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Career Officer
Join Date: Jun 2012
Posts: 1,508
# 11
07-31-2012, 09:14 AM
While tetryon might be great against some enemies in STFs (Donatra , assimilated Ships, and such) , there are a large amount of "enemies" (gates and generators) that tetryon is no additional help against. The Proc becomes near useless.
I say Disruptors because the proc is always useful.
Commander
Join Date: Jun 2012
Posts: 400
# 12
07-31-2012, 10:28 AM
So far I think I'm seeing disruptors most recommended. Makes sense, if I'm pounding on spheres and cubes, that a damage resistance debuff could really come in handy. Keep em coming, I know there is someone out there who has tried them all!
Career Officer
Join Date: Jun 2012
Posts: 3,400
# 13
07-31-2012, 10:35 AM
Quote:
Originally Posted by retunred4good View Post
I wasn't referring to soloing or a whole team running them, but one guy using them as a support. Besides, polarized tet's are a 10% proc.
Polarized Tets do less damage than MK XII Borg Weapons.

I'll let you work out the math to show me the added DPS contribution of the polarized Tet proc (a MK XI Rare weapon at max level) vs. a MK XII (Purple) AP / Disruptor that not only has higher base damage to begin with, but also [CrtH] and [Borg].


You're argument has also devolved into "moving the goalposts", as you have now shifted from 'tetryon proc" to a single specific tetryon weapon from a mission reward that is not available in every weapon type.


Again, if you really want to focus on stripping shields for STFs (a questionable goal) - then you should use Tet Glider from 2 Piece Omega.


Tet Glider + AP or Disruptors would be using the best overall combination.


Quote:
Originally Posted by mehen View Post
Not true, and especially so for PvP.
You're fighting Donatra in PvP? At least make an attempt to stick to the conversation.

Also, the rest of your post basically sidetracked into anecdotal evidence of your turrets (only?) apparently stripping the shields off of what must be some of the worst Escort players available.


*On a side note, you're more than welcome to post about the shield stripping prowess of your tetryon turrets in the PvP forums. I'm sure the players there will provide accurate feedback.


Quote:
Originally Posted by takeshi6 View Post
What about someone who is Crafting them? That is something that should be taken into account, as well.
Even though the price is more expensive, then you might want to look at the Dilithium Store for the AP CrtDx2 + DMGx1.

While DMGx1 is not generally desirable an AP DHC is effectively CrtDx3 and then the weapon has a DMGx1 modifier to bring its base damage up a touch.

They may or may not be strictly better DPS than [Borg] weapons, but they will generally be better in Fleet Actions - for whatever that's worth, as you can use [Borg] weapons there without issue its just not optimal.

Last edited by ussultimatum; 07-31-2012 at 10:42 AM.
Captain
Join Date: Jun 2012
Posts: 4,221
# 14
07-31-2012, 10:52 AM
Antiproton. Was VERY happy with plasma until the recent nerf, was even using them in STF's until I was 'instructed' to get rid of them. My early config as I was moving to AP was to have Tet turrets on the rear to help strip shields when my target was out of arc of my front AP heavy cannons.

I swear that worked better than the full PPL mk XII(borg) AP setup I'm currently running.
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Career Officer
Join Date: Jun 2012
Posts: 2,236
# 15
07-31-2012, 11:15 AM
Polorized Tetryons and Tetryon Glider is handy to bring your torpedoes into play... if you have the right DOff/BOff layout to be able to spam torpedos, bringing down shields quickly is rather nice.

Really unnecessary if there's a tetryon beamboat on your team, of course...

"Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference." - James T. Kirk
Lt. Commander
Join Date: Jun 2012
Posts: 160
# 16
07-31-2012, 01:18 PM
Quote:
Originally Posted by ussultimatum View Post
Polarized Tets do less damage than MK XII Borg Weapons.

I'll let you work out the math to show me the added DPS contribution of the polarized Tet proc (a MK XI Rare weapon at max level) vs. a MK XII (Purple) AP / Disruptor that not only has higher base damage to begin with, but also [CrtH] and [Borg].

You're argument has also devolved into "moving the goalposts", as you have now shifted from 'tetryon proc" to a single specific tetryon weapon from a mission reward that is not available in every weapon type.
Wow. Rather pretentious, aren't we?
I understand they do less damage. That's why I said they'd be used as "support". In an MMO, support roles tend to be more focused towards supporting the others than performing as an individual.

When you mentioned the proc, you were referring to the one associated with standard tetryon weapons under the assumption that I would be using standard tetryons. Considering that a lot of people use the special version, the mention of the 2.5% proc is a flimsy argument. The fact that other energy types do not have an equivalent is irrelevant considering the focus of my statement was tetryon weapons.

When I mentioned them to begin with, it was in response to their status of uselessness, not to split hairs with mathematical formulae trying to say they are the best.
-It is better to keep your mouth closed and let people think you are a fool than to open it and remove all doubt.-- Mark Twain.
Captain
Join Date: Jun 2012
Posts: 4,270
# 17
07-31-2012, 01:56 PM
When in doubt, disruptors. Get the proc and it lasts a full 15 seconds. Disruptors help your damage. Disruptors help your teammates damage. Disruptors help your offensive powers. Disruptors help your torpedoes. Disruptors help with unruly crew members. Disruptors help with athlete's foot. Disruptors might even help with Uwe Boll movies (maybe). There are good reasons to use the other procs when building specifically to take advantage of them, but when in doubt, disruptors.
Lt. Commander
Join Date: Jun 2012
Posts: 235
# 18
07-31-2012, 03:18 PM
Quote:
Originally Posted by lordmalak1 View Post
Antiproton. Was VERY happy with plasma until the recent nerf, was even using them in STF's until I was 'instructed' to get rid of them. My early config as I was moving to AP was to have Tet turrets on the rear to help strip shields when my target was out of arc of my front AP heavy cannons.

