and it'll perform well.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
05-23-2012, 01:47 AM
Quote:
which ANYONE can do with the correct weapons
except maybe a carrier
to be a good healer you need to max aux power...which leaves weapon power low = no dmg

Quote:
Same goes for ANY Carrier
keep em out of Pug entirely you are not helping
i've seen carriers kill cube and spawns in cure elite alone on one side, but i guess you had bad experiance.
There are very bad carrier captains out there, but the carrier itself is a great class. i consider the klingon Kar'fi carrier as one of the most versatile ships in game.

Quote:
Crowd control is totally unimportant
It can be handled by someones minespam or expendable fighters or even turrets
Damage is a matter of TIME thats all
i guess, tractor beam repulsor, or gravity well never saved the optional in infected for you. Thats the only way i can understand your statement.

Quote:
Cubes are no problem
And Cruisers are Cruisers
not Tanks
Tanks are large ground based armour and do not relate to space combat at all this is NOT WOW
but this is a gmae, with game mechanics like aggro and surviveability...cruisers qualify for both...ergo they are tanks. But considering your previous statements, i understand that you keep away from tactics as far as possible.

Quote:
Or do both

Which MOST people can.
yes both, but having them destryoed before they reach kang makes healing it unnecessary.



But i guess we are just feeding a Troll here, and thats why i intend to stop writing and ignore him after his next noobish posting.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
05-23-2012, 01:47 AM
Not seen one work well yet (Admittedly only done 26 ~elites)

I have seen a Carrier work well in PVP but that was against an escort / sci mix
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 25
05-23-2012, 01:56 AM
which ANYONE can do with the correct weapons
except maybe a carrier

to be a good healer you need to max aux power...which leaves weapon power low = no dmg
Configure your ship correctly and thats not a problem



Same goes for ANY Carrier
keep em out of Pug entirely you are not helping

i've seen carriers kill cube and spawns in cure elite alone on one side, but i guess you had bad experiance.
There are very bad carrier captains out there, but the carrier itself is a great class. i consider the klingon Kar'fi carrier as one of the most versatile ships in game.


As I said only 26 elite runs to date and carriers in 6 of them (and had to cover for them every time)



Quote:



Crowd control is totally unimportant
It can be handled by someones minespam or expendable fighters or even turrets
Damage is a matter of TIME thats all

i guess, tractor beam repulsor, or gravity well never saved the optional in infected for you. Thats the only way i can understand your statement.
I carry Repulsor myself
But for save the day i tend to drop a turret to draw fire and start splashing torps into the fray
My method , may not be the best but it gets the Job done



Quote:



Cubes are no problem
And Cruisers are Cruisers
not Tanks
Tanks are large ground based armour and do not relate to space combat at all this is NOT WOW

but this is a gmae, with game mechanics like aggro and surviveability...cruisers qualify for both...ergo they are tanks. But considering your previous statements, i understand that you keep away from tactics as far as possible.

And thats where you are wrong
Tanking is NOT Tactics its human shield
Tactics is using the environment to your advantage
Co-ordinated tri strikes and wolf pack tactics

I Used to be in the miltary
I know tactics

Tanking is a weak tactic



Quote:



Or do both

Which MOST people can.

yes both, but having them destryoed before they reach kang makes healing it unnecessary.
__________________
Go pro, or go home!


all depends on the mix you have
I prefer to work with one Bop my own Galaxy class and a friends Escort plus extras from outside our group

The Bird of Prey and escort perform Strike runs , I provide heavy cover with torps and the others do whatever they do best.

But I can work with anyone
oh and I have NEVER failed the mission yet
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 26
05-23-2012, 01:58 AM
But i guess we are just feeding a Troll here, and thats why i intend to stop writing and ignore him after his next noobish posting.

__________________
Go pro, or go home!

which makes you the Troll
and proves why you do not belong in a team

There is no "one true way"
Learn that and MAYBE one day people will stop thinking you are an "elitist Jack"
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 27
05-23-2012, 02:19 AM
My experience of carriers is the same as pretty much any other ship class - namely, as mentioned earlier, their performance depends on the person 'flying' the ship and the setup of said ship.

That being said, in the context of carriers, I've seen some turkeys too - but I've also seen some very well flown ones.

Example: A recent STF - Infected (Normal) - two carriers present, one Atrox and one Vo'quv, as well as myself (Science toon in a MVAE), a Science Odyssey and a Fleet Escort.

The carriers were awesome - the Atrox sat by the gate and dealt with whatever came through - anything that managed to get past the Attrox (which wasn't much) was easily dealt with by the Vo'quv, which was nearby providing a sort of 'relay' role. Which meant that the rest of us were able to deal with the generators without being overly hastled by the nanite spheres/probes. It was probably the best STF I've played!

