So now is the point when it's our turn to go in and break stuff... just kidding, I hope. Thanks for all your hard work Zero, I'm sure these last few weeks haven't been easy for you.
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I went into the editor for my mission, "Shipwrecked!", and found that the items "FX-Camera Shake Maintained Medium" (as well as Large and Small) aren't working at all as far as sound goes. The camera shakes, but there's no sound like we had before.
I have one dialog in "Shados of the Past" that says
"State transition must specify a valid type"
I'm not sure what this refers to (none of the buttons in the dialog have a state transition).
(Also: laggy editor is laggy. But I assume this comes from everybody jumping into the Foundry right now?)
I have the exact same issue.
EDIT:
To clarify it is on a pop up dialog that comes up on a component complete trigger. This component is also used for an interact with object mission objective
EDIT/UPDATE:
I resolved the problem, its because the dialogue pop up in question had "Objective Complete" as its visible trigger. That doesn't exist anymore so I changed it to "Component Complete" and that works.