Something is causing my computer to chug whenever I am in space above Defera. It happens in some other places too, like the map in the level 10 KDF episode where you have to clear 3 satellites and 3 freighters.
Defera speeds up some if I drop my settings ALL the way to minimal, but other systems don't.
I've been playing since the very end of closed beta on this laptop and never really had too much trouble. I can't play at max settings, but "medium" on the quality slider is fine.
Gateway FX 17" performance laptop P-7805u
Intel Core2 Duo P8400 2.26GHZ
Geforce 9800m GTS 1GB Video Ram
Windows Vista 64bit
1440X900 (desktop and in game)
I'm using the 258.96 drivers, but the older ones (from June-ish) were doing it too
Heat was an issue during the peak of summer, but I got one of those Antec cooler platforms with a 10" fan to move the heat.
So, is this happening to a lot of people, or is there some setting I am missing?
Is the problem the amount of objects, particles, etc in those systems? I know Defera has tons of those tiny asteroid chucks + the planetoid ring-dust, so is the system just "overpopulated?"
Something is causing my computer to chug whenever I am in space above Defera. It happens in some other places too
You're probably onto something. I'm currently having a problem where I can usually reproduce a hard-lock crash above the Deferi homeworld. Been playing since closed beta and never had this problem until weekly episodes were introduced.
I've experienced the same crash in other areas but I noticed it first during the space battle above Defera in "Cold Call". My FPS drops and the screen will flicker at a certain point on this map. Eventually it produces a crash under different resolutions and minimal video settings.
I think some graphics issues were introduced with weekly episodes. I have a ticket open with tech support with my problem. No solutions so far other than to try reducing video settings and resolution which just seems to make it take longer to crash.