Ensign
Join Date: Jun 2012
Posts: 17
# 51
07-27-2012, 01:02 AM
The dev need to learn how to work...
Teorically (idk how they implement it) the exchange is a simply database query with "text", "rank", "color" and "price" filter: the basic of any programming language.
Any object in game must be a simply record with few field and research keys.

Another problem is that everytime they fix something, they create 2 new bugs...
They change the layout of the email (not so needed with the problem we have with game) and they bugged it...

Seems that test server is almost useless if everytime they take something from there to "holodeck" is this the result.
Career Officer
Join Date: Jul 2012
Posts: 509
# 52
07-27-2012, 01:07 AM
Quote:
Originally Posted by mijhy1 View Post
Well you have to consider they first have to take the system offline.
Then they probably do a backup.
Next they would input the changes to the code.
Probably have some sort of "check" to run over the code.
Then they have to boot the system back up.
And check to make sure the "fixes" actually fixed something.
HAHAHAHAHAHAHAHAHAHAHA

AHAHAHAHAHAHA

HAHAHA

Oh God my sides

Starfleet Veteran
Join Date: Jun 2012
Posts: 478
# 53
07-27-2012, 01:20 AM
So, now the taylor is broken? I must have missed that, because before the patch a week ago, the taylor was working properly. Well, seems like there's still sum wurk to be dun. And this must be a record. Two meowntenances in less than 18 hours of both 3 hours length. That means, the game has been down 6 and up 12 hours for the last 18 hours, wow.
"Everything about the Jham'Hadar is lethal!" - Eris
Original Join Date: January 30th, 2010
Lt. Commander
Join Date: Jul 2012
Posts: 244
# 54
07-27-2012, 01:22 AM
Quote:
Originally Posted by eristhevorta View Post
So, now the taylor is broken? I must have missed that, because before the patch a week ago, the taylor was working properly. Well, seems like there's still sum wurk to be dun. And this must be a record. Two meowntenances in less than 18 hours of both 3 hours length. That means, the game has been down 6 and up 12 hours for the last 18 hours, wow.
lol ikr? i love STO, but if they weeklyed it it would be better and i think they would iron out way more bugs that way
Starfleet Veteran
Join Date: Jun 2012
Posts: 425
# 55
07-27-2012, 01:23 AM
You don't think you could turn the CXP to Fleet Marks contact in the Starbases could you?

The way it sounded in another thread (15 days ago) the contact was made they just needed to flip a switch to activate them. How long does it take to flip a switch?
Starfleet Veteran
Join Date: Jun 2012
Posts: 478
# 56
07-27-2012, 01:27 AM
Oh yeah, furgot about that one cumpletely.
"Everything about the Jham'Hadar is lethal!" - Eris
Original Join Date: January 30th, 2010
Career Officer
Join Date: Jun 2012
Posts: 1,416
# 57
07-27-2012, 01:32 AM
pAtching now .... 217 by the looks of it , fast and painless
Lt. Commander
Join Date: Jul 2012
Posts: 127
# 58
07-27-2012, 01:32 AM
Betayuya, is that picture your character in secondlife?
Ensign
Join Date: Jul 2012
Posts: 23
# 59
07-27-2012, 01:36 AM
Also has anyone noticed that when you try to change the window types on your ship, once you have clicked the drop down menu the whole thing dissapears

Not really life threatening but still annoying, like the tailor glitches
Captain
Join Date: Jul 2012
Posts: 777
# 60
07-27-2012, 01:47 AM
No fix for Plasmonic Leech?
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