Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
06-11-2012, 01:24 AM
The way I see it, Carriers are great if the pilot knows what they're doing and knows how to setup the ship right.

Upon STF trainees' requests I've made formidable 'Battlestars' out of the Atrox Carrier with the right combination of armor, defensive buffs and dual gravwells for riot control.

But I've also seen others make a fool out of themselves trying to use the Atrox like a cruiser flying 2km from that Borg tactical cube...

My suggestion is - the Atrox is not exactly the easiest ship to manage, with lots of configuration options plus fighter pets to manage. One needs to start from basics, build competence in capital ship design, handling and max combat performance, then start learning how to use support craft for space dominance. It's not exactly quick or agile enough to get away once the Borg starts firing invisible torpedoes at it too... You have to think ahead and use basic strike warfare doctrine when the game allows it (not on Infected).

Otherwise it's just like the Odyssey at first launch. There's nothing wrong with that ship. Infact the Prototype I just unearthed is a formidable fast battlecruiser once correctly specced. But the Odysseys I've been seeing since February are usually poorly specced and give a bad rep to the otherwise awesome ship.

It's when the ship builds are haphazard and people expect the ship to be magically one big I WIN button that they start exploding all over the place in STFs. It should be common sense. No hull heals? Explode. No tactical team and EPTS2/3? Explode. It should be common sense, but people usually prefer to learn the hard way these days.

There's also this thing - why do people find it a good idea to bring untested ship builds into STFs? Buying an Atrox and outfitting it with Mk XI Blues and Purples then immediately throwing it into the nearest Elite PUG is a recipe of fail. And that's where @sollvax negative commentary is coming from. Ships have to be stress tested before sending them into Elite STFs, that's a fact.

Back when Carriers were KDF exclusive you can be guaranteed that the Kar'Fis and Vo'quvs will support the battleline with massive strike wings or decisive BoP support. Now, it stands that those who are new to carriers or have bought it expecting a super-ship, will need to learn to optimize their strategy and ship building skills to make full use of the ship... before they try again to use the Atrox as an assault cruiser and fail miserably.

Don't get me wrong, my first "redneck" fleet members were Atrox Carriers who received the 'battlestar' build from me. I enjoy nothing less than coaching prospective carrer pilots for ESTF play. This post is meant as a caution to any who are making the transition between ship types hoping to enjoy a more powerful ship for endgame play - it is mandatory to spend some time training yourself to qualify for a different ship type, just as real world pilots need to be familiar with a new or different aircraft type before allowing to fly it for commercial or military purpose.

That familiarization will come into play when torpedoes start flying and teammates look to your grand new ship for assistance. Performance in stressful conditions, again, just like in reality, depends on one's preparedness and training.

That familiarization is also easily accessible - Elite episode replays. Fleet actions. PvP queues. Plenty of places to test and evolve your ship build so that when you're the only veteran in an Elite PUG, you can lead the team to victory. That's what c-store ship captaining is about - you play to win! Just do the homework beforehand!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
06-11-2012, 01:53 AM
Quote:
Originally Posted by sollvax
Fatal

I spent nearly 3 hours trying to complete a stf with three of these stupid things in it

we were knee deep in spheres and they STILL kept spamming fighters


STFS do not need carriers they need CRUISERS
You blame the ship, I blame the Players behind them, as does every other sensible person here. They would have been just as bad in an Escort or Cruiser. And since you have shown a massive negative bias towards anything not a Cruiser your opinion on this matter is always going to be coloured by that bias and thus become completely irrelevant.

The Dreadnought (since you like Cruisers) is capable of doing really great DPS in an STF. If I fly it and ignore the Generators and Transformers to just shoot at the gate, ignoring everything else the mission will be harder for you. That makes me the problem and not the ship. In all honesty I've seen a Sci ship do just this, but I blame the player not the ship.

Back on Topic.

As to the Carrier being worth 2000 C-Points, I don't think it is. 1600 points sounds more like it but they bumped it up 400 because it's a Fed Carrier. You can get a Carrier for free as KDF and even if you don't want to play KDF you should try the KDF Carrier first it won't take you that long to get to L40. The Carrier has unique play style, one of the slowest ships in the game, massive bulk and many pets it is a very unique experience but learning to handle it properly is not something you should be doing in STF's.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
06-11-2012, 04:45 AM
Quote:
Originally Posted by sollvax
Fatal

I spent nearly 3 hours trying to complete a stf with three of these stupid things in it

we were knee deep in spheres and they STILL kept spamming fighters


STFS do not need carriers they need CRUISERS
I'll attribute that to the fact that the Carrier concept is new to the Fed playerbase. Carriers have been in since Day 1 of STO, but only with the KDF. But not many of you guys in the blue side of the Neutral Zone have experimented and experienced the style of play with a Carrier before the current Kitty Carriers. So alot of these Carrier users with the Feds are newbies with them, compared to their KDF counterparts.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
06-11-2012, 04:52 AM
Quote:
Originally Posted by Q400
When there is a sale, it will probably be excluded.

And to answer your question, no, it's not worth it, at least not to me.
On the first sale probably. So you will need to wait a while longer. But I'd really commend waiting for these sales.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 25
06-11-2012, 05:15 AM
Personally I think that if you must actually ask yourself whether to spend 20 Euros or 25 dollars on a piece of entertainment that will keep you in good mood for weeks, then you shouldn't buy it anyway, but get some food reserves instead.

That said, I must admit that I wonder what the advantage of the Atrox over, say, the Kar'fi (which ocsts 1600) is. The Stalker fighters are cool, but so are the Fer'jai frigates.

Anyway, I enjoy my carrier.
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