Starfleet Veteran
Join Date: Jun 2012
Posts: 1,246
# 111
02-07-2013, 04:50 PM
Quote:
Originally Posted by xgorillapx View Post
I must say I'm confused regarding the doff image showing in your console slot? What kind of doff is that?
I have no console in the doff slot. I was hovering over the console at the same time when I took the image.
Lt. Commander
Join Date: Jun 2012
Posts: 245
# 112
02-07-2013, 09:12 PM
Oh OK, I saw the color looked a bit off for those few consoles and looked unfamiliar.
Lt. Commander
Join Date: Jun 2012
Posts: 245
# 113
02-08-2013, 09:51 PM
I had found this as someone posted it in another thread. It may be the evidence needed in the DHC vs DC debate. According to this, it appears that despite the faster firing rate, the DC's do not have a better chance to proc. It also appears that the 10% CrtD bonus outweighs the +20% energy drain from the DHC's. See link below.

http://deepspacealliance.blogspot.co...annons-vs.html
Commander
Join Date: Sep 2012
Posts: 361
# 114
02-09-2013, 06:24 PM
Quote:
Originally Posted by robdmc View Post
If it helps here is one of my builds.

Energy Weapon ship setup
http://i.imgur.com/OES98Js.png
Doffs
http://i.imgur.com/81Z9j8T.png

and

Projectile Weapon ship setup
http://i.imgur.com/gnIQmoR.png
Doffs
http://i.imgur.com/QhMaB27.png
http://www.stoacademy.com/tools/skil...ild=Robert01_0

For the projectile boff layout change DEM to Aux2sif
damn u got a lot of bridge officers, how much did that cost ya
Lt. Commander
Join Date: Jun 2012
Posts: 245
# 115
02-11-2013, 01:02 PM
Youget bridge officers free as you level up, as well as from doff missions. Most of the ones I use are my unique bridge officers i.e. photonic science, borg science, borg engineer, anroid enigneer, reman science, breen tactical, Jem'Hadar tactical, Aenar and a couple humans and efficient saurians. You can get bridge officers cheap on the exchange.
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,246
# 116
02-12-2013, 04:56 AM
Quote:
Originally Posted by jelly0 View Post
damn u got a lot of bridge officers, how much did that cost ya
Not that much. I more or less acquired them over time. Sad thing is I still don't have enough slots for what I need.
Captain
Join Date: Jun 2012
Posts: 1,015
# 117
02-12-2013, 07:28 AM
Quote:
Originally Posted by xgorillapx View Post
Please keep in mind that I stated in the original thread, that the DPS term was being used loosely and not meaning a mathematical calculation of DPS. There are other skills that you could use to get more damage out of your ship in short bursts such as Emergency Power to Weapons, but you would be giving up a good amount of survivability for it. , but you would be giving up a lot of survivability, and it has always been my thought that you can't do any damage if you're dead.

You can also see how you like the feel of using 2xDC's/1xDHC/1Torp. When using this, I like the way the cannon fire seems to flow. It seems less "sputtery" and "choppy" and more like a constant stream. (It could just be me)
/bluntness 1

You need to add a disclaimer that DC's are inferior due to power drain mechanics any time you mistakenly advocate their use.

Even if you refuse to wrap your head around the reality of the weapon you owe it to the new players who look to you for guidance to at least advise them to examine the issue for themselves.

Otherwise the thread title should be "How to spec your Escort so you like the firing animation."

/bluntess 0

Sorry it was harsh, but you are inviting new players coming to you for guidance so the bar is high for accurate information.
Lt. Commander
Join Date: Jun 2012
Posts: 245
# 118
02-14-2013, 09:40 PM
How are DC's inferior due to power drain mechanics, and compared to what? Please include any recorded data comparisons that you may have as well.

Also in regards to the second part of the "quote",that was a discussion response prior to the DC vs DHC data comparison being brought to light on 2/8/13.
DC recommendations in the OP were removed when there was finally some scientific evidence brought forward in the DC vs DHC debate proving that DHC's provided more damage. While I am happy to do that, I will not go back and change every post, but I will note updates as they come about as I did in post #113. The biggest thing that came forward, I believe in that was that the higher firing rate of the DC's does not double the chance of a proc as widely believed. As there was nothing aside from the data link that I had found (and eventually posted), there was no way for anyone to have KNOWN that DHC's had a higher damage output. Not to mention, the damage difference is quite small, however it is there, so it must be mentioned.

Last edited by xgorillapx; 02-14-2013 at 10:12 PM.
Ensign
Join Date: Jan 2013
Posts: 1
# 119 Torp vs DHC
02-15-2013, 06:43 AM
Hi

Just wondering....... 4 torp vs 4 dhc what is the dmg difference..

im a tac officer in a mirror advance escort. but i guess it wouldn't make a difference as long as im running escort.

cause if torps have higher dps than cannons or vice versa wouldn't it be obvious to go full torp/dhc build for the highest dps instead of mixing it????

thx in advance for the clarification.
Lt. Commander
Join Date: Jun 2012
Posts: 245
# 120
02-15-2013, 11:14 AM
Cannons have higher "DPS" than torpedo's. This is why some people will use 4 dual heavy cannons on the front of their escort rather than 3 DHC's and a torpedo. I think it' somewhat misguided personally, because with a modifier like HY2/3 or torp spread3, the spike damage can be devastating. especially against an un-shielded hull.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 09:44 AM.