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Originally Posted by borticuscryptic
What do you see as the primary purpose(s) behind introducing new Duty officer species?
I'm not asking to discourage the brainstorming here - it may, in fact, come in quite handy. But I'd like to get a more solid understanding as to why more species variation is being requested.
* Are there shortcomings in the current system that new species can address?
* Are there new mechanics you'd like to see pursued that new species would allow for?
* Is it just a roleplay / immersion thing?
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* Are there shortcomings in the current system that new species can address?
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One thing that occurs to me right now is that there are way more DOFFs with a mix of favorable and unfavorable traits for existing assignments than there are DOFFs that have multiple favorable traits.
But that might actually be more an issue of building new assignments with different trait mixes, or releasing new DOFFs with different combinations of traits.
It's interesting that there are no "Alien" DOFF's that correspond with the playable generic alien species. Basically, I'd like to see portraits that don't look like an existing race and could have a really diverse set of trait options.
Another related issue I see is that it's very difficult to get DOFFs that aren't one of the major races. There are no DOFF grinders or cultural exchange assignments for minor races like Caitians, for example. I'd like to see those go in.
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* Are there new mechanics you'd like to see pursued that new species would allow for?
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This is really hard for me to answer. There are a lot of Trek species that appear in the IP that are visually distinct but we don't really know much about them otherwise. There are a few of other species that will never lend themselves to the DOFF system.
I'm sure some folks would love to see "Q" appear in the DOFF roster, but that may not be a good idea
There are two "common" species that have not appeared in the DOFF system yet, as far as I can tell. (Would've said three, but I got a Romulan recently). I have not seen a Breen or a Hirogen. But would either of those races need a new mechanic? I don't think so.
We're at a disadvantage suggesting new game mechanics... very often our ideas would require new tech or aren't possible or don't fit Cryptic's future roadmap that we know nothing about.
EDIT: removed bad idea