Starfleet Veteran
Join Date: Jun 2012
Posts: 1,849
# 1 New space set idea.
07-02-2012, 01:47 AM
Wall of text to follow skip to the bottom to see proposed items/stats.

Ablative layer shielding.

The Ablative layer shield or ALS, is actualy 3 seperate shielding systems that operate in concert to achieve the desired effect. The outer layer is projected using an unstable frequency generator. This generator causes a feedback loop whenever the layer is struck by an enemy weapon, this causes the an energy discharge disipating the energy outward away from the ship Sometimes even striking the enemy vessel with some of this energy.However over time it will cause holes to devolop in the shielding between regeneration cycles. It also had the added effect of interfering with tractor beams. The second layer is a multi-faceted shield array with an extreemely hight recharge rate. It's purpose if to fill any gaps in the outer layer during combat and allow it time to regenerate. Because of this it contains twice the number facings as a standard array and must constantly undergo frequency remodulation to keep up with the outer layer. This causes the system to be resistant to various types of weaponry and gives it a higher than usual regeneration rate overall. The inner layer Is actualy the ships standard shield array, however in order to compensate for the increased power drain, as well as the size of the additional equipment, it is necessary to somewhat reduce the capacity of the origional equipment. However since the system is compatable with any shielding system it does have the benifit of being highly adaptable. The system does have its draw backs. First It requires a significant amount of power and space, Second, when under full combat operation it requires a significant amount of computer resources to maintain the effect.


Neutronium nano-mesh plating

The major problem with adding armor plates to an existing structure is that no matter how resilient you plating is, the underlying structure may still be damaged by the kinetic force of the attack. To this ends neutronium nano-mesh plating (nnm)is designed not only to resist damage but to also reduce the forces transfered through it. To accomplish this NNM is split into 2 layers. The outer layer or the "hard" armor layer, consists of plating created by weaving neutronium impregnated metallic fibers through a ceramic composite. The inner layer or "soft" armor is composed of a semi metallic viscious fluid, This fluid consists of neutronium particles, as well as trianium and duranium, in a gelatinous suspension. The purpose of the the liquid is to dissipate impact and heat forces along more of the hull, therby negating more of the kinetic or thermic damage to the underlying structure. The hard armor then "floats over most of the hull, only connected directly in a few key areas. The plating is cast with special channels and conecting points, allowing it to float over the sub layer while still maintaining a rigid outer layer. These channels also allow the fluidic armor to flow through the plates which increases heat dissipation. If the outer layer is punctured the gel had been designed to harden if it isn't kept under constant compression. This allows the system to "heal" as well as contains leaks. When isntalled a gantry is attached to the outer hull to allow that blating to be installed the necessary distance away and allow the fluid to flow freely. The metallic nature of the soft armor also causes it to be highly conductive so capacitors are installed allong the gantry to collect and energy absorbed. To combat loss of the soft armor through damage, auxiliary storage tanks are installed that contain reservesto be pumped in to replace any lost and maintain combat effectiveness. The primary drawback to this system is the increase in mass it places on the vessel when installed. To facilitate repairs the gantry is divided into sections. Each section can be evacuated so that hull repairs can be completed without removing all of the fluidic armor.


Auxilliary Tactical Computer systems

In an effort to increase combat effectiveness and reduce system load and reaction times, A secondary computer system can be Installed on your ship. While not as capeable in terms of memory or storage size this auxiliary computer comes highly specialized. Completely dedicating its processing power to handling only combat systems enables it to be more effective as well as freeing processing power in the main computer bank. This gives your combat systems and advantge in computing time and available task handling as well as redundancy. Inspired by borg technology the system contains advanced bioneural circuitry. the gell packs in this system contain nanite technology capable of repairing damaged circuitry as well as bypassing sections too heavily damaged to repair automaticaly.

----------------------------------------------------------------------------------
Game stats. Numbers are representitive since im too lazy to do the actual math.

Part of set - Advanced prototypes.
Console-Science-Ablative layer shield
Cannot be equiped on shuttles.

+1 second to all cooldowns
-15% shield capacity
-2.5 from shield power level
-2.5 from auxiliary power level
-5% crew
+5% inertia
+100 shield regeneration
+5% hold resistance
+5% shield damage resistance (all energy and kinetic)
5% chance to damage attacker for 50% of incoming damage.
-5% bleed through
+5% absorption

Part of set - Advanced prototypes
Console-Engineering-Neutronium nano-mesh armor
Cannot be equiped on shuttles.

+5% inertia
-2.5% turn rate
-2.5% flight speed
-0.5 auxiliary power levels
+15% damage resistance (energy and kinetic)
+25% crew death/disable resistance
+5% hull regeneration in combat 10% out of combat
when recieving all damage 10% chance to activate "capacitor charge" +1.5 to all systems

Part of set - Advanced prototypes
Console-tactical-Auxilliary tactical computer
Cannot be equiped on shuttles.

-5% crew
-1 second to all cooldowns
-0.5 auxilliary power levels
+1% inertia
+5% disable resistance
+10% accuracy bonus
+10% defense bonus
+1% chance to disable a sub system
+5% all energy damage
+5% chance to completely bypass shields

2 piece set bonus

Enhanced defensive systems
The innate adaptive abilitys of your combat systems allows your ship to better adapt to changing combat conditions.
when recieving all damage 5% chance to reduce all cooldowns by 4 seconds
When recieving all damage 10% chance to cause a damage resistance buff on self for 5 seconds
+10% all damace resistance (shield and hull) stacks up to 3 times.

