Starfleet Veteran
Join Date: Jun 2012
Posts: 891
# 31
07-24-2012, 06:42 AM
Quote:
Originally Posted by trek21 View Post
Geez...

Look, they're working on these issues as they can. This tribble build here is proof of that. Second Wave and others you-want-fixed-but-aren't-yet, they're just taking longer.
Geez...

Its only been broken for 2+ months now.

I understand things take time. I question whether or not they properly prioritize. UI tweaks are nice and all, but a mission that is required to be be completed twice in order to get an equipment set isn't able to be completed by a solo player. That is a huge problem.

Since you neither work for Cryptic nor have a crystal ball into their operation, how about letting someone who actually knows what they are talking about (looking at you, devs....) respond?

Thanks.
Career Officer
Join Date: Jun 2012
Posts: 420
# 32
07-24-2012, 10:03 AM
I was hoping that lock box key would open a whole 20 stack instead of just one
Captain
Join Date: Jun 2012
Posts: 855
# 33
07-24-2012, 10:03 AM
Any word on when / if, the "Fleet Assault Cruiser" might be getting added to Fleet stores? It existed on Tribble pre-Season 6, but was suddenly and quietly removed with no reason given.
Career Officer
Join Date: Jun 2012
Posts: 521
# 34
07-24-2012, 10:29 AM
Quote:
Originally Posted by mikewendell View Post
Hmm, no fix on the exchange problem it looks like. Or am I missing it?



That concerns me. I know I list multiple items for sell one at a time. As I read that, I;m going to have to enter the price manually instead of having it say in there between items. That'll slow down the process.
They want you to work for it. Instead of coding in a solution that will allow you to post all 20 items in your stack for the same price _each_, they want you to post the 20 items individually and key in the price in each time.. lol.. shame cryptic.

you know that they don't play the same game that we do when they test things, right?
Member since January 2010. I AM NOT A PWE FAN!!!!
Captain
Join Date: Jun 2012
Posts: 749
# 35
07-24-2012, 11:14 AM
Quote:
Originally Posted by zer0niusrex View Post
  • Klingon NPC groups:
    • The version of Isometric Charge used by NPC ships has been tuned.
      • Initial hit damage was improved.
      • First jump damage is unchanged.
      • Second jump damage has been reduced.
      • Final jump damage has been significantly reduced.
      • This also affects Assimilated Klingon ships seen in the STF: "The Cure"
So, this means that the initial blast will still oneshot an escort since it hits for over 30,000 damage. GG, Cryptic. You FAILED in fixing a GAME BREAKER.
Captain
Join Date: Jun 2012
Posts: 855
# 36
07-24-2012, 12:00 PM
Quote:
Originally Posted by burstdragon323 View Post
So, this means that the initial blast will still oneshot an escort since it hits for over 30,000 damage. GG, Cryptic. You FAILED in fixing a GAME BREAKER.
That's not what it means at all. Improved DOES NOT mean "Increased".

I would hope Improved, means exactly that.

I'm still worried about the invisible 100k+ Plasma Torpedoes in Cure/Infected Space Elite. Got hit by one today (said ~45k damage + 55k overkill).
Survivor of Romulus
Join Date: Jun 2012
Posts: 285
# 37
07-24-2012, 12:04 PM
Nothing new on turning cxp to fleet marks?
Starfleet Veteran
Join Date: Jun 2012
Posts: 454
# 38
07-24-2012, 12:26 PM
Meow, how about the login screen? Does it still always force back to the Cryptic username and you have to change it every time you log in?
"Everything about the Jham'Hadar is lethal!" - Eris
Original Join Date: January 30th, 2010
Career Officer
Join Date: Jun 2012
Posts: 437
# 39
07-24-2012, 12:52 PM
Quote:
Originally Posted by boglejam73 View Post
Geez...

Its only been broken for 2+ months now.

I understand things take time. I question whether or not they properly prioritize. UI tweaks are nice and all, but a mission that is required to be be completed twice in order to get an equipment set isn't able to be completed by a solo player. That is a huge problem.

Since you neither work for Cryptic nor have a crystal ball into their operation, how about letting someone who actually knows what they are talking about (looking at you, devs....) respond?

Thanks.
Agreed,

The mission is too important to ignore for this damn long. And the guys comment to your original one was unnecessary.
Starfleet Veteran
Join Date: Jun 2012
Posts: 6
# 40
07-24-2012, 12:59 PM
wow...lotsa changes. This is good though.
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