Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
06-18-2012, 06:50 PM
Must be nice having free time during a STF. I would think that their time would be better spent doing, oh I don;t know, actually playing the STF?

ignore them and move on. Not a whole lot you can do besides that.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
06-18-2012, 08:31 PM
lol
My 2 mains are Eng in Cruisers, built to tank and heal.
On those toons, I have 8-9 points in starship threat.
Gaining and holding aggro is my job.
If preventing my teammates from dying by holding aggro (while healing when needed) makes me a noob...

Once, on KDF side, some player totally got on my case after a mirror event about why I was rocking phasers, and how Feds have an innate resistance to them, because "all factions have innate resistances to their own weapons".
I'd been playing since open beta and had never heard that before. Or noticed it.
I thought maybe it was some change that was made while I was gone from STO. Then everyone I asked laughed me out of the room, lol
Point: Some players have the wrong idea about some things, and push those wrong ideas on others.

On a side note though... if I were flying anything but a cruiser, I'd spec out of starship threat. Unless you feel you can tank in a Vo'Quv.
I'm sure it's entirely possible, just never tried it, myself :p
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
06-18-2012, 09:13 PM
On my Sciscort with 3 DHC, 1 Torp and 3 Turrets the Borg slap me about nearly all of the time. The guy who called you a noob is a case of the pot calling the kettle black.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
06-19-2012, 01:13 AM
I loooooove tanking, the challenge of surviving the most brutal of onslaughts makes me happy and satisfied.

I fly cruisers and up until recently I hadn't specced into threat control. Only recently did I realise it gave a defence bonus, plus I was wanting the borg to hit me more, so fully specced into it in the search for more passive defence bonuses.
Wow what a difference it makes. Fully specced into it the borg will hunt you down! Even after exiting red alert.

I can survive a lot, but you need a breather occasionally to recover, so backed off from 9 points invested down to 6. Now I can get and hold aggro pretty easily but when I need to run and recover for 20 secs I can as the others will soon pull aggro away from me. So I've found a nice middle ground which gives me tactical options about controlling the fight. and who's taking the pounding.

Aggroing 6 spheres in ISE simultaneously as they exit the conduit, just as the transformer blows, tanking all of them as they tractor you and focus their fire on you is great fun Then after the initial volleys have been soaked up and my team mates are getting stuck into em, back out for a few seconds to recover then dive back in to help finish off.



If you're getting aggro in a cruiser you're doing you job. You're only a noob if you can't do anything with said aggro (ie survive). I lol at escorts that get aggro, then just sit there as they go pop thinking their big guns will save them. If escorts get aggro, they should run and come back, escorts are hit and run, not sit still and take what they give out.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
06-19-2012, 01:56 AM
Quote:
Originally Posted by stargate525 View Post
I run a bloody cruiser. I pull aggro consistently. In Elites, it can become a bit problematic as I'm not tough enough to face off against five spheres when they've got me tractored, but eh.

I aggro to prevent the escorts from being shot to death. It's my job, it's not noobish.
and every escort thanks players like you... our job became more effective and simple when a cruiser tank a borg ship... a cruiser extending his shield to my ship or taking agro, let me front even a tactical cube for several seconds (sometime a lot of seconds), instead to costantly "front, than turn back, than front again" wasting time.
Career Officer
Join Date: Jun 2012
Posts: 779
# 16
06-20-2012, 08:19 PM
they are doing that because noobs are flocking to carriers so they don't die as much



dosen't matter what you fly if you sucked before bort or armitage you still suck


in his defence he is getting frustrated because players continue to enter elite not ready forit and when players do that they make the mission harder noobs need to stay out ofelite until season six
the stf's have been bumped to season six levels why I do not run KA at this time



what need to change is stf's need to start at 40 not 44
Career Officer
Join Date: Jun 2012
Posts: 779
# 17
06-20-2012, 08:21 PM
i always wait to see what weapons you have before I start saying noob
Captain
Join Date: Jun 2012
Posts: 857
# 18
06-21-2012, 04:21 AM
Quote:
Originally Posted by Archived Post View Post
I ran KA space elite. I got aggro with each cubes and Donatra (she ran after me). A player told me if I got aggro it's because I'm a noob. So he said "noob noob noob" again and again while the STF is running. Getting aggro often means noob player? I thought it was due of my ship. Because when I run STF with my vo'quv I don't get aggro. With my bortasqu I always get aggro.
Unless you have points in threat control, getting aggro generally means you're doing the most damage and as such have a higher threat level.

