Lt. Commander
Join Date: Dec 2007
Posts: 120
# 31
06-18-2012, 08:08 PM
Quote:
Originally Posted by Kalavier View Post
Um. You don't understand you were favored by the randomness and others were not?

Seriously, going "I don't see how you all haven't gotten your XII sets yet..." Is just an... uneducated statement IMO.
I didn't mean it like that! Just surprised is all. I've done the grind and I've been rewarded accordingly. I get e feeling a lot of you might quit because you haven't been rewarded. You can't just give up. You. Never know, your next run might give you what you always wanted!

I've gone through MANY runs that gave me nothing but garbage.

And even if you can't get the mrk XII stuff, everyone CAN get the mrk XI which is just as good.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 32
06-18-2012, 09:08 PM
I did the space STFs for the first time ever tonight, got the Veteran Engine Requisition out of it. So I'm not burnt out at all
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 33
06-19-2012, 12:50 AM
Quote:
Originally Posted by amlross
I didn't mean it like that! Just surprised is all. I've done the grind and I've been rewarded accordingly. I get e feeling a lot of you might quit because you haven't been rewarded. You can't just give up. You. Never know, your next run might give you what you always wanted!

I've gone through MANY runs that gave me nothing but garbage.

And even if you can't get the mrk XII stuff, everyone CAN get the mrk XI which is just as good.
Okay, yeah, that's not as bad .... well the thing is I've seen one for sure, probably more, people who have done 100+ of a single STF, never got their proto tech, and felt it was a chore with **** rewards to continue going and thus went to other games.

Really, I feel the effort placed can be opposite of the rewards. Some people put massive effort and perfect the STF run, but get nothing. Another guy is just learning and gets the prototype. So I tend to go "BLAH." If somebody implies that XII is perfectly fine as is and something you can work toward as a goal that can be predicted/obtained without relying on luck.
Ensign
Join Date: Jun 2012
Posts: 4
# 34
06-25-2012, 09:41 AM
Quote:
Originally Posted by Archived Post View Post
I'm a little curious: if you're sticking with normals, why not just trade EDC for the Mk X/XI stuff? The MACO shields of any grade are a huge step up, at least.
I'm attempting to save the EDC for the set items, but its extremely hard to get when idiots completely fail the missions, not just the optionals, the entire missions.

I have most of what I need for the STFs already on my ship just about everything is Mk XI rare or better, and if by some slim chance the missions (with optionals) are successful and I get a hold of the rare Borg salvage, I trade it in to make minor upgrades to my ship, mainly swapping out the phaser beam arrays with the tetreoyn beam arrays to better rip out shields so my torpedoes hit harder.

As stated in my post, all four beam arrays and the two quantum torpedoes have the Borg proc, the two Har'Pangs are max level versions from replaying the Doomsday mission a few times. My ship is also equipped with all four parts to the Borg set so I have all the set bonuses there, and I have the right set of consoles to make my NX-Odyssey work as an effective battle platform for pounding the hell out of large targets.
Republic Veteran
Join Date: Jun 2012
Posts: 39
# 35
06-30-2012, 03:23 PM
ive been burnt out on them for awhile, i still need 2 ground mkxii and one space, i run it every now and again, but after just a few times i just loose interest. im 150 or so just on cure elite and no prototype yet, yea id say the system is just broken, heck ive only gotten two rare tech drops out of all of my runs, and ive managed to buy 12 mkxii weapons and both my mkxi ground sets and both mkx ground sets with the slandered tech. Luck based drop systems are stupid, nothing like punishing a player by forcing them to run the same mission a million times and still not awarding them with a the only useful drop left.
Lt. Commander
Join Date: Jun 2012
Posts: 235
# 36
06-30-2012, 06:22 PM
Never received a proto engine tech drop, but I have a stack of five each for proto shield and deflector techs in my bank. Gotta love random drops....
Lt. Commander
Join Date: Jun 2012
Posts: 194
# 37
06-30-2012, 06:33 PM
The logical answer to that is to stop running Infected and KA til you get the engine drop.
Having trouble with ground STFs? Looking for help?

