Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
06-14-2012, 03:40 AM
Quote:
Originally Posted by helixsunbringer
Then the Wiki needs to be updated because it doesn't mention anything about that on the wiki.
Have you ever just added the console and hovered over it to see what it can do and remove/add a phaser relay to see what happens to that number?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
06-14-2012, 03:45 AM
Quote:
Originally Posted by Rob_mc_1 View Post
Have you ever just added the console and hovered over it to see what it can do and remove/add a phaser relay to see what happens to that number?
hmmm, it appears you are correct. You have my apologies. Still doesn't change the fact that the wiki could do with an update to include this fact.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
06-14-2012, 03:57 AM
Quote:
Originally Posted by helixsunbringer
hmmm, it appears you are correct. You have my apologies. Still doesn't change the fact that the wiki could do with an update to include this fact.
No problem. Either way I know the multi point defense system is great on the peregrine fighter for the vault. Time to see if a shuttle can fire that many torps to the same effect.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
06-14-2012, 08:21 AM
I don't mean to insult the people who update the Wiki, but it is way out of date in some areas.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
06-14-2012, 09:17 AM
Will TS work with cannons? My only experience with subsystem targeting is with Science ships, where on an all single cannon, turret and torp build it's usually been recommended to add a dual beam array for SST purposes.The Wiki mentions it only working with beam weapons... wazzup? Would make the build a lot nicer being able to stick with all cannons. Can anyone confirm that TS works with cannons?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
06-14-2012, 10:00 AM
Quote:
Originally Posted by Protoneous
Will TS work with cannons? My only experience with subsystem targeting is with Science ships, where on an all single cannon, turret and torp build it's usually been recommended to add a dual beam array for SST purposes.The Wiki mentions it only working with beam weapons... wazzup? Would make the build a lot nicer being able to stick with all cannons. Can anyone confirm that TS works with cannons?
It doesn't.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
06-14-2012, 05:08 PM
Like mentioned earlier the advanced stalkers will not equip onto the Armitage. I am a little disappointed about that. I have been using the advanced Delta flyers and am happy with them. The hanger bay is a huge advantage to the ship no matter how you set it up.

The photon consoles do increase the damage for the torpedo point defense system. I had hoped the recharge time would be 2 mins, but it ended up being 3 mins like it's phaser counter part. If shields are up on your targets the damage seems to be negligible and is best used to overwhelm a single target when shields drop.

I ended up with a little different Boff layout. Been trying to test today, but allot of people are flooding the pve matches and it has been hard trying to gauge everything. I can spit out allot of photons with my setup, dps seems to be on par with a basic escort cannon build. Will have to wait for STF's for tomorrow to see how well it truly works.

As a cosmetic side note, I am quite fond of the Armitage setup with a Zephyr hull. It looks like an updated Miranda.

http://i50.tinypic.com/ms11lh.png
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
06-14-2012, 05:48 PM
What fighters do you guys recommend?

Going to upgrade my fighters but can't decide between the delta flyer or advanced peregrines.

would love to use the stalkers but from what i've read they don't work.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
06-14-2012, 06:22 PM
Quote:
Originally Posted by walkincrow
I ended up with a little different Boff layout.
Given that target shields doesn't work with cannons, could you share your updated Boff layout? Still looking for ideas...

Thanks.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
06-14-2012, 07:29 PM
Quote:
Originally Posted by Protoneous
Given that target shields doesn't work with cannons, could you share your updated Boff layout? Still looking for ideas...

Thanks.
sorry, by "TS" I never meant Target Shields, but rather Torpedo Spread.

*updated original post to my current boff layout

*switched out my dual heavy's for 2 dual cannons. I am thinking tetryon glider gives a negative shield bonus per pulse and dual cannons fire more pulses per volley. If anyone could confirm this it would be appreciated.
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