Probably cause they didn't do any mission republishing on Tribble. After the mission wipe, hardly anyone bothered to make or remake missions there.
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I'm not a programmer, but I doubt they could account for the huge number of permutations on missions that can occur in the Foundry. Unless they had a server they could actually have go through the FULL republishing process under game conditions, with all of the available missions, I'm not sure they could've tested it in full on Tribble. I don't think copying just a few missions would've done it.
I think the only way to have avoided this would've been to do a full-scale republishing on Tribble--copying EVERY mission on Holodeck and going through the full process on Tribble.
So your saying the devs couldnt have copied a test group of missions from holodeck to tribble for this purpose?
From what I understand, that's not really possible.
They aren't in a database the way a real mission might be.
When they copied missions from Tribble to Holodeck once, they almost had to go in and manually remake the missions.
I suspect it's very wrapped up in the account data of the author and the players. I don't think they're coded like standard missions. Then again, I don't think official Cryptic missions are coded like standard MMO missions... and I think THAT is part of why PWE shelled out so much money for Cryptic and was so excited about the engine. It's tied to why the character data footprint is so high in this game (hence why devs always talk about storage space) but also why Cryptic's games going back to CoH have a reputation for frying systems if players try to overclock their computer and ignore the system specs. (I remember Intel's benchmark test one year at a convention had Carmen Electra demonstrating that the new Intel could run two copies of City of Heroes at once. And it wasn't that CoH had the best graphics. It's that it had a reputation for being a CPU hog.)
Anyhoo... Theories aside... It's not really possible to port missions between servers. Last time they tried, it failed and they had to manually reassemble them.