Yeah, dil costs are going to be fixed irrespective of fleet size.
That said, "Super" fleets (ie. 100+ active members) will have an alternative problem that not everyone will be able to get their contributions in and get Fleet Credits before the requirements for the mission are filled, so you might have players who are less active or aren't on at the correct time of day feeling left out.
IIRC, one of the Devs, I think it was Heretic before he left, said they've been set up with an ideal size of between 20 and 50 members in mind. We probably won't know for sure until it hits live.
if you mean will small fleets struggle to get tier 4 and 5 bases anytime soon then yes, they probably will unless all the members happen to be very dedicated. you really dont need 500 active players to get a good construction speed. 20 or 30 people who play often will be enough.
personally i have no issue with the set up. i firmly believe large fleets of 500 people should have a significant advantage of a fleet of 5 if people are all pulling their weight. small fleets can still get a base, play the missions and strive towards rewards, it will just be harder and take them longer.
its not really about just giving every fleet a tier 5 base just for being in a fleet and just for the sake of it. getting something sooner by having a greater pool of resources is the advantage of large fleets. there seems less of a point to having these massive fleets of hundreds of people working together if there is no real gain and 5 guys in a tiny fleet are matching your construction speed.
there are advantages to being in a small fleet as well. its not all roses and unicorns for the large fleets. those players will find it significantly harder to contribute before someone else beats you to it or uses all the provisions.
I just had a look at the wiki page for season 6. It seems that all dilithium prices and number of missions needed to upgrade a starbase are fixed, regardless of the fleet's size.
Can this be confirmed? Is this a push to eliminate the smaller fleets in favour of super fleets?
I'm really hoping that any costs, be they dilithium of effort costs are scaled to match the fleet member number. To my way of thinking it's the only way to promote fairness amongst the fleets.
depends on your definition of small.
fleets of 10 or fewer, no not really, but it will take you quite a bit longer to make some of the tiers on starbases.
Fleets of 15-20, eh not so much they will find it manageable but will lag behind a touch.
The star bases are set to to target size for 25-45 active players. Those with more then that will be hampered by construction timers while fleets of the target size will find they can always be ready for construction timer to be done and ready to input all the next new things to begin the next set of advancements.
over 100+ folks, this is where fleet politics, or true corp politics will come into play. It is a EvE like move, but it will add some player base drama to the game, not that it really needs it.
It will show poorly run fleets vs fairly run fleets very quickly too. those with poor leadership will fold and loose members quickly to fairer handed fleets. So expect some changes to many fleets.
My Wife and I are looking around now to get into a good size fleet around the 20-30 size mark and begin contributing in building of star bases....
Course we might take our private fleet on the fed side and just start adding folks to it.
On the Klingon side I know she (Vith) is looking for a good house to join. The last group she was with, while good RP'rs, were not interested in advancing or preparing for the upcoming fleet. Due to this she moved on from them and is looking for a KDF House to call home too.
Single character has one dilith cap an Alt fleet has more than one
thats the difference
and the bigger fleets are already infighting sad but true
look at the several "house of (insert word) orion women"
theres at least
"beautiful" "exiled" "scanky" "Dominant" and "Bald"
all off shoots or spoofs of each other and all it seems enemies now
Hmmm, I suppose you have a point. However it only applies under the assumption that the player will bother to max his refining on more than one character, which I've been trying to get myself to do, but repeatedly failed to get myself going. As for the second point, I have yet to see such infighting, and have no idea what KDF Houses you're referring to.
Oh, lovely, I can't even requote the Douglas Adams quote I used to have here I WANT IT BACK!!!!