Captain
Join Date: Jun 2012
Posts: 750
# 21
06-28-2012, 03:46 PM
Quote:
Originally Posted by kolbrandr View Post
Why the hell do we need a T5 K'tinga? You do realize you can run STF's in the K'tinga we have already, don't you? I do it all the time, and I only use Mk X equipment on it.

I swear, some KDF players are as bad as the Feds when it comes to calling for T5 this, T5 that... If you like the K'tinga, fricking grow a pair already, and go fly it. Don't turn into a crybaby Fed.
Klink players have been asking for a T5 K'tinga ever since Feds got the Excelsior, and rightly so.

Quote:
Originally Posted by kolbrandr View Post
You do realize you can run STF's in the K'tinga we have already, don't you? I do it all the time, and I only use Mk X equipment on it.
Seriously? Expect people to believe you don't get rejected and put on ignore by the other players for flying a T3 ship in a T5 STF?

Last edited by fulleatherjacket; 06-29-2012 at 09:03 PM.
Career Officer
Join Date: Jun 2012
Posts: 368
# 22
06-28-2012, 04:02 PM
Quote:
Originally Posted by darkstarkirian View Post
Now more problematic than the existing Battle cruisers, since it is based off the Vorcha.
Sacrificed Hull for Turn
Significantly lower Crew than other T5 BCs/Cru
Boffs: Sacrificed Resiliency for Tac capability

note: i fixed an error, it's supposed to be a BG ship
The Vor'cha can't mount CRFII. The best it can do is a single copy of CRFI. And this K'Tanco suggestion has an even better turn rate, making it even more capable of using those cannons.

Beyond which, hull at Cruiser levels is basically a non-issue unless you're dealing with rather large amounts (and in this case we're not) since everyone shield tanks. And the disadvantage is further lessened by the massive turn rate boost which will make it even easier to alter shield facings. And Crew, of course, is next to meaningless in combat. So both of the disadvantage are decidedly not disadvantageous.
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You'll have to forgive the Zeroes and Lowercase... Perfect World stole my Oh's and Capitals.
Commander
Join Date: Jun 2012
Posts: 265
# 23
06-28-2012, 04:03 PM
Quote:
Originally Posted by fulleatherjacket View Post
Are you done throwing your little tantrum? Good.

Because Klink players have been asking for a T5 K'tinga ever since Feds got the Excelsior, and rightly so.



Seriously? Expect people to believe you don't get rejected and put on ignore by the other players for flying a T3 ship in a T5 STF? **** off and troll elsewhere you pathetic twit.
Try it before you *****. Instead of name-calling, try backing up your argument. As far as what you appear to know, your response says it all. If your idea of playing the game is hopping in the best ship with the best equipment and turning on the auto-pwn, then the K'tinga won't work for you. If you actually pilot the ship, and know what you're doing, it serves just fine.

Keep on whining buddy, I am sure it will take you far. You can park your T5 K'tinga right next to your T5 Connie.

Last edited by kolbrandr; 06-28-2012 at 04:06 PM.
Lt. Commander
Join Date: Jun 2012
Posts: 126
# 24
06-28-2012, 04:16 PM
I know that a reduced crew count reduces Hull repair rate in and out of combat.
I know it also reduces the effects of a number of Boff abilities, like Tactical team.
It also reduces the effectiveness of Subsytem repairs and Efficacy skills.
Empire Veteran
Join Date: Jun 2012
Posts: 6,962
# 25
06-28-2012, 04:17 PM
the t'kanco should have been tier 3, not that ancient ktinga. move the t'kanco to tier 3, increase its size by 20% and then make a tier 5 retrofit with the excelsior's station setup, 33k hitpoints, .95 shield mod, 11 turn rate and ability to equip duel cannons.
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
Lt. Commander
Join Date: Jun 2012
Posts: 126
# 26
06-28-2012, 04:21 PM
Isn't reduced shield outut already stock on all the KDF ships?
Captain
Join Date: Jun 2012
Posts: 750
# 27
06-28-2012, 04:45 PM
Quote:
Originally Posted by kolbrandr View Post
Try it before you *****. Instead of name-calling, try backing up your argument. As far as what you appear to know, your response says it all. If your idea of playing the game is hopping in the best ship with the best equipment and turning on the auto-pwn, then the K'tinga won't work for you. If you actually pilot the ship, and know what you're doing, it serves just fine.

Keep on whining buddy, I am sure it will take you far. You can park your T5 K'tinga right next to your T5 Connie.
Post a video of you kicking ass in a K'tinga in a STF. Get to it.

Last edited by fulleatherjacket; 06-29-2012 at 09:03 PM.
Career Officer
Join Date: Jun 2012
Posts: 368
# 28
06-28-2012, 04:46 PM
Quote:
Originally Posted by daytonamax View Post
I know that a reduced crew count reduces Hull repair rate in and out of combat.
I know it also reduces the effects of a number of Boff abilities, like Tactical team.
It also reduces the effectiveness of Subsytem repairs and Efficacy skills.
Thing is, it doesn't have a large enough impact on a large enough cross section of BOff abilities to actually matter. With your entire Crew dead you aren't likely to notice an impact when using TacTeam (I never have).

And while Crew does effect Hull repair rates in and out of combat, that is entirely meaningless since Hull repair is all about Active Heals. In combat your repair rate is a fraction of your out of combat rate, enough so that it can't even offset bleedthrough damage while mounting Resilient Shields. And even out of combat Hull repair rates are low enough to be irrelevant in the face of quickly recharging Hull heals (especially on a Cruiser/Battle Cruiser as they're Engineering-heavy vessels). No one relies on passive regeneration in this game, which is why people will always take Covariant over Regenerative Shields, and will always take an Armour console over a SIF Generator, and a Field Generator over a Shield Emitter Amplifier.

Crew is ultimately the least relevant stat in the game. Let me put it this way, the Defiant-R has, depending on the vessel used for comparison, either a third or a quarter of the Crew that the other T5 Escorts have. Don't see a lot of complaining about that, do you?
________________
You'll have to forgive the Zeroes and Lowercase... Perfect World stole my Oh's and Capitals.
Lt. Commander
Join Date: Jun 2012
Posts: 126
# 29
06-28-2012, 04:49 PM
Quote:
Originally Posted by fulleatherjacket View Post
No, you're the whining ***** who attacked my suggestion first. You back it up explitive deleted. Post a video of you kicking it in a K'tinga in a STF. Get to it or you're a worthless lying troll.
there was a video by the Ausmonauts of them beating Infected in shuttles.
Which is what prompted the devs to ban small craft from STFs.
Captain
Join Date: Jun 2012
Posts: 750
# 30
06-28-2012, 04:53 PM
Quote:
Originally Posted by daytonamax View Post
there was a video by the Ausmonauts of them beating Infected in shuttles.
Which is what prompted the devs to ban small craft from STFs.
Normal or Elite? How about Khitomer Accord or Cure? Normal and Elite? Just because they handled one situation doesn't make it possible to do all with the same equipment.

And I'm not attacking the efficacy of tiny low level ships in STFs, I'm suggesting that players who use them, unless they roll with their fleetmates 24/7, will have to stick to PUGS where failing will be common due to most players in PUGS being useless. Anyone in a T4 ship or lower will get banned from the EliteSTF channel for trolling.

And also, nobody can give a convincing argument as to why a T3 ship shouldn't have a T5 version too, since we have so many on the Fed side getting that treatment. All I hear is to stop begging like a Fed player. Really?

Last edited by fulleatherjacket; 06-29-2012 at 09:04 PM.
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