Career Officer
Join Date: Jun 2012
Posts: 352
# 21
08-01-2012, 04:54 AM
So... My Question is... Since ALL this was Viewable for a while on TRIBBLE before it went live. Why have there been no complaints until then? I mean they threw Events. Multiple fleets had Active starbases going up and built high enough to see all this. Oh, that's right, half of you can't be arsed to get on the Test server and actually give your input to improve the things before its released. The ships, the weapons have been viewable for a while. THE npc's while locked, showed Everything they sold. Why not the complaints, Why now the "this is a waste" commentary. With a little research you would of seen what was available before you dumped your resources into it.
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Career Officer
Join Date: Jun 2012
Posts: 131
# 22
08-01-2012, 06:08 AM
Quote:
Originally Posted by abcde123123 View Post
As for having my stuff, you wouldn't know what to do with all of it
Sure I do ... use what I need, sell all the rest for ECs! Always need ECs, even if just for hypos in the Fleet Mark missions such as Colony Invasion and Starbase Incursion

LAUREN RULZ !!!!!!!!
Career Officer
Join Date: Jun 2012
Posts: 1,173
# 23
08-01-2012, 10:40 AM
I agree with most people in this thread. And like I said in the thread last week relating to this, [DMG] is weak and needs a serious buff for it to even be a consideration. I think it's time we had a serious discussion about weapon modifiers anyhow.
Commander
Join Date: Jun 2012
Posts: 369
# 24
08-01-2012, 10:50 AM
Well the OP seems to be lacking info... Those are Advance Weapons. Ground Advance Weapons. Besides, Dmgx3 + whatever is great in Ground PvP. I haven't just unlocked the Ship Advance weapons but I have hope they are better. Also, no one has unlocked Elite weapons or Elite Space weapons. Those weapons have set bonuses from my understanding. If Advance Weapons are a let down, Elites are our only hope.
The Average PvP player

1) Teamwork and timing is #1
2) You cannot "Kirk It" in every ship
3) You are going to die, just get back up
Career Officer
Join Date: Jun 2012
Posts: 221
# 25
08-01-2012, 02:44 PM
Quote:
Originally Posted by dariusmajere View Post
So... My Question is... Since ALL this was Viewable for a while on TRIBBLE before it went live. Why have there been no complaints until then? I mean they threw Events. Multiple fleets had Active starbases going up and built high enough to see all this. Oh, that's right, half of you can't be arsed to get on the Test server and actually give your input to improve the things before its released. The ships, the weapons have been viewable for a while. THE npc's while locked, showed Everything they sold. Why not the complaints, Why now the "this is a waste" commentary. With a little research you would of seen what was available before you dumped your resources into it.
These comments are pure rubbish.....100 pure of the highest kind...


Only a small amount use the test servers.......it is , IMO, not my job to test their crap ahead of time. I do, from time to time, read the postings in the test server but that is all.

You must be so naive as to believe that just because they go to the test server and complain much will be done. Cryptic and its parent comapny are going to do what they please and how they please.

A majority of folks I come across who are peeved about this are casual players to moderate players......they feel the released content is way beyond poor...so expensive and so not worth the effort as to stop it entirely.

As a side note...PVP in this game is soo dead anyways....I do not care about the accx3 weapons......My biggest peeves are the provision required for assets.......the assets are a one time use.....that is serious horse crap
Napoleon's final defeat came at Waterloo. Must've been embarrassing. You're the f'ing emperor. You conquered all of Europe, only to lose in a place with a stupid name like Waterloo. Or Watergate, or Whitewater. Note to politicans: Stay on land.
Cryptic Studios Team
Join Date: Jun 2012
Posts: 201
# 26
08-01-2012, 05:19 PM
I just replied to the similar thread about Advanced Ground Weapons, and a lot of the same comments apply here. Rather than copy and paste, here's a link to my reply to that thread:

http://sto-forum.perfectworld.com/sh...1&postcount=23

The other designers and I do read these threads and listen to your feedback. If you have specific data that demonstrates that weapons with DMGx3 + 1 additional property are performing poorly, I'd be glad to review that data. In the meantime, I'll be looking at the numbers internally to see if any improvements need to be made.
Empire Veteran
Join Date: Jun 2012
Posts: 1,102
# 27
08-01-2012, 05:56 PM
Quote:
Originally Posted by bitemepwe View Post
yES YES, It would make the grind worth the while.
Yeap. Looked at the shields and weapons and facepalmed.

