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Lt. Commander
Join Date: Dec 2007
Posts: 120
How many story-based missions have been added to the game since launch? I'm simply curious.

If we agree on what counts as a story-based mission that tells something about what's going on in STO in 2409, then what is the yearly average? How have the devs furthered the main story of the game, if there is a main story?

Please help. How many missions have furthered the story of this game, since launch?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
06-01-2012, 08:41 PM
July 27th 2010:
Fed:
Ancestral Sin
Family Ties/Hostile Takeover/Shady Supplies
Quarantine
Stand Off

Klingon:
Bringing Down the House
The House Always Wins
Second Star to the Right
Keep Your Enemies Closer
Blood of the Empire
Afterlife
Destiny
The Gates of Gre'thor

August 28th - September 25th 2010:
Cold War - 5 episodes

October 16th - November 13th 2010:
Spectres - 5 episodes

February 5th - March 5th 2011:
Cloaked Intentions - 5 episodes

May 27th 2011:
Fed:
The Doomsday Device (effectively new)

February 11th - March 10th 2012:
The 2800 - 5 episodes

April 5th 2012:
KDF:
Alpha


2010 - 22 episodes (4 more if you count STFs)
2011 - 6 episodes
2012 - 6 episodes so far
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
06-01-2012, 08:47 PM
Breaking down by 6 month blocks...

First 6 months after launch: 12 episodes (Estimated dev team size: 25)
Next 6 months: 10 episodes (Estimated dev team size: 25)
Next 6 months: 6 episodes (Estimated dev team size: 20)
Next 6 months: 0 episodes (Estimated dev team size: 15)
Next 6 months: 6 episodes (Estimated dev team size: 20 at the beginning, up to 40 at the halfway mark)
(Current period. Ends August 5th.)

Added dev team size estimates.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
06-01-2012, 09:03 PM
Quote:
Originally Posted by Leviathan99
2012 - 6 episodes so far
I like that "so far" ...it gives abit of optimism
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
06-01-2012, 09:06 PM
Quote:
Originally Posted by amtct View Post
I like that "so far" ...it gives abit of optimism
I doubt it will be more than 7 with August as the deadline but I could possibly see another "Alpha" style mission by then. Possibly.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
06-01-2012, 09:33 PM
Just decided to compare:

******** has around 250 developers.

Excluding daily and weekly quests and ONLY looking at before the expansion (which had a lot of revamped quests:
Patch 4.2 to 4.33: 273 quests
Patch 4.1 to 4.2: 209 quests
Patch 4.0 to 4.1 4359 quests (expansion)

Guesstimating that it takes around 3 quests to equal 1 mission and guessing around 375 missions every 6 months or so, that's the equivalent of 175 missions every 6 months. Divide that by 10 to factor in for the dev team being 10 times as large...

Equivalent productivity would be 17-18 missions every 6 months.

Combining dungeons and raids, ******** has averaged 1.2 per month for the last year. That's an average of 14.4 a year. Again divide by team to handicap for team size (ignoring that STO launched behind) and you'd expect 1 new STF every 18 months in STO with equivalent productivity.

It seems to me like, purely looking at thing in terms of consumer value for the consumer willing to accept that Cryptic is smaller but not necessarily willing to overlook infrastructure differences, the STF guys are more than holding their end up (Gozer has been doing the work of several people) and the single and small group experience in STO is severely lacking for the value.

Going off a comparsion of value for the user per employee at the company (a useless but interesting metric), Blizzard level productivity would have produced 10 FEs (or two series) during the content drought.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
06-01-2012, 10:17 PM
Quote:
Originally Posted by Leviathan99
July 27th 2010:
Fed:
Ancestral Sin
Family Ties/Hostile Takeover/Shady Supplies
Quarantine
Stand Off

Klingon:
Bringing Down the House
The House Always Wins
Second Star to the Right
Keep Your Enemies Closer
Blood of the Empire
Afterlife
Destiny
The Gates of Gre'thor

August 28th - September 25th 2010:
Cold War - 5 episodes

October 16th - November 13th 2010:
Spectres - 5 episodes

February 5th - March 5th 2011:
Cloaked Intentions - 5 episodes

May 27th 2011:
Fed:
The Doomsday Device (effectively new)

February 11th - March 10th 2012:
The 2800 - 5 episodes

April 5th 2012:
KDF:
Alpha


2010 - 22 episodes (4 more if you count STFs)
2011 - 6 episodes
2012 - 6 episodes so far
There's also the remastering of the mission on P'Jem as well (I've forgotten it's title, and I know it's not much, but it does further the Klingon War arc of the story)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
06-02-2012, 12:02 AM
Lev, i'd say a mission and a quest are about equal, consider the scan 5 kill 5 we seem to have tons of, which are similar to the get 5 kill 5 of wow, but much shorter.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
06-02-2012, 12:25 AM
Quote:
Originally Posted by Kyuui View Post
Lev, i'd say a mission and a quest are about equal, consider the scan 5 kill 5 we seem to have tons of, which are similar to the get 5 kill 5 of wow, but much shorter.
An episode generally has 5-10 subtitled "kill 5" components. A WoW quest in turn has more simultaneous objectives (probably to account for time spend backtracking) but only one phase of events.

