Quote:
Originally Posted by Sakarak
Please explain to me how it is not a fair system. Every time you roll, you have the exact same chance as every other player of getting the loot (assuming that they are not rolling need while you are rolling greed).
In the long term, the law of large numbers guarantees that you will receive exactly as much loot as every other player.
It only seems unfair because the human mind is really not wired correctly to understand probability and statistics and most people do not bother to educate themselves on the subject.

Its getting old
look through out all the math you want  it is pointless since I am talking about making a system that is more fair relative to the amount played
sure if you have 2 players play the same stf 2000 times each they might come out with the same amount of loot  but that just does not happen  most people do not  so the laws of probabilities will greatly favor the person who plays many many times  which is fine for the final loot drop
the last topic we were discussing was the edc in game drop  I "personally" think the system is unfair and that athough the "probability" is very low!! one person should not get 3 edc's dropped  this CAN be changed
Personally for the bulk of humanity  no amount of education on the laws of probability will change people's inherent desire/feelings of greed/loss/envy/anger/jealosy  and on and on that would be felt by knowing that x anount of times wll equal x amout of chance
on the flip side it has been a somewhat interesting back and forth