Optional passed, mission passed - two rare salvage and two EDC's obtained.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 28
05-23-2012, 02:26 AM
Quote:
Originally Posted by sollvax
But i guess we are just feeding a Troll here, and thats why i intend to stop writing and ignore him after his next noobish posting.

__________________
Go pro, or go home!

which makes you the Troll
and proves why you do not belong in a team

There is no "one true way"
Learn that and MAYBE one day people will stop thinking you are an "elitist Jack"
For the record I am not trolling, and to be fair I am still new to the game, it was a honest post quite Suprised it's opend up a can o worms it has, I guess as long as people don't complain then it ok to T3 in STF ?

Any way apologies if the post came a cross as trolling
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 29
05-23-2012, 02:33 AM
when i read through your "tactics" it seems to me, that your buddys in the BOP and other escort are carrieng YOU through the stf's. they are doing all the work while you sit there and give them "heavy cover" what ever that means...
what is normal cover and light cover, and how do torpedos play a role in it?
As i see it, you are behind them giving them commands while shooting blanks at enemy shields. And at the end you think you are the great strategic commander winning the game with his superiour "tactical skill"


so you have been in the military, and you know tactics...(doubt that highly...1 month military crash course doesn't qualify)
But this is a game...and what is tanking in game is called diversion in real life. You divert the attention of the target. If you fail to see that analogy you never heard of tactics anyway.

and you describe your team with one klingon BOP, so you never do PUG...u do premades anyway

As an experianced player, or you may call it elitist "jack" (jerk actually) i find ALL of your comments not only wrong. They are so wrong that everybody reading them got dumber.

I only can advice you, to get a t5 cruiser, read some guides on the forums, and in 1-2 month time think back on how much things you did wrong.

Quote:
For the record I am not trolling, and to be fair I am still new to the game, it was a honest post quite Suprised it's opend up a can o worms it has, I guess as long as people don't complain then it ok to T3 in STF ?

Any way apologies if the post came a cross as trolling
was reffering to sollvex
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 30
05-23-2012, 02:33 AM
First Solvax, you really need to learn how to use the quoting system on the forums, it's getting harder and harder to understand who said what when your quoting it in green, with no reference to who said it. Press the Quote button at the end of the post.

I get a couple of things, you like the Galaxy, heck your buying the T5 version grats I hops you enjoy it. But just because you like a certain ship doesn't make all other choices invalid and that includes Carriers. Any ship is good when set up right.

Yes there are Bad Carrier pilots, they rarely last long in a Carrier, it's too frustrating for them. I've seen an increasing number of Defiants Retrofits (the Tier 5 one) running Beam Arrays. They are either phaser or rainbows and they are utterly useless at doing DPS. I've watched one unable to solo a pair of Probes in KASE. Yet defend his build as a DPS monster.

Now I don't see how a Turret will save the day in Infected, it won't have the power to kill a nanite sphere and nanites spheres ignore all threat and just heal the Transformer.

The other thing I don't quite understand is your hatred of tanking, especially when you've claimed you can do it. These games are designed around the concept of a Tank otherwise there would be no skill called threat control available to everyone. Now I'll admit that STO breaks the mold by making the Healer and Tank the same person, but it's still tanking.

Tanking is a tactic, because I know my Cruiser will survive, a human shield is when you hit Jam Sensors and run like hell while it kills some other escort. Using the Enviroment to your advantage is kind of hard, we're in space there is no nebula to hide in, no asteroid belts to lose them in it's pretty much open and the only real cover is being out of range. Well that and cloaking devices. I'll give you this in reality tanking is a dumb tactic, in a game tanking has become a valuable and accepted tactic. The terminology Tank has a completely different connotation in a game than it does in real life.

Quote:
Originally Posted by sollvax
And thats where you are wrong
Tanking is NOT Tactics its human shield
Tactics is using the environment to your advantage
Co-ordinated tri strikes and wolf pack tactics

I Used to be in the miltary
I know tactics

Tanking is a weak tactic

all depends on the mix you have
I prefer to work with one Bop my own Galaxy class and a friends Escort plus extras from outside our group

The Bird of Prey and escort perform Strike runs , I provide heavy cover with torps and the others do whatever they do best.

But I can work with anyone
oh and I have NEVER failed the mission yet
What you describe right there is what we call tanking, your keeping the Cube focused on you with your torpedoes leaving the BoP and Escort to do the DPS. Your doing DPS too, but I would say the others are doing more.

Edit: Disclaimer. While I may not agree with you, I am not attempting to insult you in any way shape or form. I am merely trying to communicate my views to you.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 02:19 PM.