As for those cruisers that pull aggro deliberately, they are a godsend for escorts.
Previously Alendiak
Daizen - Lvl 50 Engineer - Fleet Avenger
Selia - Lvl 50 Tactical - Fleet Avenger
Toval - Lvl 50 Tactical - Fleet Mogai
Empire Veteran
Join Date: Jun 2012
Posts: 190
# 19
06-21-2012, 09:18 AM
In elite STF's, I keep running into tacs in cruisers that seem to have points in threat.
(they reliably pull aggro from tacs in escorts)
I'm not saying it's not possible to tank as a tac in a cruiser. Just, all the people I've seen try so far, fail terribly at it.

I'd like them to stop doing that.
I put 9 points in threat just so I can pull threat off those guys.
The difference is, when I grab aggro intentionally, I don't get 2-shotted.


Except the invisible supertorp of doom.

Sorry, just venting.
Carry on.
-------------------------
It's me, Chrome. [Join Date: May 2009]

"Oh, I may be captain by rank... but I never wanted to be anything else but an engineer." ~Montgomery Scott~
Captain
Join Date: Jun 2012
Posts: 658
# 20
06-22-2012, 01:40 AM
Quote:
Originally Posted by bladeofkahless View Post
In elite STF's, I keep running into tacs in cruisers that seem to have points in threat.
(they reliably pull aggro from tacs in escorts)
I'm not saying it's not possible to tank as a tac in a cruiser. Just, all the people I've seen try so far, fail terribly at it.

I'd like them to stop doing that.
I put 9 points in threat just so I can pull threat off those guys.
The difference is, when I grab aggro intentionally, I don't get 2-shotted.


Except the invisible supertorp of doom.

Sorry, just venting.
Carry on.

You're completely right - a cruiser to be useful has to be able to absorb maximum punishment because it has a harder time getting out of harm's way. It's not difficult to build a mega tank cruiser with multiple redundant shield and hull heals... and even an extend shields for the other wingmen who just happen to be in a tight spot.

If the pilot doesn't know how to fly a tank and their cruiser keeps blowing up and doing minimal damage to the enemy, then they would probably enjoy flying an escort or BoP much more, whose (in newbie perspective) job is pop a huge strafing run then get out of Dodge while everything recharges.

My favourite 'tanking' ship is actually a Hegh'ta with Commander Engineer and Lt. Cdr Science. Its defence is maxed out, enabling it to actively dodge Borg beam weapons, and what it can't outgun or debuff it can outfly easily. Mobile tanking is always preferred because of the bonus defence.

It's not that escorts are glass cannons, their main defence is speed and range management, not heavy armor and multiple redundant engineering crews (which cruisers have).

Truth be told it's possible to tank in a variety of ships by staying mobile and investing in gear that give a defence bonus. The special thing about conventional cruisers is their maximum engineering boff slots allow them to tank in any circumstance including frontal assaults. Anything less than invisible torpedoes from Borg gates are tankable... and those invisitorps are very predictable and can be avoided with the right tactics.

In this respect, the newbie in the star or assault cruiser, once he learns how to chain EPTS, TT and keep RSP in reserve, will do much better than the trigger happy one who purchases a Tac Odyssey, maxes out offensive boff powers, goes point blank to the enemy and just blows up from the ship being no longer tankable.

In any event, it's never the ship at fault, but the Captain. And good Captains, regardless of how much aggro they pull, always have enough options to fight, dodge or riot control their way out of the situation. The key to tanking is anticipation. And it is very possible and indeed, highly recommended for the pilots I train to learn both range appreciation and constructing situationally-adaptive ship builds just like how multi-role combat aircraft are outfitted for RL ops.


Quote:
Quote:
Originally Posted by Archived Post View Post
I ran KA space elite. I got aggro with each cubes and Donatra (she ran after me). A player told me if I got aggro it's because I'm a noob. So he said "noob noob noob" again and again while the STF is running. Getting aggro often means noob player? I thought it was due of my ship. Because when I run STF with my vo'quv I don't get aggro. With my bortasqu I always get aggro.
And you know that's one of my favourite fleet tactics in KASE. With threat control 6 Donatra never fails to go after me in my Prototype Odyssey and I will just simply tank everything that comes my way while the rest of the fleet gets on her six, knocks down the rear shield and secures and easy victory with little to no cloaking drama.

Those 'noob callers' are themselves frogs-in-the-well for not being able to do more than follow STF game guides (which are not the end all to winning Elite STFs - I've devised plenty of alternative strategies that require much less micromanagement and are easier for new players to master)
STF Flight Instructor since Early 2012. Newbies are the reason why STO lives and breathes today. Do not discriminate.

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Last edited by carmenara; 06-22-2012 at 01:54 AM.
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