Rihannsu
Join Date: Jul 2012
Posts: 18
# 1 Ablative Armor Console
07-26-2012, 04:01 PM
Ok, I really hope the devs read this. I know I as will many people agree with this. I welcome ALL feedback!!

Ok so the 3 main T5 ships, Galaxy, Intrepid, Defient, all come with a special ability console. They all can be turned on/off. The Galaxy saucer seperates and it stays that way untill you either blow up or reconnect manually. Then there is a long recharge. The Defient cloaks, and once again, stays thay way untill you die or decloak. So why doesnt the Intrepids Ablative Armor not follow the same route?? Why does it only last for 15 sec? Why cant it be turned on/off. As in the show, all you could do is fire torpedos. That would be fine. Why is the Intrepid left out? In fact all other T5 ships special abilities are on/off. At its current nerfed condition, I wouldnt recommend that anyone buy this ship. I dont think its worth it. Now if they were to update it, then i but many people would, possibly consider purchasing it.

Good day to all,
Kandyman!
Career Officer
Join Date: Jun 2012
Posts: 76
# 2
07-26-2012, 04:29 PM
Quote:
Originally Posted by kandyman2012 View Post
Ok, I really hope the devs read this. I know I as will many people agree with this. I welcome ALL feedback!!

Ok so the 3 main T5 ships, Galaxy, Intrepid, Defient, all come with a special ability console. They all can be turned on/off. The Galaxy saucer seperates and it stays that way untill you either blow up or reconnect manually. Then there is a long recharge. The Defient cloaks, and once again, stays thay way untill you die or decloak. So why doesnt the Intrepids Ablative Armor not follow the same route?? Why does it only last for 15 sec? Why cant it be turned on/off. As in the show, all you could do is fire torpedos. That would be fine. Why is the Intrepid left out? In fact all other T5 ships special abilities are on/off. At its current nerfed condition, I wouldnt recommend that anyone buy this ship. I dont think its worth it. Now if they were to update it, then i but many people would, possibly consider purchasing it.

Good day to all,
Kandyman!
Here is the description of the Ablative Armor console from the C-Store description:

Quote:
This ship comes equipped with an Ablative Generator Console. When active, the console surrounds your ship in ablative armor, making your vessel almost impenetrable but taking shields and energy weapons offline.
Just to put your request in perspective, basically what you are asking is that a console that makes your ship virtually immune to damage should be able to able to be kept active indefinitely. And you don't see any balance issues in that?
Rihannsu
Join Date: Jul 2012
Posts: 18
# 3
07-26-2012, 06:24 PM
You obviously dont get what im saying then. Who would keep it on indefinetly? You cant do anything. It would work so that you could completly heal your ship, then dis-engage the armor. Besides, i have used it and my ship was almost destroyed in the prosses. The shields dropped and it took a few secs to get the armor up. But yes i guess if you wanted to use it to just sit there with it on you could, but the ship would evently be destroyed. So it wouldnt be recommended. I just see it unfair for this grand ability to work for 15 secs. I mean come on, in the show Janeway confronted 3 cubes, went into the unimatrix, she went to see the borg queen, went into the hub and destroyed the hub before it came off. And we get it for 15 secs. What a nerf if i saw one
Ensign
Join Date: Jun 2012
Posts: 4
# 4
07-26-2012, 06:39 PM
While the armor is active you can do everything you can do when it's inactive, except fire energy weapons or have shields up. You can still fire off sci abilities and torps...

So, what you're asking for is an impenetrable torpedo-boat with more science abilities than an average sci ship because this one doesn't even need to heal or have shields.
Lt. Commander
Join Date: Jun 2012
Posts: 148
# 5
07-26-2012, 06:40 PM
These threads come up every time someone buys a LRSV-R. Devs havent changed it.

I support a toggle on/off that can only be used out of combat.
I think 900 armor is too much. Make it 2x Neutronium Armor, so in essence you get 2 Engineering consoles at the price of any other one.

This locks you into a torpedo boat role with no shields for all of combat.
I dont think this is overpowered, especially with the mere 27000 hull rating.

15 seconds is ridiculous, I think everyone agrees to that. Most people want the armor for the visual effect.

In PvE, when are my shields ever depleted??
In PvP, if I turn on the armor, its because I am threatened by multiple ships on me. If I use the armor, shields go down for 2 whole seconds. A high yield could kill me in that time frame.

Vote for a toggle.
Ensign
Join Date: Jul 2012
Posts: 2
# 6
07-26-2012, 11:17 PM
Quote:
Originally Posted by hyprodimus View Post
These threads come up every time someone buys a LRSV-R. Devs havent changed it.

I support a toggle on/off that can only be used out of combat.
I think 900 armor is too much. Make it 2x Neutronium Armor, so in essence you get 2 Engineering consoles at the price of any other one.

This locks you into a torpedo boat role with no shields for all of combat.
I dont think this is overpowered, especially with the mere 27000 hull rating.

15 seconds is ridiculous, I think everyone agrees to that. Most people want the armor for the visual effect.

In PvE, when are my shields ever depleted??
In PvP, if I turn on the armor, its because I am threatened by multiple ships on me. If I use the armor, shields go down for 2 whole seconds. A high yield could kill me in that time frame.

Vote for a toggle.
You obviously haven't used ablative in pvp then. Ablative WILL allow you to tank through damage with out shields up. Making it a toggle is just silly.
Lieutenant
Join Date: Jul 2012
Posts: 98
# 7
07-26-2012, 11:36 PM
agreed... as is, it's the worst console in the game!
Lieutenant
Join Date: Jun 2012
Posts: 64
# 8
07-27-2012, 05:11 AM
Quote:
Originally Posted by kingstonalan View Post
agreed... as is, it's the worst console in the game!
Tachyon Detection grid would like to say Hi.
Captain
Join Date: Jul 2012
Posts: 2,192
# 9
07-27-2012, 05:28 AM
Actually, I think the emission.seeking torpedo console is the worst. The tachyon detection grind/field are 2nd/3rd worst.
Captain
Join Date: Jun 2012
Posts: 733
# 10
07-27-2012, 11:13 AM
Transphasic torpedoes will allow you to deal significant damage even with your beams offline, or you could combine a Tricobalt with Gravity Well II/III (Use Gravity Well to gather enemies together, then drop a Tricobalt on them all). Having your beams shut down is not a massive handicap.

However, I do agree that 15 seconds is a bit short, and we ought to have 20-30 seconds instead.
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