Let me give you an example: Coliseum (the longest mission I can think of in STO):

http://www.stowiki.org/Mission:_Coliseum

Quote:
Objectives
Mesmerizing Monolith
Go to Nopada System
Investigate Destroyed Ships
Scan Satellite
Beam over the the Satellite
Rewired Relic
Find a Way to Access the Computer Consoles
Collect Numeric Pass Codes for Computer Consoles (3)
Unlock the Satellite Control Consoles (3)
Unlock the Satellite's Operations Console
Unlock the Satellite's Targeting Console
Unlock the Satellite's Power Generator Console
Retarget Satellite Away From Ship
Reroute Satellite's Power Away From the Warp Inverter
Turn Off All Satellite Operations
Return to Ship
Fight for Your Right
Where Are You?
Now What?
Get a Melee Weapon
Enter Arena
Survive in the Arena
Defeat the Desert Acari Swarm
Defeat the Warrigul Pack
Defeat the Sehlat Cat
Return to Your Cell
Wait to be Let Out
Talk to Slamek
Return to the Arena
Survive in the Arena
Defeat the Aehallh Worm
Free the Rest of the Prisoners
Escape the Arena
Disable Dampening Field
Climb Through Waste Pipe
Marooned
Run Away from the Arena
Take Cover in Rock Formation
Wait for Fighter to Pass Overhead
Continue Journey Away from Arena
Find a Place for Slamek to Rest
Find a Way to Treat Slamek
Find a Disinfectant for Slamek's Wounds
Find an Antipyretic for Slamek's Fever
Find an Analgesic for Slamek's Pain
Collect Seed Pod Samples (1)
Collect Branch Bark Samples (2)
Collect Herbacious Plant Samples (3)
Treat Slamek
Head to the Canyon Entrance
Follow the Canyon
Talk to Slamek
Find a Safe Place to Spend the Night
Find Provisions for the Night
[Engineering] Find Food
Defeat Warrigul Pack
Cook Warrigul Meat
[Science] Find Water
Hollow Out a Gourd
Fill Gourd with Water
[Tactical] Find Fire Wood
Collect Tinder
Collect Kindling
Collect Fuelwood
Camp Out in the Cave
Travel Through the Cave
Find Slamek's Ship
Look for a Way to Contact Your Ship
Find Usable Ship Equipment
Find Communications Array
Find Navigation Beacon
Find Subspace Distortion Invertor
Attach Emergency Beacon to the Ship's Power Source
Wait for Rescue Outside
Return to Obisek
Let me break this down into how many ******** quests it would be:

1. Mesmerizing Monolith
Go to Nopada System
Scan Satellite

2. Rewired Relic
Find a Way to Access the Computer Consoles
Collect Numeric Pass Codes for Computer Consoles (3)
Unlock the Satellite Control Consoles (3)

3. Fight for Your Right
Defeat the Desert Acari Swarm
Defeat the Warrigul Pack
Defeat the Sehlat Cat


4. Fight for Your Right 2
Defeat the Aehallh Worm
Free the Rest of the Prisoners
Escape the Arena

5. Marooned
Collect Seed Pod Samples (1)
Collect Branch Bark Samples (2)
Collect Herbacious Plant Samples (3)

6A. [Engineering] Find Food
Defeat Warrigul Pack
Cook Warrigul Meat

6B. [Science] Find Water
Hollow Out a Gourd
Fill Gourd with Water

6C. [Tactical] Find Fire Wood
Collect Tinder
Collect Kindling
Collect Fuelwood

7. Getting Help
Find Usable Ship Equipment
Find Communications Array
Find Navigation Beacon
Find Subspace Distortion Invertor
Attach Emergency Beacon to the Ship's Power Source

So in that case, that one mission is the equivalent of 9 quests, 7 for any one player

Looking at Frozen, it's 4 quests counting class specifics, 2 in any given run. Mine Enemy is about 3 quests. The Vault is about 3 quests.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
06-02-2012, 12:57 AM
The 3 borg mission (state of q, collateral damage etc) were added shortly after launch and so where the 4 undine episodes as well in season 2.

if you are counting the remasters then also include stranded in space and the p'jem one
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