I swear that worked better than the full PPL mk XII(borg) AP setup I'm currently running.
Eh? I thought they buffed plasma, though I do believe many races have resistances to disruptor and plasma damage, so there is that to consider. They may have also buffed the NPC defenses to compensate, leaving AP in a better position PvE-wise. Then again, it's a general rule of thumb to never (read: hardly) mix energy damage types.

Also, there are some awfully defensive people in this thread. Disruptor, phaser, and tetryon damage are all useful when used as a team. There is no reason for more than one person to really be running disruptors for the proc when it can be running on a target almost always. So yeah, I'll say a team that uses different damage procs will do better than one running only disruptors.

And consider that, in Infected Elite, I can pick a node to attack and have it down to 10% just a few seconds after a good escort can, and before a couple are ready as well. I realize tetryon isn't ideal for those situations, but I'll take that slight loss of dps over being unable to help my team out better against other targets. Again, if other people are applying disruptor procs in PvE, you do not need to do so as well. Targets simply die too quickly in PvE, outside of bosses, to warrant everyone running disruptors.

Furthermore, it is advantageous for science captains to try and utilize tetryon because it scales with flow capacitors...which they normally max out anyway. So yeah, I'll go ahead and reiterate it depends entirely on what you fly, where you fly it, and with whom. Will it necessarily turn directly into dps? Perhaps, perhaps not. But so far, my 5k dps Nebula is exceeding my expectations whilst using tetryon. And besides...blue looks better than green when coming from a Fed ship.
Rihannsu
Join Date: Jun 2012
Posts: 224
# 19
07-31-2012, 03:24 PM
On my tactical toon I prefer antiproton, I get highest dps with these period. On my engineer toon I use phaser but may switch to ap also for the much greater crit. And for those that may contest this, I ran extensive combatlog in a parser and thats what the result were, on average, I get more dps out of AP over any other type I tried, phaser, disruptors, tet and polaron (which came second thanks to Jem'Hadar set).

My science toon will use tetryon when I finish equiping it. Less dps so I want to get to the hull as fast as possible to do real damage.

Last edited by innuwarrior; 07-31-2012 at 03:29 PM.
Career Officer
Join Date: Jun 2012
Posts: 3,400
# 20
07-31-2012, 05:24 PM
Quote:
Originally Posted by retunred4good View Post
I understand they do less damage. That's why I said they'd be used as "support".
I don't think you understood what I meant.

My point was that they do less base damage, and that even if you factor in the proc's contribution as added shield damage, that they still do not compete overall with output of MK XII [Borg] Weapons.

For example


In space, with no tactical consoles a MK XII Borg DBBs stats on the weapon tray looks like this:


Any Weapon MK XII [Borg]
952.2 (761 DPS)


The Polarized Tetryons, with 99 points in flow caps, look like this:


Polarized Tetryon MK XI
899 (719)
10% -475 shields


When the proc goes off, against a shield 10% of the time, it will add (approximately, I'm working off of 1.25s rech cycle of DBB) 38 DPS. So the polarized are looking at 757 DPS.


Let's say you were a Sci Ship, focused entirely on Polarized Tetryon DBBs and a total of 200 in flow caps (4x Flow Cap Consoles).


The Shield Damage goes up to:


-644


For a rough total of 771 DPS.




They're now up by 10 DPS, but it requires a full investment of 4x Flow Caps Consoles as well as 6 Ranks - doable for a Sci ship, a debatable choice for a Cruiser.






Here's the problem:


That MK XII Borg Weapon still has:


1) CrtH Modifier
2) 7.5% [Borg] Proc for 1K Damage
3) The potential for a further increase of damage through either Antiproton's Crit Severity or Disruptor's weapons Disruptor Breach.


On top of that, the Polarized Tetryon proc is only good vs. shields, and a Sci ship can only mount 3 Polarized Tetryon weapons, compared to a Disruptor which can mount 6 weapons all capable of proc'ing disruptor breach.


Most of the STFs, if you haven't noticed, are comprised of many large structures that have no shields at all.





If you want to support your team with your choice of weapon, your choice should be Disruptors. If it only procs 1x per extended combat (vs. Elite Cube, Gate, etc.) per STF it will still have contributed more overall damage by boosting your entire team for the duration of the proc.




Slap tetryon glider on it, and now you have (as I said before) the best of both options).










Quote:
Originally Posted by retunred4good View Post
When you mentioned the proc, you were referring to the one associated with standard tetryon weapons under the assumption that I would be using standard tetryons.

You might want to go back and re-read the thread, because you are remembering it incorrectly.


When I mentioned the proc, you hadn't even posted in the thread yet.



Then you responded with:


Quote:
Originally Posted by retunred4good View Post
Tetryons can be very useful against Donatra.

This is where you mentioned "Tetryon" and not Polarized Tetryon.


I'm not a mind reader, and there is no logical reason to assume you mean Polarized Tetryons (especially not against Borg).


If you mean to say something, then actually say it.



Don't say something else, with significantly less detail and missing information and then think the other person has a problem.




Quote:
Originally Posted by retunred4good View Post
When I mentioned them to begin with, it was in response to their status of uselessness, not to split hairs with mathematical formulae trying to say they are the best.
No.


When you finally decided to actually mention Polarized Tetryon's specifically, it was in response to me calling the 2.5% proc of Tetryon Weapons "laughable". Which it is.

Last edited by ussultimatum; 07-31-2012 at 05:34 PM.
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