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Captain
Join Date: Jun 2012
Posts: 532
# 31
08-03-2012, 05:33 PM
ussultimatum you are te first i know to say DPS doesnt matter. and i say it does as does my turn rate, shield and hull strength . it+s not the first time i play STO. Made it to VADM before without thinking too much about it but if you have Mk VI or Mk VII makes a difference and i f i spend hours on Dailys, Fleet Events Or PvE to earn the credits to get weapons from the exchange or if i spent a little time on replaying low level missions to get even stronger weapons. Its important not just to command a ship but to have a good ship. I am not racing to Level 50. i want to enjoy the game and i am going to replay lots of missions again ang again on different levels to try new tactics, new abilities or just because i like them for example the Missions with McCoy, Scotty and the original Enterprise
Survivor of Romulus
Join Date: Jul 2012
Posts: 1,540
# 32
08-03-2012, 08:31 PM
willamsheridan I believe he's saying weapons don't matter too much at low levels, but they do when your at endgame than you start worrying about your DPS.

I agree, I won't spend much EC on a ship that will only last a day or two. And I'm not exactly hurting for EC here.

But why spend a fortune on a Mk VI very rare torpedo when a Mk V white will do the job well enough. Now if your buying a MK XII [Acc]x2 [?] for your VA than yeah totally worth it.
I was once DKnight1000, apparently I had taken my own name so now I'm DKnight0001.
If I ask you a question it is not an insult but a genuine attempt to understand why.
When I insult you I won't be discreet about it, I will be precise and to the point stupid.
Career Officer
Join Date: Jun 2012
Posts: 3,400
# 33
08-03-2012, 08:47 PM
Quote:
Originally Posted by dknight0001 View Post
willamsheridan I believe he's saying weapons don't matter too much at low levels, but they do when your at endgame than you start worrying about your DPS.

I agree, I won't spend much EC on a ship that will only last a day or two. And I'm not exactly hurting for EC here.

But why spend a fortune on a Mk VI very rare torpedo when a Mk V white will do the job well enough. Now if your buying a MK XII [Acc]x2 [?] for your VA than yeah totally worth it.

This, in a nutshell.
Captain
Join Date: Jun 2012
Posts: 745
# 34
08-04-2012, 09:28 AM
Quote:
Originally Posted by dknight0001 View Post
willamsheridan I believe he's saying weapons don't matter too much at low levels, but they do when your at endgame than you start worrying about your DPS.

I agree, I won't spend much EC on a ship that will only last a day or two. And I'm not exactly hurting for EC here.

But why spend a fortune on a Mk VI very rare torpedo when a Mk V white will do the job well enough. Now if your buying a MK XII [Acc]x2 [?] for your VA than yeah totally worth it.
I really don't get the mid-game stuff (Mk V to MK VIII) that has end-game pricing on it. Is the exchange over-run by n00bs that think PURPLE IS AWESOME and don't clue that mark is also important, and probably can't read roman numbers anyways? Is it that some people's inner Ferengi runs a little too rampant?
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"I weary of the chase. Wait for me. I shall be merciful and quick."
Survivor of Romulus
Join Date: Jul 2012
Posts: 1,540
# 35
08-04-2012, 10:45 AM
Quote:
Originally Posted by beezle23 View Post
I really don't get the mid-game stuff (Mk V to MK VIII) that has end-game pricing on it. Is the exchange over-run by n00bs that think PURPLE IS AWESOME and don't clue that mark is also important, and probably can't read roman numbers anyways? Is it that some people's inner Ferengi runs a little too rampant?
Pretty much exactly that, there are people in my fleet who will spend tons and tons of EC at a lowbie ship. If it's not purple don't bother is some peoples attitude.

I look at the price before I sell an item. If I can sell an mk VI Purple Torpedo for 100k+ EC and still have a lower price than the next guy I'd be stupid not to. And yeah it sells within the hour usually.
I was once DKnight1000, apparently I had taken my own name so now I'm DKnight0001.
If I ask you a question it is not an insult but a genuine attempt to understand why.
When I insult you I won't be discreet about it, I will be precise and to the point stupid.
Captain
Join Date: Jun 2012
Posts: 532
# 36
08-09-2012, 07:41 AM
that is exactly the reason why i get my weapons from replay and not from the exchange. It is fun and when i see that a normal white turret worth maybe 20000 is sold there for 80000 there is no reason to buy it. i am just trying to improve my ship an i wouldnt mit using white weapons as long as the have a higher mark as the une s that coem with the ship but when i see the prices forget it. I am also replaying missions to get shield arrays and weaponts which i sell on the exchange for 3/4 to 1.5 times their worth depending on rarity.
and by the way playing "everything old is new again" or past imperfect takes about 15 minutes and on higher levels fully improving my ship brings me maybe from lvl 30 to 31 or 40 to 41 so not so far. i get almost twice as much XP by just patroling a system
which also takes about 15 minutes or less when it is just about scanning things.
Survivor of Romulus
Join Date: Jul 2012
Posts: 1,540
# 37
08-09-2012, 08:10 AM
I don't know what prices or levels your looking at but I've never seen a 20k white turret in this game let alone 80k. Perhaps your not aware of how broken the exchange is. Don't set it to all set it ship weapons. No white turret is work 20k.