A HUGE thank you to Cryptic for the Mogh-class battle cruiser!
Lieutenant
Join Date: Jun 2012
Posts: 51
# 28
08-01-2012, 05:58 PM
Archon, thanks for stopping by and letting us know this isn't a one-sided conversation!

To quote from the other thread:
Quote:
There were a number of reasons why we designed the Fleet Advanced ground weapons the way we did. These weapons are not intended to eclipse STF gear in performance, and as such, we needed to be very careful about tuning them to be potentially useful without being a clear upgrade over STF equipment.
Can I ask why the STF gear is the plateau, especially for space?
Considering that all space STF weapons have the BORG modifier, it can be argued that anything with the same amount of modifiers that LACKS the BORG modifier could be seen as superior to STF gear... especially if not fighting Borg!

Additionally, has your internal testing shown that ACCx3 (or other flavors non-dmg centric) weapons are somehow superior to STF gear, and that is why the flavor isn't offered? If so... where does that put the PvP weapon state of mind, if the Fleet System weapons are going to be leveled against PvE content being the benchmark?
Is there hope that PvP players will see something worth the effort of sinking time into the PvE focused system of Starbases, as far as elevating their gameplay experience (PvP overhaul, not withstanding)?

Side bar opinion: You mentioned store congestion being an issue, but I submit that is easily remedied with UI and tabbed sorting. The STF stores offer plenty of flavors and have sorting tabs. There are not the best, sure, but I would think that you guys/gals could come up with some way to offer us a method of a great item selection without clogging UI windows... just don't model it after the travesty that is the Exchange!

Last edited by framesplicerx; 08-01-2012 at 06:02 PM.
Lieutenant
Join Date: Jun 2012
Posts: 41
# 29
08-02-2012, 05:21 AM
I think it is ok. I do not want my STF set to become obsolete. We are building the SB for fun anyway. Any new weapon and stuff is a bonus for me.
GIVE US THE FLEET HEAVY ESCORT (without CARRIER)!
TYPHOON! Enough said...
Lt. Commander
Join Date: Jun 2012
Posts: 243
# 30
08-02-2012, 05:38 AM
Quote:
Originally Posted by archoncryptic View Post
I just replied to the similar thread about Advanced Ground Weapons, and a lot of the same comments apply here. Rather than copy and paste, here's a link to my reply to that thread:

http://sto-forum.perfectworld.com/sh...1&postcount=23

The other designers and I do read these threads and listen to your feedback. If you have specific data that demonstrates that weapons with DMGx3 + 1 additional property are performing poorly, I'd be glad to review that data. In the meantime, I'll be looking at the numbers internally to see if any improvements need to be made.
You're missing the point here. We do not want the weapons to be BETTER than stf weapons...we want them to be ALTERNATIVES to the stf set. Especially considering that for most people, just unlocking acces to them is a HUGE grind...and then, you STILL have to pay dilithium. If they're inferior to stf gear anyway, then why not make them buyable by fleet credits only?

The biggest issue is that, after spending that much dilithium on unlocking them. If they would just cost fleet credits, they'd have a purpose (being a starter VA set or something). But STF weapons are much, MUCH easier to get and cost no dilithium. Having them cost dilithium is just...

...well, to be honest I'm surprised I need to explain why it's a bad thing they cost dilithium as well.
Don't fall for the fake advertising: Guild Wars 2 is a WoW clone and a poor one too.

Last edited by thibash; 08-02-2012 at 05:40 AM.
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