Everyone has heard the rants we need more content etc but this thread is more of the little changes that could be made to the game.
What I would love to see in Season 6 would be instead of random NPC's roaming the ship you see your duty officers instead. I know the coding may take some time but since the BOFFS are on the stations on the bridge surely it can't be to hard.
Also will there ever be a Doff app for the smart phones I would purchase it so I can get my doff fix on the go
What small changes would everyone else like to see in season 6 or possibly 7
I would like to see only one hypo, one energy cell, and one shield charge where there effect scales with level. I would also like to see an option where if you have 10 hypos you could choose how many to take out. I would also like to see less items and in the exchange more categories with the weapon changes. I would also like an option to change are alert levels manually
I would like to see "non-instanced" sectors, "ready to warp to xx sector" irks me when free roaming. Every quadrant feels like structured, orderly boxes.
Less loading screens.
More remastered episodes. Cave of Fire area map should definitely be revamped for one.
Some active abilities in space/ground combat still does not feel activating the moment you hit your hot-keys, could be ability queues while attacking.
Remaking/creating a new STF would be nice. For one example, a battle event in progress where a fleet is already engaging the enemy as your group warps in, there are several objections (optional) that may lead to two or more different outcomes. Save some of the battered ships by healing/taking aggro for them to help you and your team in the final battle. Or allow them to be destroyed, the enemy escapes, your team transitions to another area where you fight the previous enemy with more enemy reinforcements as a sort of a "hard mode".
Lastly, all of the above are simply non first priority, but what is been on my mind lately.