Captain
Join Date: Jun 2012
Posts: 630
Epohh are very clearly Targs with antennae and glowing eyes. Couldn't the model be more unique? Some options to differentiate them from a targ: Make them completely furry, instead of just a mane. Alter to muzzle to be a little more elephantine instead of porcine. Make them shades of green, yellow and blue to blend with the planet. Making an alien creature is fun and shouldn't just be an afterthought.

One thing Guild Wars 2 did extremely well is foster cooperation instead of competition between players by making mobs and resources/items open for all use instead of single character activation/kill only. As Trek is more about cooperation this would be a concept you should steal and implement on Mol'Rihan. (not sure if your game engine can handle it though). You've already have a ton of timegates in S7 already, be generous to the players and foster an environment where everyone is a friend and helper instead of a killstealer and node thief.

Doff pack and grinder prices are INSANE. And with no communication on this, everyone is assuming the worst, diabolical reasons for it.

Social engineering by playing with dilithium rewards for stf/events restricts players from their preferred activity and fosters resentment. Even out the rewards and let players do what they enjoy. If not many are playing fleet events, revisit that scenario and see what can be tightened up. Or, use your metrics, figure out the target dil/minute formula and apply it to all group events. If an stf takes an avg of 30 min to complete have the dil reward be twice that of a 15 min run.

Not terribly happy about how grindy the rep system is. It's one of the most artifical and work-like of the rep systems I've played in MMOs over the years. If, in practice, the rep system to far too much to handle casually, I wont use it and my playtime will likely dwindle. I've got other MMOs I play and a full Steam roster. You've got competition for my time!
Lieutenant
Join Date: Jun 2012
Posts: 41
# 2
11-05-2012, 01:42 PM
You obviously haven't been on New Romulus that much, there have been blue, purple and green Epohhs wandering around all over the place. The similarity to Targs is noticeable, but they aren't just Brown.
Starfleet Veteran
Join Date: Jun 2012
Posts: 425
# 3
11-05-2012, 02:51 PM
Quote:
Originally Posted by atomictiki View Post
I've got other MMOs I play and a full Steam roster. You've got competition for my time!
The you (and I) are not their target audience. They want people they can milk for as much money as possible. If you split your time (and money) between multiple games then they are unlikely to get you to spend a lot on their game, and therefore couldn't care about you in the least. They only pretend to care about those that they are mining (until the mine dries up, then they will move on to the next mine)

Quote:
Originally Posted by weiir1 View Post
You obviously haven't been on New Romulus that much, there have been blue, purple and green Epohhs wandering around all over the place. The similarity to Targs is noticeable, but they aren't just Brown.
Oh my! They changed the color, so it is clearly not a targ. I suppose that either those of European decent or those of African decent are not human since they are different colors and, supposedly, according to you, that means they can't be the same species. I'll contend that for "4 legged beasts" pretty much any design that may be readily made for a game someone could say it is just a slightly modified beast of another type (heck, even targs were pigs with makeup), but to say that because they are different colors they are different species is a bit presumptuous (and really lazy on the designers part if that is the only change).
Captain
Join Date: Jun 2012
Posts: 630
# 4
11-06-2012, 10:00 AM
Quote:
Originally Posted by weiir1 View Post
You obviously haven't been on New Romulus that much, there have been blue, purple and green Epohhs wandering around all over the place. The similarity to Targs is noticeable, but they aren't just Brown.
Well at least they changed the colors up -- but it still doesn't excuse the extremely lazy modelling work. Unless there's some huge issue with the targ animation skeleton, there should be plenty of leeway in changing the base model to create something different instead of "oh look it's a tiny targ" (which was the first thing that popped into my head when I first saw one, not "ooh neat, what's that?")
Captain
Join Date: Jun 2012
Posts: 891
# 5
11-06-2012, 10:34 AM
Quote:
Originally Posted by switchngc View Post
The you (and I) are not their target audience. They want people they can milk for as much money as possible. If you split your time (and money) between multiple games then they are unlikely to get you to spend a lot on their game, and therefore couldn't care about you in the least. They only pretend to care about those that they are mining (until the mine dries up, then they will move on to the next mine)

This probably makes you their prime target actually. The people that don't spend the time to grind so they spend money as a shortcut to make up for it.
Starfleet Veteran
Join Date: Jun 2012
Posts: 425
# 6
11-06-2012, 12:47 PM
Quote:
Originally Posted by xantris View Post
This probably makes you their prime target actually. The people that don't spend the time to grind so they spend money as a shortcut to make up for it.
Not really. The game isn't fun and engaging I'm out. There are plenty of other games that ARE fun to play. I'm not going to spend money on a game that is more work than fun.

Besides, they have already gotten all the $$$ from me that they are going to, I'll just save my stipend while I play something else if I really want a C-Store item (or need dilithium for one of the gazillion dilithium sinks they keep adding to the game)
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