Wow Season 6 is really shaping up! Oh....it's already launched?
Seriously though, it looks great, but only a handful of things are actually in game and working and I would hold off on the Foundry details until it's actually working. It's kinda like Mcdonalds advertising a new menu while it's still a WIP, albeit almost completed, but not out nonetheless.
"The universe is a beautiful place, full of wonders. And it wants to kill you."
There is a 20 man Starbase Fleet Defense. At least it is by private queue. I believe you may be mistaken on this one.
Alright, it looks like I might be. Back on Tribble I remember seeing it say (15 min) behind that fleet action - the minimum number of people required to start. Since 5 person missions say (5 min) I kind of jumped from min to max in my mind. But I checked and yeah, the private queues say twenty, so you're right...
It's a really nice trailer and I hope it brings more players into the game. Even though its not 100% representative of the game, at least the game was used to create the main bulk of it. It much better than those SWTOR trailers that are just Lucas CGI wetwork.
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And those irritated the hell out of me too, cause when you saw their demonstration videos of actual ingame fighting, it made STO look positively spectacular.
The important difference there though is that with those CGI trailers, like TOR's or Mass Effect's partial live-action trailers, everyone knows they're just watching a bit of story, not actual gameplay footage. When you doctor ingame assets the way Cryptic's had to do for these trailers, to create their fake bridge travel, to put all those starbase elements closer together over planets that aren't there (not that I think that looked good), to let toons look out viewports at them, to show us another action scene in a corridor that isn't there ingame, and so on, that distinction goes out the window. People can't tell the difference. If that mattered to them, what they should have added was a disclaimer at the start, saying the trailer was made with ingame art assets but does not show actual gameplay. They don't want to do that, though.
Cryptic has always persisted on what it could dangle over the horizon, rather than what's already there. Part of that is that we're all very demanding. And part of that is deliberate manipulation on their part. It's not uncommon in the entertainment industry, I'm sure, but Cryptic takes a step further than most. That's been clear as early as back when they had us vote on what uniform options we most wanted to see added to the game, then took that list, started with the least popular option, and worked their way up. The more you ask for an Ambassador class, guys, the longer you'll have to wait for it. Same with your Vesta. And it's the same with these trailers. New players might figure out, in the course of normal gameplay, that the game is not as spectacular as advertised in this way. But the hope is that people will withhold judgement, berate themselves for doubting Cryptic, and have faith that what they saw will make an appearance later on in the game at VA, or get added later on in the season, just long enough to spend a little money on the C-store. That's it. That's the entire plan. And that's why, while it may bother them individually, as a company it just doesn't.