Could you give us an idea of how many bridge seats are available for ships in each tier?
How was it decided which ship should go in which tier?
Can you change what type of seats are in the ships on each tier? Can I take an escort and give it more science seats or are we locked into the types of seats for each ship?
I noticed the tiers for each type had different names Escort, Heavy Escort, Tactical, Escort, and Fleet Escort, are these just simply titles or does it mean the ships in each tier have slightly different uses and a lower tier might be more useful for some situations?
The main question that everyone wants to know of course is this. Are the Excelsior, Nebula, Steamrunner, Cheyenne, Ambassador, etc. Within the current configurations and if so will they be called or labeled as such or be modifications under a different Name.
Will the ships classified under "other" be unlock-able or otherwise made available for player use or are they strictly NPC vessels.
The SotL list has a (current) 9 ship listing per tier encompassing 3 ships per grade(Science/Escort/Cruiser), not including the Light Cruiser starter ships.
Will this be concurrent to the start of the game at release, or are there plans to add additional classes to the list...either before game launch or as expansion packs?
i think I've been waiting for this Dev chat topic for years! :-)
As we progress in rank, will we be able to upgrade lower Tier ships, so for example, an Admiral in a Tier 2 Akira could have maybe an extra bridge station?
Will there be unlockable classes, or maybe unlockable upgrades, this kind of ties into the previous question, for example, could I get an extra bridge station as a hard to achieve unlockable upgrade.
We've seen there are different class names in the same Tier catagory, are these to do with teh bridge stations available? For example, with an escort, it could have 3 tactical statons, 2 tactical and 1 science station or 2 tactical and 1 Engineering station.
As you increase your rank and get larger ships, are thier diminishing returns than benefit lower tier ships, for example, will a smaller ships agility be useful against a larger ship (I'm think like Eve Online where new player ships can be useful against battleships)
Will there be unlockable upgrades for ships in the Tiers, like special engines or ship decals, that you maybe earn when you get a system upgrade?
As you rank up, will you be able to retain a previous rank and command higher Tier ships? I'm sure alot of people would love to command Tier 4 ships but retain the Captain rank even thoguh they've reached teh required skill points to become an Admiral
Does each Tier actually have a specialisation? We know that you can command higher Tier ships the higher you rank, but will high ranking players 'need' to use lower tier ships in some situations? This is also relevant to me inregards to high and low level players working together (good for the community!)
Will the Klingon faction only have Klingon ships, or will it also have Gorn and Orion ships? This goes for starfleet too, will players get access to Andorian and Vulcan ships? Possably as unlockable ships?
What ships will and what ships will not be viable to use in the end game? Isn't it true that endgame content such as raids will force players to min/max their characters/ships and be balanced around every player in the battlegroup having a Tier 4 ship outfitted with the best bridge officers, equipment and skills they can have? Won't this Tier system destroy endgame ship diversity if there are only 9 viable raiding ships?