Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 cure space normal
06-11-2012, 08:27 PM
with ablative and monot. 12 blue why do i keep dying several times and have 12 honor gaurd shields
is it at season 6 levels hmm?
Republic Veteran
Join Date: Jul 2012
Posts: 24
# 2 Boff Skills?
07-10-2012, 05:23 AM
Do you have Tac team and Emergency power to shields(EptS) BOFF skills?

No amount of armour or shields will stop the Borg without backing from the right skills.

You cannot just sit there with passive defences and expect to survive.


Tac team - reallocates shields to the facing being hit (BOFF Tac Skill)

EptS - boosts shields on all facings (BOFF Eng Skill)

Having 2 each of the above and keeping them active will make you survive most Borg encounters for a considerable period of time - Invisible Tac Cube Plasma shots excepted.

What class of ship are you using?

If you have Honor Guard MK XII shields and you don't know about BOFF skill rotation for survival, how the heck did you get them?

I have HG MK XI shields and die maybe once every 5 normal STF's if that and I have less armour than you.
Currently flying a Vor'Char retrofit battle cruiser (which turns like an escort - but thats a whole other story).

Last edited by hellsfire6; 07-10-2012 at 05:29 AM.
Captain
Join Date: Jun 2012
Posts: 745
# 3
07-10-2012, 06:11 AM
Quote:
Originally Posted by hellsfire6 View Post
Do you have Tac team and Emergency power to shields(EptS) BOFF skills?

I have HG MK XI shields and die maybe once every 5 normal STF's if that and I have less armour than you.
Currently flying a Vor'Char retrofit battle cruiser (which turns like an escort - but thats a whole other story).
My Science Klingon toon is flying a Hegh'ta with 3Borg + KHG shield (mk XI) and doesn't die all that often on Normal. And I'm more specced for annoyance/dps than survival.

The OP really didn't give us enough info. Full ship and boff layout would help to figure out any deficiencies.

As far as difficulty, they actually made it a bit easier by nerfing the Raptors and Negh'vars.
__________________________________________________
"I weary of the chase. Wait for me. I shall be merciful and quick."

Last edited by beezle23; 07-10-2012 at 06:21 AM.
Career Officer
Join Date: Jun 2012
Posts: 1,184
# 4
07-10-2012, 12:32 PM
Energy settings?
Captain
Join Date: Jul 2012
Posts: 1,273
# 5
07-11-2012, 03:23 AM
Quote:
Originally Posted by hellsfire6 View Post
Do you have Tac team and Emergency power to shields(EptS) BOFF skills?

No amount of armour or shields will stop the Borg without backing from the right skills.

You cannot just sit there with passive defences and expect to survive.


Tac team - reallocates shields to the facing being hit (BOFF Tac Skill)

EptS - boosts shields on all facings (BOFF Eng Skill)

Having 2 each of the above and keeping them active will make you survive most Borg encounters for a considerable period of time - Invisible Tac Cube Plasma shots excepted.

What class of ship are you using?

If you have Honor Guard MK XII shields and you don't know about BOFF skill rotation for survival, how the heck did you get them?

I have HG MK XI shields and die maybe once every 5 normal STF's if that and I have less armour than you.
Currently flying a Vor'Char retrofit battle cruiser (which turns like an escort - but thats a whole other story).
This seems like a bit of gravedig. . .

In any case, I'll tell you how he probably got the mk XII gear. He probably blundered around in Elites accomplishing little to nothing, got the STF drops that the proficient players were wanting, and bought himself some shiny gear. . .and doesn't know how to put it to good use.

Then again, that's probably the pessimist in me speaking out
Career Officer
Join Date: Jun 2012
Posts: 735
# 6
07-11-2012, 03:57 AM
Gear is not an issue.

The difference between white mkX and purpleXII is of NO consequence in PvE.

Running EPtoShields and tacteam as well as constantly distributing your shields will get you a far way. Carrying a copy of hazard emitters will also help.

As far as Cure goes... it's a bit buggy atm, as far as assimilated klingon ships go. They will have theyr spike damage reduced in a upcoming patch. (if it didn't happen already... haven't logged in much last two weeks)
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 02:16 AM.