It's still half broken at the same spots as last time...
the Iso chip game still doen't like to finish, like last time.
Oh look!! Another broken system put out by Cryptic who were told time and again that something was broke, and they don't care.
Is the KDF version any different, I am asking because when this event first happend I only got around to doing the mission with my Federation character and now this time around my computer that I can play STO on is broken and getting reparied and I will miss the entire event.
How does one get around Isolinear chips not completing?
Edit: Fixed it by dying, zoning out, waiting for the instance to reset and trying again.
I tryed multiple time beaming back to my ship and starting again to no avail.
Then i made the mistake of dropping the mission with the intend of totally restarting it just to find the 1 day 16hour cooldown timer started. which means i won't get another chance to get the doff or lirpa on that character AGAIN because the same broken Iso chip game prevented it last time.
I tried to run the mission on my 2nd Fed ton, and it's bugged. when you respawn after dying in the 2nd room, from the turrets, it respawned me near the corpse inn the 3rd room, an no way to check it, or see/activate any other triggers to proceed with the map. I exited to sector space twice, and retried, but still bugged. I eventually had to drop it altogether. Others on Comm's were having the same sort of issue. My other 2 toons had no problems what so ever running it though.
I've looked practically everywhere, and can't seem to find what then [stn] modifier is. The [psi] is pretty obvious and noted down, is [stn] a chance to Stun or something? I assumed that, but can't find confirmation anywhere.
"Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference." - James T. Kirk