for crying out loud, why do you bring the freighter? it's like bringing an auxiliary cruiser (a civilian merchant ship refitted with weapons) into the battle of Jutland, and not the vanguard/ battle cruiser action! and if you get a b'rel shot dead, that's completely on the captain if they wanted it to live or not.
Yeah yall are making all the arguments that have me still confused lol. I've watched youtube vids and the defiant is definitely agile, the mvas seems more flexible, and the army's fighters give it quite a boost with adv peregrine giving added dps/alpha and adv runabouts giving good cc via tractors.
Each escort is fun to play, and every subtype excels in some areas of the game.
From a pure DPS/survive PoV fleet escorts are great, and for free.
If you don't mind paying cash (like me), the MVAM is great in its diversity during combat, with the right BOFF Setup (CC, DPS, bit crossheal if you really want to).
The Armitage is great in changing roles between combat, and though it has a rather odd BOFF-layout, it makes tanking this tiny bit easier which allows you to go aoe everywhere (something for FX junkies like me ).
Defiants are fun for pure DPS, and with the S6 update to Quad Cannons I will start flying my lady again.
ATM I prefer the Armitage, just because she is new and shiny.
(Call me a girl for that, if you want )
Any of them work fine. The Feds have really great diversity in their escorts.
I like using a Defiant until I get (2) of the purp/blue Tactical Team DOFFs (reduce Tac team recharge time). Once I get those, I drop a Tac Team 1 slot for a Torp Spread, and switch over to a Fleet or MVAE. The Fleet has a little more firepower w/ a LtCmdr Tac slot(Torp Spread III), the MVAE has more control w/ LtCmdr Sci Slot (Gravity Well). Gravity Well is nice for slowing a group of stuff down... but Torp Spread III is pretty damn good at just killing it all outright and feeling like a badass in the process... so it's a personal taste thing.
I'm still torn between the Jem'Hadar escort and the Armitage.
For the Armitage, I'd say play the safe road and carry a couple different types of ships for your hangar, so you can switch them out based on what your role is, team make-up, and specific STF requirements.
That being said, I think the Armitage is the most flexible, whilst still remaining in the "pure damage" category. The bug is a bit squishy, rightfully so.
I've never flown the Jem'Hadar, I have to play Federation ships personally.
I love my Atrox on my Science toon, the dual hanger bays allow me flexibility in craft deployment (usually runabouts to tractor escaping probes or nanite spheres, or Peregrine's for pure damage)
I would assume this would translate well to the armitage.
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I'm not doubting that you can make a fleet escort into a DPS mini tank but for the life of me I can figure out how to make it hold up better in a long fight than my MVAM or even the original Advanced Escort. If someone could give me some advice on that Id really appreciate it.
BTW on my MVAM I'm running emergency power to shields 1, emergency to structural integrity field1, sci team 1, Hazard Emitters 2 and Transfer Shield 3
LOL, if your jem'hadar ship is squishy your doing it wrong.
Bone1970 & Bone trader don't believe in a no-win senario, Kirk's protege. Fed Tac's. BNE Fed Sci.
Bag of Bones & Bone Ugly don't believe in a no-win senario, Kirk's protege. Rom/Fed Tac. Bone & Bone2 don't believe in a no-win senario, Kirk's protege. KDF Eng's.
Warning: Not a native English-speaker, sorry if my English sucks.
I quite often use the MVAE with my Sci toon, as it lends itself pretty well with it's extra sci boff slot.
When using my Tac toon I alternate between a Sao Paulo and the Armitage. Both excellent ships, although I have to say there is something satisfying about launching fighters/runabouts (in the Armitage) and watching them do their thing.