Commander
Join Date: Jul 2012
Posts: 319
# 1 Contraband debuffed?
07-12-2012, 04:34 PM
From the wiki on "Turn Over Confiscated Contraband":

NOTE: In Season 6, this assignment will become a 4-hour assignment requiring 5 [Contraband] for the same amount of Dilithium.

Twice the time, almost TWICE the Contraband required, and THE SAME dilithium reward? WTH?
Empire Veteran
Join Date: Jun 2012
Posts: 1,712
# 2
07-12-2012, 04:42 PM
Was on Tribble for some time, and planned several months ago...

Yeah, that's how it is, sadly
Was named Trek17, but still an author.
Lieutenant
Join Date: Jun 2012
Posts: 35
# 3
07-12-2012, 07:51 PM
Hmm, bummer. I just bought the Tuffli for my main Klingon on the exchange. I wonder if it affects the call security transport which has a 2 hour cooldown for tribble, contraband turn-ins.
Captain
Join Date: Jun 2012
Posts: 3,233
# 4
07-12-2012, 08:20 PM
Disappointed but not at all surprised. So easy to exploit with almost no work and stock up huge amounts of dilithium with, particularly with Klingon characters.
Career Officer
Join Date: Jun 2012
Posts: 1,473
# 5
07-12-2012, 08:24 PM
Quote:
Originally Posted by reginamala78 View Post
Disappointed but not at all surprised. So easy to exploit with almost no work and stock up huge amounts of dilithium with, particularly with Klingon characters.
My thoughts exactly.
nynik | Join Date: Dec 2009
<Dev> Oaks@dstahl: *checks for CBS listening devices in the office*
Captain
Join Date: Jun 2012
Posts: 2,060
# 6
07-12-2012, 09:31 PM
Quote:
Originally Posted by reginamala78 View Post
Disappointed but not at all surprised. So easy to exploit with almost no work and stock up huge amounts of dilithium with, particularly with Klingon characters.
Farming dilithium / contraband was the only reason to have a Klingon toon. I wish I could use that slot for a Feddy character now.
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Ensign
Join Date: Jul 2012
Posts: 1
# 7
07-13-2012, 07:40 AM
It's infuriating isn't it.

I was so annoyed when I logged on this morning only to find that now 5 Contraband was needed. And before anyone jumps on me - I know it's been on Tribble - I just hadn't been on Tribble for a long time.

To be honest, I do feel that effort had to involved - if you wanted to accumulate dilithium that way then you had to accumulate the EC to pay for the Contraband off the exchange (and therefore had to earn it somehow) or else use DOFF missions (hardly efficient at 1 Contraband per mission) - it still immersed you in the game.

I had intended to try and collect enough to pay for a ship via the CP to Dil Exchange. Unfortunately that was already hard - and now almost impossible.

Obviously, this will impact (and depend on) game economics - but we'll see if the ZENil rate changes or whether Contraband does come down on the exchange.

But I do think it's just another way of encouraging people to spent nearly ?18 on one ship and limiting their non-monetary options...
Career Officer
Join Date: Jun 2012
Posts: 1,502
# 8
07-13-2012, 08:33 AM
you know... this change wouldn't be so bad if the new Fleet Missions that we all will have to do a lot also gave some amount of Dilithium instead of just Fleetmarks.

i really have a hard time figuring out how to manage a daily DOff, STF and Fleetmission grind...

less Dil from doffing
and
no Dil from Fleet stuff = even more need to play STFs...

( and no 2880 dil will get me back to play B'Tran dailies ! )
Captain
Join Date: Jun 2012
Posts: 2,007
# 9
07-21-2012, 08:23 AM
Quote:
Originally Posted by adufaux View Post
Hmm, bummer. I just bought the Tuffli for my main Klingon on the exchange. I wonder if it affects the call security transport which has a 2 hour cooldown for tribble, contraband turn-ins.
Appears to be a no to that. I just started the contraband assignment, left K-7 and had one of these in orbit. It was still grayed out.
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