Rihannsu
Join Date: Jun 2012
Posts: 3,945
# 11
06-23-2012, 09:16 AM
Quote:
Originally Posted by rooster75 View Post
Perhaps I've done something wrong here or maybe this was a bug?

I kept immediately getting kicked out of the queue whenever I tried to enter this.

Also, not all of my fleetmates were receiving a RedAlert notice at the same times. We had 6 fleet members online and only half of us were getting the notice.
at the moment the red alert thing is bugged. you cant enter it.

i believe however that it is a totally different piece of content to this mission. this is the 15-20 man one you can get via the pve queue.

House of Cards - Lvl 46 Fed mission
Starfleet Veteran
Join Date: Jun 2012
Posts: 269
# 12
06-23-2012, 09:53 AM
Quote:
Originally Posted by captainrevo1 View Post
at the moment the red alert thing is bugged. you cant enter it.

i believe however that it is a totally different piece of content to this mission. this is the 15-20 man one you can get via the pve queue.
Thanks Captainrevo, for clearing that up for me. Sorry if I momentarily derailed the thread.

Last edited by rooster75; 06-23-2012 at 09:56 AM.
Rihannsu
Join Date: Jun 2012
Posts: 3,945
# 13
06-23-2012, 09:57 AM
Quote:
Originally Posted by rooster75 View Post
Thanks Captainrevo, for clearing that up for me. Sorry if I momentarily derailed the thread.
dont worry. its confusing at first with it all being new.

House of Cards - Lvl 46 Fed mission
Career Officer
Join Date: Jun 2012
Posts: 1,016
# 14
06-23-2012, 10:21 AM
Overall a very fun mission.

A few things, though.

-The voiceovers continued to play after it was over.
-When you have go back and defend the starbase, it's hard to find, and it's not marked on the map.
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Commander
Join Date: Jun 2012
Posts: 449
# 15
06-23-2012, 10:45 AM
Quote:
Originally Posted by nynik View Post
Remarks:
Got placed inside a Klingon Defence for their Starbase. Could not shoot any hostile ships (as they were starfleet npcs). And the Klingon players were allied.
Happened to me too. I keep getting put in missions that are underway.
Empire Veteran
Join Date: Jun 2012
Posts: 2,202
# 16
06-23-2012, 11:14 AM
Not a hard mission, you really need to be willing to die to die, but the mobs have an incredible amount of hull points.

So, while you're trying to make the game incredibly easier, you're just making a game for tactical players only, since other careers have less dps, and tanking/debuffing abilities are useless.

What I would like to see is trading some mob hull points for more damage. It would make the instance WAY more challenging, and interesting for everyone. It's so easy that it's boring, and you don't even need to know how to play to win. And if you're really willing to allow everyone to win it without any effort, you may consider adding an elite instance, with the kind of changes i suggested. But really, all those hull points are really boring, the diffiult part is not to fall asleep while kiling a mob wichhas absolutely NO dps.

Last edited by diogene0; 06-23-2012 at 11:19 AM.
Empire Veteran
Join Date: Jun 2012
Posts: 1,032
# 17
06-23-2012, 12:31 PM
Quote:
Originally Posted by jackswaggert View Post
Happened to me too. I keep getting put in missions that are underway.
Same here, but from the KDF side.
The only thing i could do was destroy our own starbase and heal who was in my team.... oh and i could heal the enemy....

This either needs fixed, or seperated into KDF/FED side only queues.
Handle: @kirian_darkstar
Registered: Oct/2009 , LTS : Feb/2011
Fleets: Warriors of the Phoenix, Kirian Industries
Three years and still no Captain Klaa hair...
Cryptic Studios Team
Join Date: Jun 2012
Posts: 147
# 18
06-23-2012, 02:11 PM
It looks like there is a faction gating issue on our queues! We'll look into it for next week's push.
Captain
Join Date: Jun 2012
Posts: 516
# 19
06-23-2012, 02:13 PM
Quote:
Originally Posted by darkstarkirian View Post
Same here, but from the KDF side.
The only thing i could do was destroy our own starbase and heal who was in my team.... oh and i could heal the enemy....

This either needs fixed, or seperated into KDF/FED side only queues.
That was fun.
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Cryptic Studios Team
Join Date: Jun 2012
Posts: 147
# 20
06-23-2012, 02:26 PM
Bugs aside I'm glad everyone is enjoying this mission. We've played it a lot internally to get it to it's current point.
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