I just purchased a Green mk IV [Acc] set for a friend who just hit lt.com, cost me all of 30k EC for Phasers. Admittedly couldn't get a cheap green Photon Torpedo (white instead), but he's more than happy with it.

And let's just throw this out there. If there are 5 Phaser turrets at Mk IV, and the cheapest is 15k than I can easily charge 15k and match it. The Demand will outstrip the supply quickly. If there are 400 white turrets the costs rapidly drops to just a little more than selling it to a vendor.
I was once DKnight1000, apparently I had taken my own name so now I'm DKnight0001.
If I ask you a question it is not an insult but a genuine attempt to understand why.
When I insult you I won't be discreet about it, I will be precise and to the point stupid.
Captain
Join Date: Jun 2012
Posts: 1,111
# 38
08-09-2012, 08:37 AM
Quote:
Originally Posted by thoroon View Post
It's actually funny how the OP just asked for advice to his new "Captain" ship, and the thread changed to an STF PVE/PVP advice (bragging) thread

Might i suggest not wasting your time getting the optimal weapon setup while leveling, you have to consider such things soon enough.
You know, I'm getting a bit - irritated - at the whole "things move so quick, don't worry till you get to endgame" mentality. The whole purpose of the levelling process (no matter how quick it may be) is to give some "training" time to the player.

It's prevalent in STFs, especially. Being told by STF veterans "don't worry about elite tactics in a normal STF, too easy" then ranting at the same people because they botched the optional via failing to use an elite strategy when they actually try the elite gets old, fast.

Same applies here. I'd rather recommend the OP, even if it's for only one mission, get to try out a "proper" matched build at Mk VI / VII (High Lt Cmdr - new Capt) to see how much better it will be over the traditional levelling-rainbow builds. This way, the OPs gonna be more tempted to construct a "proper" build before jumping his first end-game content.

Also, it can help. Without playing researcher, I believe a Mk V white "energy type" console gives the same, if not a hair higher, bonus than a Mk VII white "weapon type" console. So if the OP kits out in a full, say, tetryon ship (even white) as soon as he dings Captain, he'll be doing damage on a par with (if not better than) a rainbow RA-LH. Think about it, given the choice, who would you want on your team during a fleet alert? Rainbow RA-LH, or endgame-style Captain?

I tried this recently. Levelled up a Tac alt. Decided to kit said tac out in full sets every level from my main's crafting - by the time I had completed the Tac's captain loadout, my Sci has full access to the entire crafting menu. Meanwhile, the matched sets helped the Tac get through the PvE content on elite easier than if I just stuck with the rainbow slop I'd have gotten from running the missions alone...
Well, with the upgrade announcement leaving NX and Connie fans in the dust again, can we restart / revisit the T5 Connie and NX threads - since they will no longer be "truly" endgame ships... (after we get the T5 versions, it'll be time to see them added to the T5U upgrade charts too...
Captain
Join Date: Jun 2012
Posts: 532
# 39
08-09-2012, 09:15 AM
Sorry used one 0 too much but i saw Mk VI Phasers sold for neary 80000 (by accident?9 and Mk I V Phaser relay for 30000. Now i am happily flying my Defiant with MK VIII paratrinic shields, efficient impulse, Tetryon turrets and DHC as well as an Positronic deflecor.
on the weekend i will get my hermes and i am thinking about getting the MVAM escort but there seems to be nothing in the cryptic store right now
Captain
Join Date: Jun 2012
Posts: 1,123
# 40
08-09-2012, 09:24 AM
I used to use antiproton.

But, I've bought some phaser cannons with [critd]x3 which gives it the same amount of critical severity as antiproton [critd]x2 [dmg] (what I used to have), but has the system disabling proc.

My Borg phaser turrets are a bit weaker than my Borg antiproton turrents, as they lack the 20% critical severity. But, I figured the chance for phaser proc would be more beneficial than the 20% critical severity when the turrets are the last weapons to fire (and therefore lower damage output due to the system power drain of the fore weapons).
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