I know this one would take some work, but I would love it if I could assign set piece appearances to ships when making or editing them in the costume creator in the Foundry. It would be especially useful for making custom assimilated ships, special forces vessels, and Reman/Breen appropriated vessels. Not like that is any more likely than being able to assign kit appearances to characters, however.
That is the kind of thing that I'd love to be able to make in the Foundry. Missions that don't always involve just skill in combat and/or puzzle solving, but also skill in getting from one location to another. That and it would be nice to make locations that are stunningly high off of the ground.
I do this in my new opening map of "Ghosts of War, Part II". You have to get within transporter range of a Romulan space station in a shuttle, but it's completely surrounded by Romulan fighter mobs, any one of which will tear a shuttle to pieces in a matter of seconds if they detect you. Fortunately, I have the mobs spaced just far enough apart so that you can slip in between their visual-range circles with a little precision piloting.
paxfederatica is The Artist Formerly Known As NCC-89471.
"Ghosts of War" Parts I-VI [Fed] now available in the Foundry.
"Valley of the Shadow" Parts I-III [Rom] in development.
- Obex (Iconian ship)
- More of those "generic" ships. And the ability to change their color and/or hull patterns would be nice too.
- Enemy "friendly" groups (hostile Feds for Fed players; hostile Klingon/Gorn/Orion/Nausicaans for KDF)