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Captain
Join Date: Jun 2012
Posts: 1,123
I get the radiation damage.

What I don't get is the subsystem drain.

My Aceton Assimilator says that it drains -26 to subsystems per second.

And yet, when I tested it with a fleetmate, they told me that nothing was changing on their subsystems. He even tried firing, and did not see any drain on his weapon subsystems.

So, is it broken? Or, am I just not understanding how it works?
Lt. Commander
Join Date: Jun 2012
Posts: 228
# 2
06-30-2012, 03:23 AM
Ah, that's why 4 of my assimilators can't shut down a probe.
Speccing into flow capacitors improves the drain in the tooltip, perhaps it only drains power when someone shoots at it.
Captain
Join Date: Jun 2012
Posts: 1,123
# 3
06-30-2012, 03:44 AM
Quote:
Originally Posted by this1isavailable View Post
Ah, that's why 4 of my assimilators can't shut down a probe.
Speccing into flow capacitors improves the drain in the tooltip, perhaps it only drains power when someone shoots at it.
4? You can only have 2 deployed at a time. Any more and it removes your oldest assimilator. It says it in the description, and I've witnessed it.
Lt. Commander
Join Date: Jun 2012
Posts: 228
# 4
06-30-2012, 05:09 PM
Yes sorry I wrote it too fast, it's true you can only have 2 at the same time.
Still, my 2 assimilators with -23 power per second cannot shut down a pve ship while tyken's rift (-10 per second) does.
Captain
Join Date: Jun 2012
Posts: 1,123
# 5
07-02-2012, 09:04 AM
Anyone have any insight on how the drain works?
Empire Veteran
Join Date: Jun 2012
Posts: 6,766
# 6
07-02-2012, 10:58 AM
Possibly becuase the Players can achieve a high resist to drain if properly skilled they see less effect on thier systems, over the NPCs which are just at the mercy of the game?
Richard Hamilton (1975-2014)
goodbye good friend. We will see you in the DMZ in the sky oneday, save a shot for us.
Lt. Commander
Join Date: Jun 2012
Posts: 228
# 7
07-02-2012, 11:14 AM
No I think it simply doesn't work, if it did it would be seriously OP
-23 (or -26) power per second is a lot.

But don't worry, it will be fixed when feds have access to it through a lock box.

Last edited by this1isavailable; 07-02-2012 at 11:17 AM.
Rihannsu
Join Date: Jun 2012
Posts: 3,963
# 8
07-02-2012, 11:27 AM
Make sure he was close enough. it does not have a great range. the blue power trail needs to be showing.

House of Cards - Lvl 46 Fed mission
Captain
Join Date: Jun 2012
Posts: 1,123
# 9
07-02-2012, 12:22 PM
Quote:
Originally Posted by bitemepwe View Post
Possibly becuase the Players can achieve a high resist to drain if properly skilled they see less effect on thier systems, over the NPCs which are just at the mercy of the game?
I forgot to verify if my fleetmate has resistance to drains. But Tachyon Beam seemed to work fine.

Even still, if he wasn't seeing a drain, shouldn't it at least impact the energy regeneration somewhat? Particularly when they are firing? I would think two Aceton Assimilators would have done something...


Quote:
Originally Posted by captainrevo1 View Post
Make sure he was close enough. it does not have a great range. the blue power trail needs to be showing.
Yeah, I saw the animation. I placed two of them within 5km of their ship. Still nothing.
Captain
Join Date: Jun 2012
Posts: 4,291
# 10
07-02-2012, 05:23 PM
Kind of disappointing to hear this. I was interested in seeing if there was any use out of that console.
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