Lt. Commander
Join Date: Jun 2012
Posts: 139
# 11
07-13-2012, 10:39 AM
armitage can make a decent healer/tank, I've heard. good amount of eng slots, plus you can use healer drones instead of fighters.
Ensign
Join Date: Jun 2012
Posts: 26
# 12
07-13-2012, 02:28 PM
sable that is. The HEC has a distinct lack of eng/sci boff stations.
Commander
Join Date: Jun 2012
Posts: 273
# 13
07-13-2012, 02:54 PM
Quote:
Originally Posted by skytex View Post
sable that is. The HEC has a distinct lack of eng/sci boff stations.


The Heavy Escort Carrier has an LTC Engineering slot, indeed, it's the only Escort with such a powerful Engineer. It lets you run EPtS 1 and 3 with Extend Shields 1 (or EPtS 1 & 2 with ES2). For Science you've still got plenty of room for HE1 and TSS2. Combined with the repair drones and, say, a copy or two of Attack Pattern: Delta and Beta and you shouldn't have a lick of trouble smashing things and contributing to the survivability of the target you wish to defend.
Captain
Join Date: Jun 2012
Posts: 2,120
# 14
07-13-2012, 05:30 PM
Well, don't know personally about the heavy escort carrier, but the star cruiser should be a far better healboat.

Just go for a bunch of EPtX powers (higher qualities probably not much needed, usually EPtS taking the better slots) and slot the best Extend shields and Aux2SIF you can get. Then fill the sci slots with HE, TSS and/or possibly a Science team, if you choose. A tac team and there you go.

If at the same time you want to tank, get BFAW as well and use some of the shield enhancements and heals on yourself (still I wouldn't go so far as to get EPtS 3, with a star cruiser, you're unlikely to keep aggro, EPtS 2 will do and you can keep the better slots for Extend(s) and Aux2SIF).
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Starfleet Veteran
Join Date: Jun 2012
Posts: 550
# 15
07-13-2012, 05:41 PM
catch me in game with the handle @steveangelis in an hour or so and I will show you how to make an excellent tank/healer.
Ensign
Join Date: Jun 2012
Posts: 26
# 16
07-21-2012, 11:13 PM
Ok been a couple weeks. Armitage healboat fails. Shield drones rock but they just aren't enough.
Lieutenant
Join Date: Jul 2012
Posts: 92
# 17
07-22-2012, 09:11 PM
I run a Sci Odyssey that's a healer. I've got 6 different hull/shield repair abilities (5 of which can be used on others). It works quite well, and with 6 turrets and 2 quantum torpedo launchers it can still dish out the damage as well.

Although its DPS is lower than, say an escort, the fact that it can remain in the fight far longer (due to the healing abilities and higher hull/shield) means that overall it inflicts a much higher DPS over the entire fight.
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Starfleet Veteran
Join Date: Jun 2012
Posts: 269
# 18
07-22-2012, 09:34 PM
Quote:
Originally Posted by uxvorastrix View Post
Although its DPS is lower than, say an escort, the fact that it can remain in the fight far longer (due to the healing abilities and higher hull/shield) means that overall it inflicts a much higher DPS over the entire fight.
I presume you're comparing yourself to people that can't actually fly escorts very well because this should not be the case.
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