Join Date: Dec 2007
Posts: 148
Here is a quote from a developer post on MechWarrior Online forum...

Quote:
As a Faction Player, loyalty points are earned by playing and winning matches. As the player accumulates loyalty points, they will gain a military faction rank at pre-determined loyalty point totals. If a player loses LPs by decay or negative actions, they will be demoted
So yes, coming, but not too STO because so far the very idea upsets players. This is a very inviting thing for me to read though, defo playing MW:O if it treats players like adults and real gamers, who agrees?

The response in the MechWarrior Online forum for these brave decisions is popular. The territory control element of MW:O ties in with loyalty points and allegience also. Exactly how I would expect any game to operate that spans a galaxy which includes hundreds of worlds, all during a war.

I have had enough of trekkie dipomatic role players asking for "Star Trek" and realism yet if you get them to enter a discussion about demotion for doing things wrong they get offensive. I've had enough of STO going in a direction pushed by what appears to be soft gamers who seek a relaxing experiencing rather than something that increases the heart rate. I bet Starbases have some very standard PvP happening around them, if anything happens around them at all. Players might just get bored of whatever Cryptic delivers in Season 6 because everything always lacks an edge.

The game content is so small, has been from the start, that they restrict the rewards they give so that players don't have too much too quick then have little encouragement to keep playing as there really would be nothing to play. The games fault continues to be just that.

MW:O will get the money I was planning on spending in STO even if Season 6 Fleet bases are amazing I don't care. STO is good to play but not worth a penny after 2 years no way. Not if there are games that offer a real challenge and created by developers who have balls.
Join Date: Dec 2007
Posts: 148
# 2
06-04-2012, 11:03 AM
+1
I'm down.
Join Date: Dec 2007
Posts: 148
# 3
06-04-2012, 11:51 AM
Quote:
Originally Posted by bacillix
+1
I'm down.
ye +1 it
Join Date: Dec 2007
Posts: 148
# 4
06-04-2012, 12:48 PM
Quote:
Originally Posted by Zypher2011
ye +1 it
I'm sure this is just a ploy to promote Mech Warrior.

Either way it's sparked my interest.
Join Date: Dec 2007
Posts: 148
# 5
06-04-2012, 12:57 PM
Punished for screwing up is one thing but im not game for being punished because my sister was in town or i caught the flu (heaven forbid a vacation ). Im going to play MW:O because mechs are big stompy fun, but if i feel forced to log in then i wont play long. From what you say, it feels like it will be similar to how WoWs pvp ranks used to be. Every week scores got wiped so getting number 1 essentially meant being logged in to the game longer than anyone else. A bad system.
Join Date: Dec 2007
Posts: 148
# 6
06-04-2012, 02:41 PM
Theres still MechWarrior games being made or are we talking about the last ancient mechwarrior online game from the late 1990`s?

I was big on mechwarrior 3 even though I couldnt play through most of it, think my copy was defective, but never got the 4th one and I was under the assumption that after the 4th one the series died and blew away.
Join Date: Dec 2007
Posts: 148
# 7
06-04-2012, 02:48 PM
-10

No chance in hell man 2 different games and I don't think people want to KEEP trying to get back to where they were. Also isn't exactly fair for players with actual lives.
Join Date: Dec 2007
Posts: 148
# 8
06-04-2012, 07:03 PM
Quote:
Originally Posted by frontline2042
Punished for screwing up is one thing but im not game for being punished because my sister was in town or i caught the flu (heaven forbid a vacation ). Im going to play MW:O because mechs are big stompy fun, but if i feel forced to log in then i wont play long. From what you say, it feels like it will be similar to how WoWs pvp ranks used to be. Every week scores got wiped so getting number 1 essentially meant being logged in to the game longer than anyone else. A bad system.
Welp, that saves me a couple minutes... Terrible system.
Join Date: Dec 2007
Posts: 148
# 9
06-04-2012, 07:59 PM
Quote:
I've had enough of STO going in a direction pushed by what appears to be soft gamers who seek a relaxing experiencing rather than something that increases the heart rate
May I suggest playing Medal of Duty and leaving others to play as they like instead?
Join Date: Dec 2007
Posts: 148
# 10
06-05-2012, 09:12 AM
Quote:
Originally Posted by frontline2042
Punished for screwing up is one thing but im not game for being punished because my sister was in town or i caught the flu (heaven forbid a vacation ). Im going to play MW:O because mechs are big stompy fun, but if i feel forced to log in then i wont play long. From what you say, it feels like it will be similar to how WoWs pvp ranks used to be. Every week scores got wiped so getting number 1 essentially meant being logged in to the game longer than anyone else. A bad system.
It is not going to be like that.

Devs on MW:O have blogged enough about how the game operates and everything they blog is in the beta already.

It puts STO to shame in my opinion. STO lacks an edge. It is too safe. We fly toy ships, we don't simulate the commanding of Starships in dangerous space. That would be too much effort for a lot of the STO community.

When is the last time you disabled an enemy ship at will, your choice instead of blowing them up then salvaging the ship?

When did you last respond to a random and sudden distress call that is not scripted or part of a linear mission or in the same place of sector space as it always is?

When is the lat time you capture territory with the help of other Starfleet ships, as part of the war they say we are in and deployed forwarded bases to keep the territory?

Do you make routine visits to a particular planet to help build up its defenses, deliver shield generators but also task your engineers to build them and maybe help fight off an attack?

Have you ever done anything in Star Trek that creates a presistent change, such as assisinate a Klingon Captain and increase your Klingon threat or something?

This is what anyone would expect from a game created in the last 3 years I think, it may all come in the next 2 years because the games status right now is like a game just released. There is enough bugs in my dam face every week to call it a beta.

Lets all pretend STO is just out and we never put 2 years of time + money into it ye
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