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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
06-08-2012, 03:17 AM
Quote:
Originally Posted by DecadeComplete
Cm Eng
Lt Eng
LT CM Sci
Lt Tac
Ens Tac.

Please for this or the Ambassador?
Fortunately the Ambassador class is on their to do list but it is not at the top from what I have read on here it was supposed to be out ages ago.


Also you no what this is torcher (spelling) its june now and the has been nothing mentioned, no pictures or a hint. Please devs give us players something.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
06-08-2012, 09:55 AM
I thought a Sovereign Refit was going to be something obtainable through the new "Fleet Starbase" system being introduced.

In other words, yes it will be introduced and obtainable in about 7 months to large fleets that are organized, work well together and will re-run the project required to populate the fleet store the necessary quantity of +1 Sovereign Refits...

I can hardly wait......
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
06-08-2012, 10:14 AM
Quote:
Originally Posted by Trueheart
I thought a Sovereign Refit was going to be something obtainable through the new "Fleet Starbase" system being introduced.

In other words, yes it will be introduced and obtainable in about 7 months to large fleets that are organized, work well together and will re-run the project required to populate the fleet store the necessary quantity of +1 Sovereign Refits...

I can hardly wait......
That is what they have said, if it is going to be obtained through the fleet star bases it better be worth while. I can't wait either. I'm bored out of mind.

Thats why what I suggest about what the sovereign refit could have or at least half i think should make the sovereign refit worth while. All we can do my is speculate on what she will look like plus any new skins, what the bridge officer layout will be, what console slot she will have and what improvements it will have over the older original e.g. turn rate, warp core power, shield etc. Got to admit the sovereign class is a unique ship just like every other ship in star trek.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
06-08-2012, 10:15 AM
Quote:
Originally Posted by RAJ_2011
Fair enough it was just an idea about the weapon slots why not add it to a sovereign refit she was designed more for combat . True it is not mention as a rapid fire launcher just something i have picked up on here but I think it is stated that the galaxy class has rapid fire launchers so it make sense the sovereign classes has them to. There is more changes to the E then just minor, there is a completely new paint scheme, added launchers and phaser arrays, the nacelles have been moved forwards a bit and risen, extensions have been added by the main shuttle bay and this is what we already see in nemesis, something was done around the area of the deflector dish but can't remember of hand, apparently the E we see is a half done refit, they were going to complete it at the end but due to budget cuts it never made it . So there is a lot of changes there.
the problem with that line of reasoning is , the escorts are built purely for combat , while the E is still a multi-role explorer ( even though its reffered to as an assault cruiser in game ). so giving it five weapon slots over any escort , which is a more attack orientated ship is just silly

As for the look of the nemesis E , even with all those changes , in the grand scheme of things they are still minor . for it to be a massive change , it'd involve different nacelles or saucer , this is whats making me think
( or hope ) they bring in the vesta as the + 1 sovereign . they're pretty much the exact same size after all.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 25
06-08-2012, 10:27 AM
Quote:
Originally Posted by whipplor View Post
the problem with that line of reasoning is , the escorts are built purely for combat , while the E is still a multi-role explorer ( even though its reffered to as an assault cruiser in game ). so giving it five weapon slots over any escort , which is a more attack orientated ship is just silly

As for the look of the nemesis E , even with all those changes , in the grand scheme of things they are still minor . for it to be a massive change , it'd involve different nacelles or saucer , this is whats making me think
( or hope ) they bring in the vesta as the + 1 sovereign . they're pretty much the exact same size after all.
True the the escort ships are purely for combat, you must be an escort ship man or woman, I don't think it will be silly if they add another two weapons slot obviously it will come out a cost, maybe the turn rate will be the same or lowered who knows. Escorts in game when pvping rips right throw any shield in seconds, pvp is unbalanced anyway. As for the changes being minor or not its a matter of opinion you think its small will others like myself think it is bit more than minor, true this is just a game but we all want our ships to look good, i'll bet you do. There is no harm in saying to improve the looks of the ships, it makes it seem more real, personally plus since this is set 30+ years after nemesis it makes sense it look like it does from nemesis and maybe the 2409 skin. This way players will be happy plus cryptic or PW will be happy to if they put it in the c-store. I don't know much about the Vesta class but it look like a brilliant looking ship and can't wait for it to be in the game.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 26
06-08-2012, 10:31 AM
Actually i hate escorts , i fly cruisers
I can understand wanting your ship to look just like its supposed to , but i really dont see them doing it in this case , since it'd essentially be pretty much identical to the look of the current sovereign in game .
And there wouldnt really be much point to that im afraid . when this ship does come out , it'll be rocking 2409 stylings , same as every other refit
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 27
06-08-2012, 12:28 PM
Quote:
Originally Posted by OtakuboyT View Post
Wish list of +1 Sovy

Better Turn Rate
Better BO Layout
  • Comm Eng
  • LtCom Tac
  • LtCom Eng
  • Lt Sci
Nicer/smaller internals
Special Quantum Torpedoes (faster, always shoots several, no need for HY abilty)
And a universal Ensign and I am sold 5 boffs slots for tier 5.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 28
06-08-2012, 12:47 PM
Quote:
Originally Posted by picardalpha2clearance View Post
And a universal Ensign and I am sold 5 boffs slots for tier 5.
One thing to remember is that the Assault Cruiser class is already a T5 ship, so any +1 version will have very few improvements without completely upsetting its place in the STO universe (assuming they dont' want to make something to replace the Odyssey Starfleet just spent years designing for the job of flagship). All other 'retrofits' are of T4 and T3 ships, so the improvements are more pronounced, but don't expect the same degree of improvement here. Likely the only thing you will see is one of the BOFF slots converted to a universal and a special ability of some kind (Though the only unusual thing we've seen a media Sovereign do is ram a Scimitar...).
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 29
06-08-2012, 01:14 PM
Quote:
Originally Posted by Warmaker01 View Post
If you guys are smart, you'd be looking for a new entry in the very underappreciated Star Cruiser format. Or maybe even new skins for the current Star Cruiser.

You guys on the Fed side of the border already have such a huge selection of ships at every tier that it's not even funny.
We do have a new entry in the "Star Cruiser" , the Science version of the Oddysey.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 30
06-08-2012, 02:02 PM
Quote:
Originally Posted by RAJ_2011
1) What the hell are you talking about yes, all ships he different weapons load outs, read my previous post which whiplor comments on.
2) Fair enough it was just a suggest, the E in nemesis has 16 or 18 phaser arrays. originally 12. Just an idea.
3)Again what are you talking about? This much nothing to what we are talking about.
4) http://www.stowiki.org/2385 first point.
5) Like I said in 2 fair enough but sooner or later it will be filled up those slots.
1) Not just different load outs. They had better arcs, and more guns. Also, phasers were rated by power not by weapon mount.

2) That is my point in (1). If they gave any ship canon armament, they would have to rescale the entire game. And science ships would have essentially no guns.

3) Perhaps I misunderstood? It sounded like you were asking for a permanent polarize hull effect.

4) Changing the mission and refitting the ship are very different things. Every incarnation of the Enterprise under Picard's command performed diplomatic and scientific duties in addition to fighting as needed. All that says is that the ships were transferred from internal and/or front line duties to fringe/exploration duties.

Even the Sovereign class was still multipurpose enough to handle both.

5) Barring a level expansion and re-tooling of the game, likely later rather than sooner.
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