Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
06-08-2012, 06:15 PM
I beat this last week with a group of randoms when they had the event on Tribble but they have since upped the difficulty even more with the latest patch and it is noticeably harder now at the lower levels. Science and healing captains are king here.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
06-08-2012, 06:19 PM
Quote:
Originally Posted by Krayus_Korianis
Nice, the Kobyashi Maru... Challenge Accepted.
Yeah, I guess when the Federation's at war with every sentient race from here to Talax, they have to vary up the simulation a bit. :p
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
06-08-2012, 06:20 PM
I like this. The idea of trying to face down several or more Borg tac cubes with their escorts is interesting.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
06-08-2012, 07:03 PM
"The No Win Scenario event ends when either the transport is destroyed or players successfully defeat the 10th and final wave."

So...that'd be a WIN then, wouldn't it?

"Pretty darn tough to beat" scenario would be more accurate. Disappointing, in that I expected the forces to just increase and increase, drawn from a random pool of the enemy's ships until the forces are inevitably crushed, but it seems that it's just ten predetermined waves from a random enemy race
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
06-08-2012, 07:09 PM
Quote:
Originally Posted by Charax1985
"The No Win Scenario event ends when either the transport is destroyed or players successfully defeat the 10th and final wave."

So...that'd be a WIN then, wouldn't it?

"Pretty darn tough to beat" scenario would be more accurate. Disappointing, in that I expected the forces to just increase and increase, drawn from a random pool of the enemy's ships until the forces are inevitably crushed, but it seems that it's just ten predetermined waves from a random enemy race
Who knows, maybe at the end of the program it's discovered that the simulation was sabotaged...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
06-08-2012, 07:12 PM
Quote:
Originally Posted by Charax1985
"The No Win Scenario event ends when either the transport is destroyed or players successfully defeat the 10th and final wave."

So...that'd be a WIN then, wouldn't it?

"Pretty darn tough to beat" scenario would be more accurate. Disappointing, in that I expected the forces to just increase and increase, drawn from a random pool of the enemy's ships until the forces are inevitably crushed, but it seems that it's just ten predetermined waves from a random enemy race
My guess is that after the tenth wave the enemies get stacking weapons bonuses and resists and for every one you destroy, ten more warp in.
EG they let the engine cheat progressively, and exponentially, until you die.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
06-08-2012, 07:19 PM
Quote:
Originally Posted by Jonathan_Kent View Post
My guess is that after the tenth wave the enemies get stacking weapons bonuses and resists and for every one you destroy, ten more warp in.
EG they let the engine cheat progressively, and exponentially, until you die.
The event is not artificially gated, so it is possible to complete it

Cheers,

Brandon =/\=
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
06-08-2012, 07:27 PM
Quote:
Originally Posted by Charax1985
"The No Win Scenario event ends when either the transport is destroyed or players successfully defeat the 10th and final wave."

So...that'd be a WIN then, wouldn't it?

"Pretty darn tough to beat" scenario would be more accurate. Disappointing, in that I expected the forces to just increase and increase, drawn from a random pool of the enemy's ships until the forces are inevitably crushed, but it seems that it's just ten predetermined waves from a random enemy race
Considering you get a reward just for finishing six waves, I would imagine keeping the freighter alive for ten waves will be pretty hard. And my understanding is each wave is built differently. So a group that would normally wipe the Borg off their shoes will find battling the Dominion a little difficult, etc.

So I'm sure it is technically possible to beat it, but I would love to see a youtube video of the first team that actually pulls it off.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
06-08-2012, 07:49 PM
Quote:
Originally Posted by PortgazD
Been waiting for this. Definetely gona bring my all to the challenge. Hope my first attempt isn't against the romulans . I've heard things about multiple scimitars :S . Though idk about reaching level 10, supposed to be next to impossible from what they've been working on in the test servers. Nonetheless should be fun
Yes at level 7 you get 3 scimitars shooting thalaron beams at you,me and my fleetmates got to level 9.
And to do this you must already have full MKXII weapons and MKXII set.
And No win scenario is perfect challenge for science ships,actually one where science ship is important to have in team.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
06-08-2012, 07:52 PM
Quote:
Originally Posted by Jared1701 View Post
Can't wait to try this, I wonder if anyone will even get to wave 8 or 9 I've heard it's very difficult. Also I wonder what the reward is for beating all 10 waves.
No Win Scenario and Colony Invasion will be one of the main missions for gathering Fleet Marks.
Currently on tribble you get fleet marks and lots of dilithium(even more than in stfs)but that depends on what level you reach.
And I love killing Mogatu pet in Colony Invasion mission.
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