Join the STFHelp channel
Ensign
Join Date: Jun 2012
Posts: 4
# 38
07-09-2012, 09:38 AM
I have actually seen the rare salvage drops come up during the STFs, but of course the random ill equipped moron winds up getting it and I end up with a stack of lockboxes that I can't use since I'm stuff as a true F2P, and that is if by some extremely slim chance the optional is successful, but any time I do an STF the failure rate of the optional is 99% and currently the complete mission failure rate is around 75%, and with failure rates like these on NORMAL difficulty, I think that Cryptic needs to change the minimum level you can start STFs at or make some kind of filter system to keep out the idiots when queuing up.


As for the random ill equipped idiots out there, I have some tips for you:

1. Wait until you are at cap level before attempting an STF (entering STFs when you first get them will get you blown out of the sky and frustrate everyone else)
2. Have some type of torpedo bay on your ship (this is also Star Trek cannon), large ships will need at least two, one forward and one aft
3. Your equipment must be blue (rare) or better and the highest mark number you can get (the only items that don't count for this are the devices)
4. Equip the Har'Pang torpedoes (Kingons can craft these, and the Federation gets them from the Doomsday mission)
5. Learn the proper tactics for the mission and difficulty (do not ever use the same tactics for NORMAL and ELITE, they require completely different tactics)
6. Use you ship for what its designed for, escorts and small are meant to chase the swarms, cruisers and larger ships are for beating the hell out of the big targets, and the science ships are used for support and crowd control


That is enough for this rant, hopefully something gets through on this and the STFs will be doable again.

Last edited by lazerray3; 07-09-2012 at 09:42 AM.
Career Officer
Join Date: Jun 2012
Posts: 4,305
# 39
07-09-2012, 09:43 AM
Quote:
Originally Posted by Archived Post View Post
I did the space STFs for the first time ever tonight, got the Veteran Engine Requisition out of it. So I'm not burnt out at all
Me neither!

Managed to squeeze two rounds of Infected Space Elite before work today - was in a great PuG both times, but pulled my weight nonetheless.

Received two prototype tech drops from the first (one rolled around when the optional passed, the second dropped as loot at the end).

Second game finally obtained a proto shield drop!
Commander
Join Date: Jun 2012
Posts: 387
# 40
07-09-2012, 11:45 AM
Quote:
Originally Posted by lazerray3 View Post
I have actually seen the rare salvage drops come up during the STFs, but of course the random ill equipped moron winds up getting it and I end up with a stack of lockboxes that I can't use since I'm stuff as a true F2P, and that is if by some extremely slim chance the optional is successful, but any time I do an STF the failure rate of the optional is 99% and currently the complete mission failure rate is around 75%, and with failure rates like these on NORMAL difficulty, I think that Cryptic needs to change the minimum level you can start STFs at or make some kind of filter system to keep out the idiots when queuing up.


As for the random ill equipped idiots out there, I have some tips for you:

1. Wait until you are at cap level before attempting an STF (entering STFs when you first get them will get you blown out of the sky and frustrate everyone else)
2. Have some type of torpedo bay on your ship (this is also Star Trek cannon), large ships will need at least two, one forward and one aft
3. Your equipment must be blue (rare) or better and the highest mark number you can get (the only items that don't count for this are the devices)
4. Equip the Har'Pang torpedoes (Kingons can craft these, and the Federation gets them from the Doomsday mission)
5. Learn the proper tactics for the mission and difficulty (do not ever use the same tactics for NORMAL and ELITE, they require completely different tactics)
6. Use you ship for what its designed for, escorts and small are meant to chase the swarms, cruisers and larger ships are for beating the hell out of the big targets, and the science ships are used for support and crowd control


That is enough for this rant, hopefully something gets through on this and the STFs will be doable again.
Great tips, but theres a problem... The people who need to be reading this are flying around with their chat closed, theyre thumbs up their a**es, while yelling ZOMG IM SO BEAST even though they cant kill a thing. encountered a guy today on an ISE who, i kid you not, was named 'john'. he was flying an oddy (dont know which) equipped with all tetryon save a quantom in the front and back. he busted the 10% rule on BOTH sides despite repeated lambasting in chat. when we were killing the gate, it decided to do us a favor and kill 'johnny bag o' noobnuts' for us, and we all cheered. at least 2 of the other guys knew what they were doing- made 2 new friends that day didnt even bother muting johhny. moral of the story: GET YOUR THUMBS OUT OF YOUR A**ES AND OPEN CHAT!!!
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