Ensign
Join Date: Jun 2012
Posts: 8
# 11
06-26-2012, 07:14 PM
Quote:
Originally Posted by rokesmith View Post
Another bit of inspiration from the same incident, but less spectacular - a console giving a passive power making things like boarding parties much less effective (like the modular force fields used against the 'spirits of good fortune')
Boarding parties are already a complete joke. If you aren't running at least one copy of TT1, I'd say you have much bigger things to worry about than a boarding party.
Career Officer
Join Date: Jun 2012
Posts: 4,096
# 12
06-27-2012, 01:23 AM
I've said it before, countless times, but will say it again - I would buy a T5 Nova without a second of hesitation. I love the Nova class, and my old Rhode Island type is still sitting in mothballs - a fact that causes me to sulk on occasion, since that little ship got me to T4 when I first started playing.

As for an appropriate console: Possibly a Waverider pet, adapted in some way? Perhaps give it abilities similar to the playable Stalker fighter (i.e have it be all but undectable), and allow it to use one or two science powers.

http://en.memory-alpha.org/wiki/Waverider
Captain
Join Date: Jun 2012
Posts: 610
# 13
06-27-2012, 06:20 PM
Quote:
Originally Posted by obiwonko1 View Post
As DPS is an issue on science ships I would give it a universal console that would act as a extra weapons slot using the deflector in some capacity. I love the Nova class in general if science class had a bit more bite in the dps category they could be more useful in stfs rather then to just stop moving nanite spheres and probe control.
It would be nice to have something like what they tried in The Best of Both Worlds: Fire a giant, super powerful phaser beam from the deflector dish. Like most deflector dish abilities, it would have a 90 degree firing arc, and be based off your axillary power level, and be a straight up damage ability.

Quote:
Originally Posted by mirrorseacat View Post
the Equinox from Voyager could drop its shields for about 30-45 seconds, and completely remodulate them and bring them back up. so something like that

so you could drop you shields for say 4 seconds completely and when they come back online you get max shields with high regen and damage resistance for say 15seconds?

Sort of like the Ablative Armour, only for shields. would give you a chance to plow through an enemy group and out the other side to draw their attn.
This is something I've always thought would be nice to have. High risk, but if it replenishes your shield entirely or almost entirely, the reward is also extremely high.
Career Officer
Join Date: Jun 2012
Posts: 32
# 14
06-27-2012, 08:41 PM
Quote:
Originally Posted by raptor63549 View Post
It would be nice to have something like what they tried in The Best of Both Worlds: Fire a giant, super powerful phaser beam from the deflector dish. Like most deflector dish abilities, it would have a 90 degree firing arc, and be based off your axillary power level, and be a straight up damage ability.

The problem there, again, is that something like that feels more like a galaxy console than something the Nova would have.

Humm, how about something using space gasses? Granted, that was more spectacularly used by Riker in Insurrection, but Ransom was known for hiding in atmo. Perhaps a fly by to dump a gas on a ship that makes it take a lot higher damage until it can clear the debuff? Or conversely degrades accuracy or makes torps/mines blow up prematurely?

Honestly though, at this point I'd buy a T5 Nova even if it had the exact same stats as the Luna and never switch back to anything else.
Career Officer
Join Date: Jun 2012
Posts: 4,096
# 15
06-28-2012, 03:07 AM
They could actually make it a pretty effective little ship by doing something similiar to what they did with the Armitage and Atrox - give it a dual-role.

Namely, keep it a Science ship, but give it a few escort leanings. The Nova class shape was, in soft canon, a testbed for what became the Defiant class after all.

Therefore, allow it to, for example, equip cannons*. It's turn-rate is only one point less than the Fleet escort and Advanced Escort (both have a TR of 15, the Nova has a TR of 14), so it is certainly nimble enough to make good use of cannons.

And as I said, I do think that they could give it a Waverider pet (link as per my previous post) and perhaps give that a similar ability to the Stalker fighters - allow it to remain, basically, undetectable, and throw a science ablility at the enemy ship(s).

* - possibly not dual heavy cannons though; would probably be a little overkill...

Last edited by reyan01; 06-28-2012 at 03:09 AM.
Career Officer
Join Date: Jun 2012
Posts: 32
# 16
06-29-2012, 06:51 PM
Letting it use cannons would be an awesome ability, though that + the shield console someone suggested would probably be a bit too much.
Lt. Commander
Join Date: Jun 2012
Posts: 110
# 17
06-29-2012, 07:33 PM
Anyone think that, if not a T5, an up-scaled variant of the Nova is going to be in the Fleet Store when Season 6 launches?

EDIT: Nevermind just listened to the Priority One Interview with Al Rivera, who says there's going to be a Tier 5 Nova and Saber at some point.
"The universe is a beautiful place, full of wonders. And it wants to kill you."

Joint Date: June 1908

Last edited by sierrafortune; 06-29-2012 at 07:52 PM.
Career Officer
Join Date: Jun 2012
Posts: 32
# 18
06-30-2012, 05:21 PM
YAY! I will personally task drive the rest of my fleet (all 1 of him) until we can get me a T5 Nova. I guess I'll be nice afterwards and help him with the Akira. (his favorite) He can wait, he's got the Armitage after all.
Captain
Join Date: Jun 2012
Posts: 610
# 19
06-30-2012, 09:08 PM
Hmm, so no consoles with the fleet refits. Oh well; that's not too horrible. It will still have VA level fittings, and if what he was saying is true, it should be more maneuverable than my Recon.

Tribble says the fleet science vessel retrofit is Tier 3 Military.
I wonder what the boff and console layout will be like.
Captain
Join Date: Jun 2012
Posts: 1,770
# 20
07-01-2012, 12:22 AM
Just FYI, there are two versions of the Nova to be found in the shipyards on Tribble, along with all the other fleet ships. All stats are present as well (not too sure whether those won't change yet, though). And from what I remember, both are more manoeuvrable than the recon (14 deg/s to 13 on the recon).
TOIVA, Toi Vaxx, Toia Vix: Bring in the Allegiance class
Toi'Va, Ti'vath, Toivia: Design that long overdue Tier 5 C-Store Raptor
Tae'Va, T'Vaya, To'Var: Give us Asylums for Romulans

Don't make ARC mandatory! Keep it optional only!
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