Apparently Im doing it wrong, because it looks like most PvE ships are brushing off my lance like a mosquito bite.
What BO abilities should I fire off first and in what order before hitting the lance?
Im a Tac spec'd in:
attack patterns 9
weapons training 9
energy weapons 9
projectile weapons 9 (I have 1 front and 1 back quantum torps)
targeting systems 9
energy weapon specialization 7
projectile weapon specialization 7
I think this information is also relevant to the lance's damage effectiveness.
Just going over the ability data on both the Nausicaan Javelin and the Spinal Lance:
* Both are capable of missing.
* Neither have any accuracy mods attached to them - they use the characters' innate Accuracy, vs target Defense
* Although they each have a 45-degree firing arc, the actual cylindrical area hit by the attack is only 3-degrees wide. So they can fire upon enemies within 45-degrees in front of them, but it doesn't hit everyone within that arc - only the target, and enemies directly along that vector within that 3-degree cylinder.
If you're experiencing what you consider to be an excessive amount of misses with these abilities, it would be a good idea to invest in Starship Targeting Systems and consider abilities that can cause the enemy to slow down or stop, as this will inhibit their Defense stat.
So if your getting low damage, perhaps your targets are only staying within the 3 degree cylinder for a short period of time? Hope that helps.