Oh boy, I've got a few of these.
"The Changing Face of Evil":
The Breen come along with their God-mode weapon, use it to destroy an entire fleet, and whilst they're all floating around helplessy in escape pods the Female Changling decides to let them all live. Because it'll be demoralising.
Dead officers are less use than demoralised ones, and it only takes one person to deliver the message that they're all screwed anyway. I appreciate the series heroes cannot die, so why put them in a situation that they can only escape from because the series baddie is an idiot?
Any engagement between the Enterprise-D and Klingon Birds of Prey:
"Rascals" - two
surplus Birds of Prey (how often do you think the Klingons scrap non-obselescent warships? Never?) defeat the Enterprise because Riker fires one shot back at them. Even with ample time to warn them, I still think the Enterprise should've won that engagement, hands-down. You also never see more than about eight Ferengi who are able to subdue a huge ship with over a thousand people on it, without the aid of the main computer, by the way. Crew lockdown or not, that's a stretch.
"Generations" - again, Riker only orders one shot fired, and then spends time looking for a way to disable them, instead of just unleashing the HUGE arsenal he has under his command at it. Would've been a lot quicker, imo.
"Yesterday's Enterprise" - this one's less annoying, since there are three BoPs and they're presumably frontline. But the Enterprise still seems to spend a lot of time not shooting at them. And they destroy one with a torpedo spread and about three phaser blasts.
When you compare those battles with the amount of ordinance the Enterprise fired at the Borg and the illusory Husnock ship, you have to wonder why the Enterprise couldn't just blow the BoPs out of the sky completely in a few seconds.
"A Night in Sickbay"
A dog pissing on a tree and Archer not getting any nookie is a suitable plot of a Star Trek episode now?
"Threshold"
I don't need to explain this, do I?
"Star Trek V"
There's a lot of stupid in this, but I think I'll settle for the plot hole that basically sets the whole movie off:
Kirk: "Why send us, this ship isn't ready! Half of it isn't working! We don't have a full crew etc."
Bob: "I need Jim Kirk out there."
So send him on a functional starship. Or send him as a mission specialist with someone else. And do you know what? He does nothing to justify his supposed necessity to the mission. All he does is make a sneak attack which basically fails.
Quote:
Originally Posted by elandarksky
"Reset Button" Episodes.
Example - MANY episodes of Voyager. dont get me wrong i actually liked voyager somehow, but the constant 'oh no the ship is going to blow up... oh wait nevermind timeline sorted itself' storylines, drove me mad. Take Year of Hell, pretty interesting but then it was all just washed away.
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The problem with Voyager is that they put a relatively small ship out there by itself for 7 years and then kind of forgot to appropriately plot around that. I could believe a larger ship had enough resources and spares to patch all the holes in its hull, survive about six instances in the first season of being hit with a major energy drain, fire 93 torpedoes (when it's only supposed to have 40, including the ones used for the Tricobalts) and go through 15 shuttles, but not Voyager.