If you have purchased a Legacy or Starter Pack, please see this thread for instructions on how to claim your items in-game. (Please see the yellow text in the linked thread for instructions on creating a Reman.) (Not seeing your pack in-game? Please see the lime-green text in the linked thread above for information.)
If you have additional questions about the Legacy or Starter pack, please read this FAQ.
Thanks SO MUCH for all your support, and we'll see you in-game!
I use it with tyken's rift or power siphon combined with plasmonic leech, and npcs do shut down for a second or two. I'm fully skilled in flow capacitors, plus a few consoles and have 6 in particle generator.
I think by itself it won't do much. I use more as a support tool.
I use it with tyken's rift or power siphon combined with plasmonic leech, and npcs do shut down for a second or two. I'm fully skilled in flow capacitors, plus a few consoles and have 6 in particle generator.
I think by itself it won't do much. I use more as a support tool.
Have you tried it on it's own? From earlier in this thread, it sounded like Tyken's Rift was working. But two Aceton Assimilators will not drain a PVE ship.
On their own two assimilators don't do much.
I just did a quick test in chos nebula against a galor on elite setting.
According to the powers bar they drain 29 energy each, do 49 radiation damage every second and 984 radiation damage when hit with energy damage.
Against the galor they did 5 damage per second when shielded and 42-50 damage when unshielded.
The galor did slow down quite a bit, actually enough that the two assimilators took down the facing shield, although that happened when the galor used fire at will.
Do enemies in pve have resistances?
Nothing I've ever hit with 2 Aceton Assimilators (both players and NPCs) has ever slowed down.
Also, if the power drain was working, it shouldn't drain their shields, just reduce their resistance. It's more likely that the radiation damage was weakening the shields.
-29 per second is so much that it should disable a pve ship in max 3 seconds.
If it was a static -29 to all power systems (like power siphon), 2 assimilators would be enough to do the same (or at least if ships have more than 50 power to all subsystems, which I doubt, they should move really slow as you can see when you drop a weak rank 1 tyken's rift).
I am pretty sure the drain doesn't work.
But like the 3p ground honor guard bonus, devs will never fix it for the 16% ppl who play KDF.