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Commander
Join Date: Jun 2012
Posts: 352
After today patch medium missions on Nukara Prime gets 25 minutes colldown. As it wasn't posted in release notes I assume it's a bug and should be repair, otherwise it means that you Cryptic are a bunch of scammers who cheat own customers.
Sorry for any mistakes, english isn't my primary language.

"Dear players we have for you new useless event and only-one-map-use-divices, and much more new "content", but we can't repair glitch in chat system which make mutes on private channels permament. So deal with it and give us your remaining money."
Lt. Commander
Join Date: Jul 2012
Posts: 118
# 2
07-27-2012, 09:53 AM
Quote:
Originally Posted by dkratasco View Post
After today patch medium missions on Nukara Prime gets 25 minutes colldown. As it wasn't posted in release notes I assume it's a bug and should be repair, otherwise it means that you Cryptic are a bunch of scammers who cheat own customers.
It's not a bug, it's a feature now. Cryptic doesn't want players to grind that much Fleet Marks apparently.
Empire Veteran
Join Date: Jun 2012
Posts: 56
# 3
07-27-2012, 09:59 AM
Indeed, this is a bug. I refuse to accept this as a fix.

The cooldown have totally ruined Nukara's re-farmability. Played the missions once doing the fleet mark event, and then got nothing to do other then stand around and wait for all the cooldowns to go away.
It have ruined the rhythm and flow of the missions.

Nukara is the only place I really enjoyed farming for fleet marks. The PvE queue mission stuff isn't that interesting to me. Takes to long and reward to little.

Do not limit the already few options to farm fleet marks. Add more please.
And remove the cooldown bug. This is Nukara, no one can cooldown there.
"Please, Captain, not in front of the Klingons."
Spock to Kirk, as Kirk is about to hug him.
Star Trek V: "The Final Frontier"
Empire Veteran
Join Date: Jun 2012
Posts: 37
# 4
07-27-2012, 10:02 AM
It seems they're on a mission to make it very hard for small fleets to keep a good pace on starbase construction. Thanks PWE.
Empire Veteran
Join Date: Jun 2012
Posts: 56
# 5
07-27-2012, 10:20 AM
Quote:
Originally Posted by starfleetfc View Post
It's not a bug, it's a feature now. Cryptic doesn't want players to grind that much Fleet Marks apparently.
No, its a bug. Please don't call it a feature. >_<
Currently feel like asking everyone to report it as a bug. ^_^

My guess is they are only doing it to slow down starbase progress, so people don't finish the starbases to fast. So they are trying to buy time to work on new stuff.

But its really just makings worse.
Remove the cooldown entirely please.
No one wanna spend most of the fleet mark event just sitting around and waiting.
"Please, Captain, not in front of the Klingons."
Spock to Kirk, as Kirk is about to hug him.
Star Trek V: "The Final Frontier"

Last edited by claudiusdk; 07-27-2012 at 10:39 AM.
Rihannsu
Join Date: Jun 2012
Posts: 3,711
# 6
07-27-2012, 10:40 AM
it is a fix, and it was a pretty obvious one really.

you only have to compare how many marks people could earn doing one single mission compared to what people could earn doing the pve queue missions. they are not going to set up a way that you can farm marks from one mission only which is massively better than everything else in the game.

the endless drops reward at the end was also something they were not going to keep.

now i totally agree the amounts of fm that each mission gives should be dramatically increased because at the moment its really too small. there should be little harm in allowing people to earn more. the projects still have their own timers, require plenty of other resources and we will need hundreds of completed projects to get to tier 5 and the grind is only going to get worse, but there is no way they were not going to correct this obvious error. they will never allow one mission to be the clear way to earn them.

House of Cards - Lvl 46 Fed mission
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