3 piece set bonus
Due to the increase in your computing power, you can now flood your fluidic armor with nanites.
+2.5% combat hull regeneration +15% out of combat.
Due the the advanced natuer of your tactical computer tou can load special programs into your nanites allowing them
to piggyback on your wepons fire.
Nanite enhanced weaponry
2.5% chance to cause Nanite destruction on target (100 damge per second for 10 seconds)
(cleared with hazard emitters enhanced by particle generators)
As a time traveller, Am I supposed to pack underwear or underwhen?

Not everything you see on the internet is true - Abraham Lincoln

Last edited by disposeableh3r0; 07-04-2012 at 09:40 PM.
Career Officer
Join Date: Jun 2012
Posts: 984
# 2
07-02-2012, 01:55 AM
intriguing....SHIELDS UP!!!!!!
Commander
Join Date: Jun 2012
Posts: 399
# 3
07-02-2012, 02:25 AM
Technobabble at it's finest

More serious, I like you're idea, and would like to see it on my cruisers *jummy*
It only has one design flaw: "based on borg technology".
I think much to much tech is designed "on borg technology" (though I understand why).
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,849
# 4
07-02-2012, 02:58 AM
Quote:
Originally Posted by thoroon View Post
Technobabble at it's finest

More serious, I like you're idea, and would like to see it on my cruisers *jummy*
It only has one design flaw: "based on borg technology".
I think much to much tech is designed "on borg technology" (though I understand why).
Eh its mainly the nanites. since the only canon place o get nanites is from the borg. Perhaps borg inspired is more appropiate.

EDIT: you were right. Fixed it.
As a time traveller, Am I supposed to pack underwear or underwhen?

Not everything you see on the internet is true - Abraham Lincoln

Last edited by disposeableh3r0; 07-02-2012 at 03:00 AM.
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,849
# 5
07-02-2012, 09:07 PM
Had some thoughts, added them to origional post....enjoy
As a time traveller, Am I supposed to pack underwear or underwhen?

Not everything you see on the internet is true - Abraham Lincoln
Rihannsu
Join Date: Jun 2012
Posts: 629
# 6
07-02-2012, 09:31 PM
Quote:
Originally Posted by disposeableh3r0 View Post
Eh its mainly the nanites. since the only canon place o get nanites is from the borg.
The Federation has been playing with Nanites since the 3rd season of TNG.

http://en.memory-alpha.org/wiki/Evolution_(episode)
My Romulan Liberated Borg character made it to Level 30 and beat the (old) Defense of New Romulus with the skill point bug.
Republic Veteran
Join Date: Jun 2012
Posts: 112
# 7
07-03-2012, 06:58 PM
I can only imagine the damage I could dish out in STFs using an Auxilliary Tactical Computer on my escort combined with my DHCs!


Cryptic: If you think the bugs are bad, wait until you see our fixes!
Career Officer
Join Date: Jun 2012
Posts: 58
# 8
07-03-2012, 09:44 PM
Quote:
Originally Posted by disposeableh3r0 View Post
Auxilliary Tactical Computer systems

In an effort to increase combat effectiveness and reduce system load and reaction times, A secondary computer system can be Installed on your ship. While not as capeable in terms of memory or storage size this auxiliary computer comes highly specialized. Completely dedicating its processing power to handling only combat systems enables it to be more effective as well as freeing processing power in the main computer bank. This gives your combat systems and advantge in computing time and available task handling as well as redundancy. Inspired by borg technology the system contains advanced bioneural circuitry. the gell packs in this system contain nanite technology capable of repairing damaged circuitry as well as bypassing sections too heavily damaged to repair automaticaly.
Ack!

That's what the Cylons used to destroy the colonies! Why would I want that?
:-)

This was a cool read and would make for a pretty cool ship set to have.

Cheers!

I am exploring strange new worlds and seeking out new civilizations in a galaxy far, far away...
With my Assault Cannon.
Commander
Join Date: Jun 2012
Posts: 332
# 9
07-04-2012, 12:14 AM
Personally, I feel that the Borg console we have now is already a little bit too good (it outclasses normal consoles AND is part of a set...it shouldn't be a take-always! item).

Your consoles are even worse than that. Grossly overpowered, expect all ships to run all of them. Takes the fun out of the game as you have little room left for actually customizing your gear setup.
Don't fall for the fake advertising: Guild Wars 2 contains more grind than most MMO's on the market today, not less.
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,849
# 10
07-04-2012, 12:22 AM
Quote:
Originally Posted by thibash View Post
Personally, I feel that the Borg console we have now is already a little bit too good (it outclasses normal consoles AND is part of a set...it shouldn't be a take-always! item).

Your consoles are even worse than that. Grossly overpowered, expect all ships to run all of them. Takes the fun out of the game as you have little room left for actually customizing your gear setup.
I felt the detractors like loss of crew cap and a hit to your aux powerlevel plus an increase in inertia balanced it slightly. and as I said in the OP the numbers are somewhwat arbitraty.

Since I don't feel like mathing are there any suggestions in a stat reduction? Perhaps the defense donus is a bit high as is the accuracy bonus.

Also if you notice each pice has some negatives which do stack and should add p to some actual side effects. I wanted you to have to think about it.

I posted it for feed back in fine tuning.
As a time traveller, Am I supposed to pack underwear or underwhen?

Not everything you see on the internet is true - Abraham Lincoln
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