Go Back   Star Trek Online > Test Servers > Tribble - Bug Reports
Login

Reply
 
Thread Tools Display Modes
Commander
Join Date: Jun 2012
Posts: 464
Submitted ticket ID #28,501.

On Holodeck the Bio-neural Warhead comes with a C-Store ship and normally when fired closes in on the enemy target while firing it's anti-proton energy cannon, then explodes once it has entered a close range of its target, but no longer does the later on Tribble.

I've tested to see if the Tricobolt torpedo still explodes once it's reached it's target and it does, I haven't tested but assume the High Yield version of teh Plasma Torpedo is working ok to.
Captain
Join Date: Jun 2012
Posts: 2,007
# 2
07-08-2012, 06:25 PM
Wow you mean you actually have time to play the game instead of playing whack a trekkie?
---
Took 20 minutes to get that screencap and her arm is still doing through the armrest
Dr. Mike's Steak Dinner

35 Starbase Projects done. 715 Projects remaining
Commander
Join Date: Jun 2012
Posts: 464
# 3
07-08-2012, 06:28 PM
Quote:
Originally Posted by mikewendell View Post
Wow you mean you actually have time to play the game instead of playing whack a trekkie?
/Wheaton's Law
Career Officer
Join Date: Jun 2012
Posts: 3,449
# 4
07-08-2012, 07:23 PM
This doesn't just affect player-fired Bio-neural Warheads. A NPC Vor'Cha fired one of those at me, and it didn't explode. Just sat there shooting a little pee-shooter turret at me until I blasted it.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 09:45 PM.