Remember that terrible ripping sound bug that cropped up with Logitech gaming headsets when Bajor was released? Well, it's baa-ack. I was testing on Tribble and it popped up as soon as zoning into a Fleet Blockade. It also started once enemies spawned in the Starbase Defense. I bugged it, but I want to make sure this gets squished before going live. It makes the game unplayable and you have to quit the client to get it to stop.
Please don't take out Object with Dialog. There are important things that can't be done with out it. Object with Dialog can have a failure option where an Interact + a Popup Dialog does not. It allows you to have a puzzle which the player can repeatedly attempt to solve until they find the correct solution. This was a big improvement in functionality to the foundry. It's not redundant.
Object with Dialog =/= Interact + Popup Dialog
My thoughts exactly.
I was just thinking that my Foundry mission might become possible with the change to object dialogs. Changing things back guaranties my mission will not work (due to trigger restrictions). I suppose in all fairness, I wouldn't be spending enough time here to finish it anyways. :frown: